summaryrefslogtreecommitdiffstats
path: root/src/plugins/platforms/android/src/qandroidinputcontext.h
diff options
context:
space:
mode:
authorFrederik Gladhorn <frederik.gladhorn@digia.com>2013-11-26 22:30:27 +0100
committerFrederik Gladhorn <frederik.gladhorn@digia.com>2013-11-26 22:35:48 +0100
commit4a8273a6fc2e741e811cf5dabc9a3c240306cf7f (patch)
tree2148abc88f8543eecdc0b97b2dd92594836af9b2 /src/plugins/platforms/android/src/qandroidinputcontext.h
parent036c5db468164297d213764c59a4b59daa76d90a (diff)
parent1c2be58fecaff1de5f2849192eb712984ebd59bd (diff)
Merge remote-tracking branch 'origin/stable' into dev
For the conflicts in msvc_nmake.cpp the ifdefs are extended since we need to support windows phone in the target branch while it is not there in the current stable branch (as of Qt 5.2). Conflicts: configure qmake/generators/win32/msvc_nmake.cpp src/3rdparty/angle/src/libEGL/Surface.cpp src/angle/src/common/common.pri src/corelib/global/qglobal.h src/corelib/io/qstandardpaths.cpp src/plugins/platforms/qnx/qqnxintegration.cpp src/plugins/platforms/qnx/qqnxscreeneventhandler.h src/plugins/platforms/xcb/qglxintegration.h src/widgets/kernel/win.pri tests/auto/corelib/thread/qreadwritelock/tst_qreadwritelock.cpp tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp tools/configure/configureapp.cpp Change-Id: I00b579eefebaf61d26ab9b00046d2b5bd5958812
Diffstat (limited to 'src/plugins/platforms/android/src/qandroidinputcontext.h')
-rw-r--r--src/plugins/platforms/android/src/qandroidinputcontext.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/plugins/platforms/android/src/qandroidinputcontext.h b/src/plugins/platforms/android/src/qandroidinputcontext.h
index d19dcc384b..041bd0dc49 100644
--- a/src/plugins/platforms/android/src/qandroidinputcontext.h
+++ b/src/plugins/platforms/android/src/qandroidinputcontext.h
@@ -80,6 +80,7 @@ public:
public:
QAndroidInputContext();
~QAndroidInputContext();
+ static QAndroidInputContext * androidInputContext();
bool isValid() const { return true; }
void reset();