diff options
author | Morten Johan Sørvig <morten.sorvig@theqtcompany.com> | 2015-11-05 13:34:36 +0100 |
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committer | Morten Johan Sørvig <morten.sorvig@theqtcompany.com> | 2015-11-18 14:11:41 +0000 |
commit | 6f8a19846ba51966f524a7b9eb2c4a2b118f4b47 (patch) | |
tree | dbf87bc7e3528f7afbf953dac2052c39dcc37a63 /src/platformsupport | |
parent | 3510c7324d34eb4c67fa6c8fdf0507e87eb1d25e (diff) |
Input: Convert QScreen geometry to native pixels
Low-level input handling uses the native coordinate
system and the (device independent) coordinates from
QScreen needs to be converted.
Change-Id: I501dc77f5e51be01a42e533cd0609e069b8d228b
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
Diffstat (limited to 'src/platformsupport')
3 files changed, 12 insertions, 4 deletions
diff --git a/src/platformsupport/input/evdevmouse/qevdevmousehandler.cpp b/src/platformsupport/input/evdevmouse/qevdevmousehandler.cpp index c4ebc5c51d..76d8aab8f2 100644 --- a/src/platformsupport/input/evdevmouse/qevdevmousehandler.cpp +++ b/src/platformsupport/input/evdevmouse/qevdevmousehandler.cpp @@ -43,6 +43,7 @@ #include <qplatformdefs.h> #include <private/qcore_unix_p.h> // overrides QT_OPEN +#include <private/qhighdpiscaling_p.h> #include <errno.h> @@ -141,7 +142,8 @@ bool QEvdevMouseHandler::getHardwareMaximum() m_hardwareHeight = absInfo.maximum - absInfo.minimum; - QRect g = QGuiApplication::primaryScreen()->virtualGeometry(); + QScreen *primaryScreen = QGuiApplication::primaryScreen(); + QRect g = QHighDpi::toNativePixels(primaryScreen->virtualGeometry(), primaryScreen); m_hardwareScalerX = static_cast<qreal>(m_hardwareWidth) / (g.right() - g.left()); m_hardwareScalerY = static_cast<qreal>(m_hardwareHeight) / (g.bottom() - g.top()); diff --git a/src/platformsupport/input/evdevmouse/qevdevmousemanager.cpp b/src/platformsupport/input/evdevmouse/qevdevmousemanager.cpp index 805397f021..68db0b26ba 100644 --- a/src/platformsupport/input/evdevmouse/qevdevmousemanager.cpp +++ b/src/platformsupport/input/evdevmouse/qevdevmousemanager.cpp @@ -41,6 +41,7 @@ #include <QtPlatformSupport/private/qdevicediscovery_p.h> #include <private/qguiapplication_p.h> #include <private/qinputdevicemanager_p_p.h> +#include <private/qhighdpiscaling_p.h> QT_BEGIN_NAMESPACE @@ -106,7 +107,8 @@ QEvdevMouseManager::~QEvdevMouseManager() void QEvdevMouseManager::clampPosition() { // clamp to screen geometry - QRect g = QGuiApplication::primaryScreen()->virtualGeometry(); + QScreen *primaryScreen = QGuiApplication::primaryScreen(); + QRect g = QHighDpi::toNativePixels(primaryScreen->virtualGeometry(), primaryScreen); if (m_x + m_xoffset < g.left()) m_x = g.left() - m_xoffset; else if (m_x + m_xoffset > g.right()) diff --git a/src/platformsupport/input/libinput/qlibinputpointer.cpp b/src/platformsupport/input/libinput/qlibinputpointer.cpp index 48e5a6cf1c..55339a841a 100644 --- a/src/platformsupport/input/libinput/qlibinputpointer.cpp +++ b/src/platformsupport/input/libinput/qlibinputpointer.cpp @@ -36,6 +36,7 @@ #include <QtGui/QGuiApplication> #include <QtGui/QScreen> #include <qpa/qwindowsysteminterface.h> +#include <private/qhighdpiscaling_p.h> QT_BEGIN_NAMESPACE @@ -81,7 +82,8 @@ void QLibInputPointer::processMotion(libinput_event_pointer *e) { const double dx = libinput_event_pointer_get_dx(e); const double dy = libinput_event_pointer_get_dy(e); - const QRect g = QGuiApplication::primaryScreen()->virtualGeometry(); + QScreen * const primaryScreen = QGuiApplication::primaryScreen(); + const QRect g = QHighDpi::toNativePixels(primaryScreen->virtualGeometry(), primaryScreen); m_pos.setX(qBound(g.left(), qRound(m_pos.x() + dx), g.right())); m_pos.setY(qBound(g.top(), qRound(m_pos.y() + dy), g.bottom())); @@ -110,7 +112,9 @@ void QLibInputPointer::processAxis(libinput_event_pointer *e) void QLibInputPointer::setPos(const QPoint &pos) { - const QRect g = QGuiApplication::primaryScreen()->virtualGeometry(); + QScreen * const primaryScreen = QGuiApplication::primaryScreen(); + const QRect g = QHighDpi::toNativePixels(primaryScreen->virtualGeometry(), primaryScreen); + m_pos.setX(qBound(g.left(), pos.x(), g.right())); m_pos.setY(qBound(g.top(), pos.y(), g.bottom())); } |