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authorMorten Johan Sørvig <morten.sorvig@digia.com>2014-06-04 10:06:28 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-06-06 23:39:12 +0200
commit7eba6d039dfbb9377a4358842fcd7210dc1fdd86 (patch)
treea8f239872030fcf8ab896f6550b7ffe805907284 /src/plugins/platforms/cocoa/qcocoaintegration.mm
parent0af887124a05eecc2b649c93f8189d87ba669e36 (diff)
Cocoa: Re-implement QCocoaScreen::topLevelAt()
The previous implementation used [NSApp orderedWindows] which does not return NSPanel subclasses, which is used by Qt dialogs and pops. Use [NSWidow windowNumberAtPoint:belowWindowWithWindowNumber] instead, which hit-tests on all window types. This can potentially include windows from other processes and non-Qt windows which needs to be filtered out. Add EXPECT_FAIL to tst_MacGui::nonModalOrder. The correct topLevelAt() implementation now exposes that this test is failing. Task-number: QTBUG-39322 Change-Id: I81afa3da964e08fe682802220d8fe81e9284205e Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Diffstat (limited to 'src/plugins/platforms/cocoa/qcocoaintegration.mm')
-rw-r--r--src/plugins/platforms/cocoa/qcocoaintegration.mm41
1 files changed, 30 insertions, 11 deletions
diff --git a/src/plugins/platforms/cocoa/qcocoaintegration.mm b/src/plugins/platforms/cocoa/qcocoaintegration.mm
index 19753ccc89..fca7fa042c 100644
--- a/src/plugins/platforms/cocoa/qcocoaintegration.mm
+++ b/src/plugins/platforms/cocoa/qcocoaintegration.mm
@@ -158,23 +158,42 @@ qreal QCocoaScreen::devicePixelRatio() const
QWindow *QCocoaScreen::topLevelAt(const QPoint &point) const
{
- // Get a z-ordered list of windows. Iterate through it until
- // we find a (Qt) window which contains the point.
- for (NSWindow *nsWindow in [NSApp orderedWindows]) {
- if (![nsWindow isKindOfClass:[QNSWindow class]])
+ NSPoint screenPoint = qt_mac_flipPoint(point);
+
+ // Search (hit test) for the top-level window. [NSWidow windowNumberAtPoint:
+ // belowWindowWithWindowNumber] may return windows that are not interesting
+ // to Qt. The search iterates until a suitable window or no window is found.
+ NSInteger topWindowNumber = 0;
+ QWindow *window = 0;
+ do {
+ // Get the top-most window, below any previously rejected window.
+ topWindowNumber = [NSWindow windowNumberAtPoint:screenPoint
+ belowWindowWithWindowNumber:topWindowNumber];
+
+ // Continue the search if the window does not belong to this process.
+ NSWindow *nsWindow = [NSApp windowWithWindowNumber:topWindowNumber];
+ if (nsWindow == 0)
continue;
- QNSWindow *qnsWindow = static_cast<QNSWindow *>(nsWindow);
- QCocoaWindow *cocoaWindow = qnsWindow.helper.platformWindow;
+
+ // Continue the search if the window does not belong to Qt.
+ if (![nsWindow conformsToProtocol:@protocol(QNSWindowProtocol)])
+ continue;
+
+ id<QNSWindowProtocol> proto = static_cast<id<QNSWindowProtocol> >(nsWindow);
+ QCocoaWindow *cocoaWindow = proto.helper.platformWindow;
if (!cocoaWindow)
continue;
- QWindow *window = cocoaWindow->window();
+ window = cocoaWindow->window();
+
+ // Continue the search if the window is not a top-level window.
if (!window->isTopLevel())
continue;
- if (window->geometry().contains(point))
- return window;
- }
- return QPlatformScreen::topLevelAt(point);
+ // Stop searching. The current window is the correct window.
+ break;
+ } while (topWindowNumber > 0);
+
+ return window;
}
extern CGContextRef qt_mac_cg_context(const QPaintDevice *pdev);