diff options
author | Morten Johan Sørvig <morten.sorvig@qt.io> | 2021-01-13 13:55:02 +0100 |
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committer | Morten Sørvig <morten.sorvig@qt.io> | 2021-02-01 20:06:52 +0100 |
commit | fddc0b34dfa7fae74aca43534642a40ea1e30381 (patch) | |
tree | 1e529478dbafbc4d10bd1064eb0d47f2a1883314 /src/plugins/platforms/android | |
parent | 7c572884608c87036b2e6cc214a2ee62c3b6100b (diff) |
Add geometry accessors to QPlatformInputContext
Currently the platform plugins use the public QInputMethod
API when querying geometry. However, QInputMethod returns
geometry in device independent pixels, while the platform
plugins require geometry in native pixels.
Add new API to QPlatformInputContext which returns input
geometry in the native window coordinate system:
QRectF inputItemRectangle()
QRectF inputItemClipRectangle()
QRectF cursorRectangle()
QRectF anchorRectangle()
QRectF keyboardRectangle()
These make the relevant QHighDpi calls internally, and
such calls can then be moved out of the platform plugins.
Disambiguate inputItemRectangle() in qandroidinputcontext.cpp
by renaming it to screenInputItemRectangle().
Change-Id: I561745b64fb197d64e3dfddcf0751528bb8d0605
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Diffstat (limited to 'src/plugins/platforms/android')
-rw-r--r-- | src/plugins/platforms/android/qandroidinputcontext.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/plugins/platforms/android/qandroidinputcontext.cpp b/src/plugins/platforms/android/qandroidinputcontext.cpp index 06947c9c32..24cb261e6f 100644 --- a/src/plugins/platforms/android/qandroidinputcontext.cpp +++ b/src/plugins/platforms/android/qandroidinputcontext.cpp @@ -405,7 +405,7 @@ static JNINativeMethod methods[] = { {"updateCursorPosition", "()Z", (void *)updateCursorPosition} }; -static QRect inputItemRectangle() +static QRect screenInputItemRectangle() { QRectF itemRect = qGuiApp->inputMethod()->inputItemRectangle(); QRect rect = qGuiApp->inputMethod()->inputItemTransform().mapRect(itemRect).toRect(); @@ -786,7 +786,7 @@ void QAndroidInputContext::handleLocationChanged(int handleId, int x, int y) void QAndroidInputContext::touchDown(int x, int y) { - if (m_focusObject && inputItemRectangle().contains(x, y)) { + if (m_focusObject && screenInputItemRectangle().contains(x, y)) { // If the user touch the input rectangle, we can show the cursor handle m_handleMode = ShowCursor; // The VK will appear in a moment, stop the timer @@ -820,7 +820,7 @@ void QAndroidInputContext::longPress(int x, int y) if (noHandles) return; - if (m_focusObject && inputItemRectangle().contains(x, y)) { + if (m_focusObject && screenInputItemRectangle().contains(x, y)) { BatchEditLock batchEditLock(this); focusObjectStopComposing(); @@ -928,7 +928,7 @@ void QAndroidInputContext::showInputPanel() else m_updateCursorPosConnection = connect(qGuiApp->focusObject(), SIGNAL(cursorPositionChanged()), this, SLOT(updateCursorPosition())); - QRect rect = inputItemRectangle(); + QRect rect = screenInputItemRectangle(); QtAndroidInput::showSoftwareKeyboard(rect.left(), rect.top(), rect.width(), rect.height(), query->value(Qt::ImHints).toUInt(), query->value(Qt::ImEnterKeyType).toUInt()); |