summaryrefslogtreecommitdiffstats
path: root/src/platformsupport/input/libinput/qlibinputtouch.cpp
diff options
context:
space:
mode:
authorLeander Beernaert <leander.beernaert@qt.io>2020-01-22 13:47:08 +0100
committerLeander Beernaert <leander.beernaert@qt.io>2020-01-24 13:17:33 +0100
commit502d3d6744913899da87acfda5ebdab42c40329e (patch)
tree16658a328503bfd5a62b4fd5d69ffb66e9854b18 /src/platformsupport/input/libinput/qlibinputtouch.cpp
parentd1be8b9ceb2c7b20bbe53a07154c79699540ea3d (diff)
parent06bb315beb6c2c398223cfe52cbc7f66e14a8557 (diff)
Merge remote-tracking branch 'origin/dev' into merge-dev
Diffstat (limited to 'src/platformsupport/input/libinput/qlibinputtouch.cpp')
-rw-r--r--src/platformsupport/input/libinput/qlibinputtouch.cpp58
1 files changed, 44 insertions, 14 deletions
diff --git a/src/platformsupport/input/libinput/qlibinputtouch.cpp b/src/platformsupport/input/libinput/qlibinputtouch.cpp
index a65bc91c39..446218e4b3 100644
--- a/src/platformsupport/input/libinput/qlibinputtouch.cpp
+++ b/src/platformsupport/input/libinput/qlibinputtouch.cpp
@@ -38,6 +38,7 @@
****************************************************************************/
#include "qlibinputtouch_p.h"
+#include "qtouchoutputmapping_p.h"
#include <libinput.h>
#include <QtGui/QGuiApplication>
#include <QtGui/QScreen>
@@ -45,6 +46,8 @@
QT_BEGIN_NAMESPACE
+Q_DECLARE_LOGGING_CATEGORY(qLcLibInput)
+
QWindowSystemInterface::TouchPoint *QLibInputTouch::DeviceState::point(int32_t slot)
{
const int id = qMax(0, slot);
@@ -62,12 +65,23 @@ QLibInputTouch::DeviceState *QLibInputTouch::deviceState(libinput_event_touch *e
return &m_devState[dev];
}
-static inline QPointF getPos(libinput_event_touch *e)
+QPointF QLibInputTouch::getPos(libinput_event_touch *e)
{
- // TODO Map to correct screen using QTouchOutputMapping.
- // Perhaps investigate libinput_device_get_output_name as well.
- // For now just use the primary screen.
+ DeviceState *state = deviceState(e);
QScreen *screen = QGuiApplication::primaryScreen();
+ if (!state->m_screenName.isEmpty()) {
+ if (!m_screen) {
+ const QList<QScreen *> screens = QGuiApplication::screens();
+ for (QScreen *s : screens) {
+ if (s->name() == state->m_screenName) {
+ m_screen = s;
+ break;
+ }
+ }
+ }
+ if (m_screen)
+ screen = m_screen;
+ }
const QRect geom = QHighDpi::toNativePixels(screen->geometry(), screen);
const double x = libinput_event_touch_get_x_transformed(e, geom.width());
const double y = libinput_event_touch_get_y_transformed(e, geom.height());
@@ -76,9 +90,25 @@ static inline QPointF getPos(libinput_event_touch *e)
void QLibInputTouch::registerDevice(libinput_device *dev)
{
+ struct udev_device *udev_device;
+ udev_device = libinput_device_get_udev_device(dev);
+ QString devNode = QString::fromUtf8(udev_device_get_devnode(udev_device));
+ QString devName = QString::fromUtf8(libinput_device_get_name(dev));
+
+ qCDebug(qLcLibInput, "libinput: registerDevice %s - %s",
+ qPrintable(devNode), qPrintable(devName));
+
+ QTouchOutputMapping mapping;
+ if (mapping.load()) {
+ m_devState[dev].m_screenName = mapping.screenNameForDeviceNode(devNode);
+ if (!m_devState[dev].m_screenName.isEmpty())
+ qCDebug(qLcLibInput, "libinput: Mapping device %s to screen %s",
+ qPrintable(devNode), qPrintable(m_devState[dev].m_screenName));
+ }
+
QTouchDevice *&td = m_devState[dev].m_touchDevice;
td = new QTouchDevice;
- td->setName(QString::fromUtf8(libinput_device_get_name(dev)));
+ td->setName(devName);
td->setType(QTouchDevice::TouchScreen);
td->setCapabilities(QTouchDevice::Position | QTouchDevice::Area);
QWindowSystemInterface::registerTouchDevice(td);
@@ -113,16 +143,16 @@ void QLibInputTouch::processTouchMotion(libinput_event_touch *e)
DeviceState *state = deviceState(e);
QWindowSystemInterface::TouchPoint *tp = state->point(slot);
if (tp) {
+ Qt::TouchPointState tmpState = Qt::TouchPointMoved;
const QPointF p = getPos(e);
- if (tp->area.center() != p) {
+ if (tp->area.center() == p)
+ tmpState = Qt::TouchPointStationary;
+ else
tp->area.moveCenter(p);
- // 'down' may be followed by 'motion' within the same "frame".
- // Handle this by compressing and keeping the Pressed state until the 'frame'.
- if (tp->state != Qt::TouchPointPressed)
- tp->state = Qt::TouchPointMoved;
- } else {
- tp->state = Qt::TouchPointStationary;
- }
+ // 'down' may be followed by 'motion' within the same "frame".
+ // Handle this by compressing and keeping the Pressed state until the 'frame'.
+ if (tp->state != Qt::TouchPointPressed && tp->state != Qt::TouchPointReleased)
+ tp->state = tmpState;
} else {
qWarning("Inconsistent touch state (got 'motion' without 'down')");
}
@@ -136,7 +166,7 @@ void QLibInputTouch::processTouchUp(libinput_event_touch *e)
if (tp) {
tp->state = Qt::TouchPointReleased;
// There may not be a Frame event after the last Up. Work this around.
- Qt::TouchPointStates s = 0;
+ Qt::TouchPointStates s;
for (int i = 0; i < state->m_points.count(); ++i)
s |= state->m_points.at(i).state;
if (s == Qt::TouchPointReleased)