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authorAndrew Knight <andrew.knight@digia.com>2014-10-27 14:47:25 +0200
committerLouai Al-Khanji <louai.al-khanji@theqtcompany.com>2014-10-28 14:05:00 +0100
commita570e8b0f6b95dbe50e39a183527751aaf6fe562 (patch)
tree2c80bece149e26ded6b30a5666899b22602d5a5f /src/plugins/platforms/direct2d
parent916dfcb8275bcce6b39606cd0b930239a60dc5df (diff)
direct2d: Fix pixmap fills in composition emulation mode
When painting a pixmap with rasterFill, the brush should be offset to match the fill path. Change-Id: I4e361932643c4a98dce74e55ed16fae274bce43b Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
Diffstat (limited to 'src/plugins/platforms/direct2d')
-rw-r--r--src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp b/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp
index c13f0f333a..a86bb0ee04 100644
--- a/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp
+++ b/src/plugins/platforms/direct2d/qwindowsdirect2dpaintengine.cpp
@@ -1471,7 +1471,8 @@ void QWindowsDirect2DPaintEngine::drawPixmap(const QRectF &r,
r.x(), r.y() + r.height()
};
const QVectorPath vp(points, 4, 0, QVectorPath::RectangleHint);
- const QBrush brush(sr.isValid() ? pm.copy(sr.toRect()) : pm);
+ QBrush brush(sr.isValid() ? pm.copy(sr.toRect()) : pm);
+ brush.setTransform(QTransform::fromTranslate(r.x(), r.y()));
rasterFill(vp, brush);
return;
}