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authorRichard Moe Gustavsen <richard.gustavsen@digia.com>2012-11-21 13:57:00 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2012-11-23 17:04:00 +0100
commit4bddcf9c41f6954a66f07af12a824a2b8fb0d196 (patch)
tree0cb6e2021dfcd45df9899fc5e7eb67231e44d89e /src/plugins/platforms/cocoa/qnsview.mm
parent1b8dcec81a0879843f5c3781c3b067ddb6542cbf (diff)
Cocoa: QGLWidget draws wrong within QMainWindow on Mac OS
The resons for this bug is that Qt can share the same backingstore between several windows (if they exist in the same hierarchy), but this was just not supported by the Cocoa plugin. This patch will make sure that we pay attention to which window the QCocoaBackingStore is told to flush, and forward this information to the QNSView that backs it up. Inside the views drawRect function we then take some extra steps to get the correct sub-part of the possibly shared backingstore image. This patch also does some effort to ensure that we recreate the backingstore image as little as possible, as we can often get several resizes to the backingstore before we actually draw anything. Moreover, by being a bit careful on how we tell UiKit to update the view upon a flush, we can minimize the number of drawRect calls (and then CGImageRef creations) we need to do. This patch actually ends up improving resize/repaint performance a lot as well. QT-BUG: 27390 Change-Id: I2c2a26b149fa855411b6bff8b9cc9a61694ae72f Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Diffstat (limited to 'src/plugins/platforms/cocoa/qnsview.mm')
-rw-r--r--src/plugins/platforms/cocoa/qnsview.mm96
1 files changed, 25 insertions, 71 deletions
diff --git a/src/plugins/platforms/cocoa/qnsview.mm b/src/plugins/platforms/cocoa/qnsview.mm
index 4fb099341e..8e18ca3708 100644
--- a/src/plugins/platforms/cocoa/qnsview.mm
+++ b/src/plugins/platforms/cocoa/qnsview.mm
@@ -55,6 +55,7 @@
#include <QtGui/QTextFormat>
#include <QtCore/QDebug>
#include <private/qguiapplication_p.h>
+#include "qcocoabackingstore.h"
#ifdef QT_COCOA_ENABLE_ACCESSIBILITY_INSPECTOR
#include <accessibilityinspector.h>
@@ -74,7 +75,7 @@ static QTouchDevice *touchDevice = 0;
{
self = [super initWithFrame : NSMakeRect(0,0, 300,300)];
if (self) {
- m_cgImage = 0;
+ m_backingStore = 0;
m_maskImage = 0;
m_maskData = 0;
m_window = 0;
@@ -93,8 +94,6 @@ static QTouchDevice *touchDevice = 0;
- (void)dealloc
{
- CGImageRelease(m_cgImage);
- m_cgImage = 0;
CGImageRelease(m_maskImage);
m_maskImage = 0;
delete[] m_maskData;
@@ -211,66 +210,12 @@ static QTouchDevice *touchDevice = 0;
}
}
-static CGImageRef qt_mac_toCGImage(QImage *qImage, bool isMask, uchar **dataCopy)
+- (void) flushBackingStore:(QCocoaBackingStore *)backingStore region:(const QRegion &)region offset:(QPoint)offset
{
- int width = qImage->width();
- int height = qImage->height();
-
- if (width <= 0 || height <= 0) {
- qWarning() << Q_FUNC_INFO <<
- "setting invalid size" << width << "x" << height << "for qnsview image";
- return 0;
- }
-
- const uchar *imageData = qImage->bits();
- if (dataCopy) {
- delete[] *dataCopy;
- *dataCopy = new uchar[qImage->byteCount()];
- memcpy(*dataCopy, imageData, qImage->byteCount());
- }
- int bitDepth = qImage->depth();
- int colorBufferSize = 8;
- int bytesPrLine = qImage->bytesPerLine();
-
- CGDataProviderRef cgDataProviderRef = CGDataProviderCreateWithData(
- NULL,
- dataCopy ? *dataCopy : imageData,
- qImage->byteCount(),
- NULL);
-
- CGImageRef cgImage = 0;
- if (isMask) {
- cgImage = CGImageMaskCreate(width,
- height,
- colorBufferSize,
- bitDepth,
- bytesPrLine,
- cgDataProviderRef,
- NULL,
- false);
- } else {
- CGColorSpaceRef cgColourSpaceRef = CGColorSpaceCreateDeviceRGB();
- cgImage = CGImageCreate(width,
- height,
- colorBufferSize,
- bitDepth,
- bytesPrLine,
- cgColourSpaceRef,
- kCGBitmapByteOrder32Little | kCGImageAlphaNoneSkipFirst,
- cgDataProviderRef,
- NULL,
- false,
- kCGRenderingIntentDefault);
- CGColorSpaceRelease(cgColourSpaceRef);
- }
- CGDataProviderRelease(cgDataProviderRef);
- return cgImage;
-}
-
-- (void) setImage:(QImage *)image
-{
- CGImageRelease(m_cgImage);
- m_cgImage = qt_mac_toCGImage(image, false, 0);
+ m_backingStore = backingStore;
+ m_backingStoreOffset = offset;
+ QRect br = region.boundingRect();
+ [self setNeedsDisplayInRect:NSMakeRect(br.x(), br.y(), br.width(), br.height())];
}
- (void) setMaskRegion:(const QRegion *)region
@@ -291,36 +236,45 @@ static CGImageRef qt_mac_toCGImage(QImage *qImage, bool isMask, uchar **dataCopy
p.end();
maskImage = maskImage.convertToFormat(QImage::Format_Indexed8);
- m_maskImage = qt_mac_toCGImage(&maskImage, true, &m_maskData);
+ m_maskImage = qt_mac_toCGImage(maskImage, true, &m_maskData);
}
- (void) drawRect:(NSRect)dirtyRect
{
- if (!m_cgImage)
+ if (!m_backingStore)
return;
CGRect dirtyCGRect = NSRectToCGRect(dirtyRect);
-
NSGraphicsContext *nsGraphicsContext = [NSGraphicsContext currentContext];
CGContextRef cgContext = (CGContextRef) [nsGraphicsContext graphicsPort];
- CGContextSaveGState( cgContext );
+ // Translate coordiate system from CoreGraphics (bottom-left) to NSView (top-left):
+ CGContextSaveGState(cgContext);
int dy = dirtyCGRect.origin.y + CGRectGetMaxY(dirtyCGRect);
CGContextTranslateCTM(cgContext, 0, dy);
CGContextScaleCTM(cgContext, 1, -1);
+ // If a mask is set, modify the sub image accordingly:
CGImageRef subMask = 0;
if (m_maskImage) {
subMask = CGImageCreateWithImageInRect(m_maskImage, dirtyCGRect);
CGContextClipToMask(cgContext, dirtyCGRect, subMask);
}
- CGImageRef subImage = CGImageCreateWithImageInRect(m_cgImage, dirtyCGRect);
- CGContextDrawImage(cgContext,dirtyCGRect,subImage);
-
+ // Clip out and draw the correct sub image from the (shared) backingstore:
+ CGRect backingStoreRect = CGRectMake(
+ dirtyRect.origin.x + m_backingStoreOffset.x(),
+ dirtyRect.origin.y + m_backingStoreOffset.y(),
+ dirtyRect.size.width,
+ dirtyRect.size.height
+ );
+ CGImageRef bsCGImage = m_backingStore->getBackingStoreCGImage();
+ CGImageRef cleanImg = CGImageCreateWithImageInRect(bsCGImage, backingStoreRect);
+ CGContextDrawImage(cgContext, dirtyCGRect, cleanImg);
+
+ // Clean-up:
CGContextRestoreGState(cgContext);
-
- CGImageRelease(subImage);
+ CGImageRelease(cleanImg);
CGImageRelease(subMask);
}