diff options
author | Ivan Solovev <ivan.solovev@qt.io> | 2022-02-01 17:17:12 +0100 |
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committer | Ivan Solovev <ivan.solovev@qt.io> | 2022-02-09 16:48:26 +0100 |
commit | e0c61193ea8f6462192d2ef7f1d48d8fa3e38c99 (patch) | |
tree | 3b71787443839c847ddbcab966f57f2d04d23124 /src/plugins/platforms/android/qandroidplatformaccessibility.h | |
parent | 6d00aac1092d813446a44fbb234995733233f003 (diff) |
Android A11Y: execute C++ code on main Qt thread
The C++ code, which is called from Java, was executed on Java thread.
However Qt has its own main GUI thread, where all GUI elements and their
accessibility instances are created.
As a result we have threading issues when accessing A11Y objects from
Java thread.
This patch uses QMetaObject::invokeMethod calls to dispatch all the
critical parts of the C++ code to the main thread.
It uses BlockingQueuedConnection, so that Java thread can still use
these methods synchronously.
The proper context is based on the m_accessibilityContext object, which
is created as a child of the base accessibility QObject of the
application (which is the QGuiApplication instance in most cases).
Task-number: QTBUG-95764
Pick-to: 6.3 6.2 5.15
Change-Id: Iff4f3f2645657f6aca426fa19ccc86a2cbe4d4d0
Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
Reviewed-by: Jarkko Koivikko <jarkko.koivikko@code-q.fi>
Diffstat (limited to 'src/plugins/platforms/android/qandroidplatformaccessibility.h')
-rw-r--r-- | src/plugins/platforms/android/qandroidplatformaccessibility.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/plugins/platforms/android/qandroidplatformaccessibility.h b/src/plugins/platforms/android/qandroidplatformaccessibility.h index 8216c05fa6..df3fe43a04 100644 --- a/src/plugins/platforms/android/qandroidplatformaccessibility.h +++ b/src/plugins/platforms/android/qandroidplatformaccessibility.h @@ -52,6 +52,7 @@ public: ~QAndroidPlatformAccessibility(); void notifyAccessibilityUpdate(QAccessibleEvent *event) override; + void setRootObject(QObject *obj) override; }; QT_END_NAMESPACE |