diff options
author | Samuel Rødal <samuel.rodal@nokia.com> | 2011-06-07 17:25:22 +0200 |
---|---|---|
committer | Samuel Rødal <samuel.rodal@nokia.com> | 2011-06-10 09:24:56 +0200 |
commit | 4a189c188ccd2fb5f8d1d5ddadf06cbd6bc0916f (patch) | |
tree | 99bff9f015e869b5521836ea5667590939b22a53 /src/plugins/platforms/cocoa/qcocoawindow.mm | |
parent | 4d10e64f2a78e32418a98e1c80c6579ae0779dfc (diff) |
QWindowContext / QWindowFormat refactor.
To enable having a single GL context used for multiple drawables we need
to de-couple the context class a bit more from the window class in the
plugin API. Now contexts are created stand-alone based on a GL format
and a share context, and when calling makeCurrent() a desired surface
is specified. This maps well to GLX, EGL, Cocoa, AGL, and WGL, which all
support this use case.
QWindowContext is renamed to QGuiGLContext, and QWindowFormat is renamed
to QGuiGLFormat. We have the ability to introduce a pbuffer or similar
other offscreen GL drawable abstraction in the future.
Diffstat (limited to 'src/plugins/platforms/cocoa/qcocoawindow.mm')
-rw-r--r-- | src/plugins/platforms/cocoa/qcocoawindow.mm | 35 |
1 files changed, 31 insertions, 4 deletions
diff --git a/src/plugins/platforms/cocoa/qcocoawindow.mm b/src/plugins/platforms/cocoa/qcocoawindow.mm index a5ad8c87ae..874790a128 100644 --- a/src/plugins/platforms/cocoa/qcocoawindow.mm +++ b/src/plugins/platforms/cocoa/qcocoawindow.mm @@ -84,6 +84,7 @@ QCocoaWindow::QCocoaWindow(QWindow *tlw) QCocoaWindow::~QCocoaWindow() { + } void QCocoaWindow::setGeometry(const QRect &rect) @@ -92,6 +93,9 @@ void QCocoaWindow::setGeometry(const QRect &rect) NSRect bounds = NSMakeRect(rect.x(), rect.y(), rect.width(), rect.height()); [[m_nsWindow contentView]setFrameSize:bounds.size]; + + if (m_glContext) + m_glContext->update(); } void QCocoaWindow::setVisible(bool visible) @@ -131,18 +135,41 @@ NSView *QCocoaWindow::contentView() const return [m_nsWindow contentView]; } +NSView *QCocoaWindow::windowSurfaceView() const +{ + return m_windowSurfaceView; +} + +void QCocoaWindow::windowDidMove() +{ + if (m_glContext) + m_glContext->update(); +} + void QCocoaWindow::windowDidResize() { //jlind: XXX This isn't ideal. Eventdispatcher does not run when resizing... NSRect rect = [[m_nsWindow contentView]frame]; QRect geo(rect.origin.x,rect.origin.y,rect.size.width,rect.size.height); QWindowSystemInterface::handleGeometryChange(window(),geo); + + if (m_glContext) + m_glContext->update(); } -QPlatformGLContext *QCocoaWindow::glContext() const +QPlatformGLSurface *QCocoaWindow::createGLSurface() const +{ + Q_ASSERT(window()->surfaceType() == QWindow::OpenGLSurface); + return new QCocoaGLSurface(window()->glFormat(), window()); +} + +void QCocoaWindow::setCurrentContext(QCocoaGLContext *context) +{ + m_glContext = context; +} + +QCocoaGLContext *QCocoaWindow::currentContext() const { - if (!m_glContext) { - m_glContext = new QCocoaGLContext(m_windowSurfaceView); - } return m_glContext; } + |