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author | Amir Masoud Abdol <amir.abdol@qt.io> | 2023-03-29 12:05:21 +0200 |
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committer | Amir Masoud Abdol <amir.abdol@qt.io> | 2023-04-03 12:41:14 +0200 |
commit | ed4d2917ae5a391ab1a4b6a98d75eae90fa37f32 (patch) | |
tree | a52f8f2eecfabc705a49423cc244f5d5645614ba /src/plugins/platforms/direct2d | |
parent | 7e074bd8a0d0137043cf43aa2473d0c3082fe3be (diff) |
Use NO_PCH_SOURCES to exclude files
We should be able to just use NO_PCH_SOURCES under MINGW condition
and get the same result.
P.S. The problem with `qwindowspointerhandler.cpp`, most likely caused
due to symbol collision with `qwindowsmousehandler.cpp`. We've
encountered it again when we were building with unity.
Pick-to: 6.5
Change-Id: I20a5091d5d1a329228b5ddb4694f5fd61d803554
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Diffstat (limited to 'src/plugins/platforms/direct2d')
-rw-r--r-- | src/plugins/platforms/direct2d/CMakeLists.txt | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/plugins/platforms/direct2d/CMakeLists.txt b/src/plugins/platforms/direct2d/CMakeLists.txt index 3d41023bfd..20c19929be 100644 --- a/src/plugins/platforms/direct2d/CMakeLists.txt +++ b/src/plugins/platforms/direct2d/CMakeLists.txt @@ -107,6 +107,8 @@ qt_internal_extend_target(QWindowsDirect2DIntegrationPlugin CONDITION QT_FEATURE qt_internal_extend_target(QWindowsDirect2DIntegrationPlugin CONDITION MINGW LIBRARIES uuid + NO_PCH_SOURCES + ../windows/qwindowspointerhandler.cpp ) qt_internal_extend_target(QWindowsDirect2DIntegrationPlugin CONDITION QT_FEATURE_opengl @@ -211,6 +213,3 @@ qt_internal_extend_target(QWindowsDirect2DIntegrationPlugin CONDITION MINGW AND uuid ) -if (MINGW) - set_source_files_properties(../windows/qwindowspointerhandler.cpp PROPERTIES SKIP_PRECOMPILE_HEADERS ON) -endif() |