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authorHolger Hans Peter Freyther <holger@moiji-mobile.com>2011-11-27 20:42:22 +0100
committerQt by Nokia <qt-info@nokia.com>2011-12-02 00:08:32 +0100
commit6534898cc69e22115cf158f71a1e0edd7f13877b (patch)
tree32aa4982f28f47365dc84ff09094e8cd8c6d02b2 /src/plugins/platforms/directfb/qdirectfb_egl.cpp
parent614bb9c0851eb1fe21ff7a998191d551ceed6a22 (diff)
directfb: Introduce EGL integration for DirectFB
Introduce a new platform called 'directfbegl' that allows platform integration with EGL. Change the QDirectFbIntegration to make it more easy to hook up in the creation process, introduce an EGL integration with custom screen, window and EGL Platform Context. Vendors might need to add custom code to initialize EGL to be used with DirectFB, this can be done in QDirectFbScreenEGL::platformInit. Change-Id: I7bee277ede27c72437cd7c5977fa6ed85e65f538 Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
Diffstat (limited to 'src/plugins/platforms/directfb/qdirectfb_egl.cpp')
-rw-r--r--src/plugins/platforms/directfb/qdirectfb_egl.cpp197
1 files changed, 197 insertions, 0 deletions
diff --git a/src/plugins/platforms/directfb/qdirectfb_egl.cpp b/src/plugins/platforms/directfb/qdirectfb_egl.cpp
new file mode 100644
index 0000000000..399e90a9fb
--- /dev/null
+++ b/src/plugins/platforms/directfb/qdirectfb_egl.cpp
@@ -0,0 +1,197 @@
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qdirectfb_egl.h"
+#include "qdirectfbwindow.h"
+#include "qdirectfbscreen.h"
+
+#include <QtGui/QOpenGLContext>
+#include <QtGui/QPlatformOpenGLContext>
+#include <QtGui/QScreen>
+
+#include <QtPlatformSupport/private/qeglplatformcontext_p.h>
+
+#include <EGL/egl.h>
+
+QT_BEGIN_NAMESPACE
+
+/**
+ * This provides OpenGL ES 2.0 integration with DirectFB. It assumes that
+ * one can adapt a DirectFBSurface as a EGLSurface. It might need some vendor
+ * init code in the QDirectFbScreenEGL class to initialize EGL and one might
+ * need to provide a custom QDirectFbWindowEGL::format() to return the
+ * QSurfaceFormat used by the device.
+ */
+
+class QDirectFbScreenEGL : public QDirectFbScreen {
+public:
+ QDirectFbScreenEGL(int display);
+ ~QDirectFbScreenEGL();
+
+ // EGL helper
+ EGLDisplay eglDisplay();
+
+private:
+ void initializeEGL();
+ void platformInit();
+ void platformDestroy();
+
+private:
+ EGLDisplay m_eglDisplay;
+};
+
+class QDirectFbWindowEGL : public QDirectFbWindow {
+public:
+ QDirectFbWindowEGL(QWindow *tlw, QDirectFbInput *inputhandler);
+ ~QDirectFbWindowEGL();
+
+ // EGL. Subclass it instead to have different GL integrations?
+ EGLSurface eglSurface();
+
+ QSurfaceFormat format() const;
+
+private:
+ EGLSurface m_eglSurface;
+};
+
+class QDirectFbEGLContext : public QEGLPlatformContext {
+public:
+ QDirectFbEGLContext(QDirectFbScreenEGL *screen, QOpenGLContext *context);
+
+protected:
+ EGLSurface eglSurfaceForPlatformSurface(QPlatformSurface *surface);
+
+private:
+ QDirectFbScreen *m_screen;
+};
+
+QDirectFbScreenEGL::QDirectFbScreenEGL(int display)
+ : QDirectFbScreen(display)
+ , m_eglDisplay(EGL_NO_DISPLAY)
+{}
+
+QDirectFbScreenEGL::~QDirectFbScreenEGL()
+{
+ platformDestroy();
+}
+
+EGLDisplay QDirectFbScreenEGL::eglDisplay()
+{
+ if (m_eglDisplay == EGL_NO_DISPLAY)
+ initializeEGL();
+ return m_eglDisplay;
+}
+
+void QDirectFbScreenEGL::initializeEGL()
+{
+ m_eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ if (m_eglDisplay == EGL_NO_DISPLAY)
+ return;
+
+ platformInit();
+
+ EGLint major, minor;
+ eglBindAPI(EGL_OPENGL_ES_API);
+ eglInitialize(m_eglDisplay, &major, &minor);
+ return;
+}
+
+void QDirectFbScreenEGL::platformInit()
+{
+ // Place vendor init code here.
+}
+
+void QDirectFbScreenEGL::platformDestroy()
+{
+ // Place vendor finalize code here.
+}
+
+QDirectFbWindowEGL::QDirectFbWindowEGL(QWindow *tlw, QDirectFbInput *input)
+ : QDirectFbWindow(tlw, input)
+ , m_eglSurface(EGL_NO_SURFACE)
+{}
+
+QDirectFbWindowEGL::~QDirectFbWindowEGL()
+{
+ if (m_eglSurface != EGL_NO_SURFACE) {
+ QDirectFbScreenEGL *dfbScreen;
+ dfbScreen = static_cast<QDirectFbScreenEGL*>(screen());
+ eglDestroySurface(dfbScreen->eglDisplay(), m_eglSurface);
+ }
+}
+
+QSurfaceFormat QDirectFbWindowEGL::format() const
+{
+ return window()->requestedFormat();
+}
+
+
+QDirectFbEGLContext::QDirectFbEGLContext(QDirectFbScreenEGL *screen, QOpenGLContext *context)
+ : QEGLPlatformContext(context->format(), context->shareHandle(),
+ screen->eglDisplay(), EGL_OPENGL_ES_API)
+ , m_screen(screen)
+{}
+
+EGLSurface QDirectFbEGLContext::eglSurfaceForPlatformSurface(QPlatformSurface *surface)
+{
+ QDirectFbWindowEGL *window = static_cast<QDirectFbWindowEGL*>(surface);
+ return window->eglSurface();
+}
+
+QPlatformWindow *QDirectFbIntegrationEGL::createPlatformWindow(QWindow *window) const
+{
+ return new QDirectFbWindowEGL(window, m_input.data());
+}
+
+QPlatformOpenGLContext *QDirectFbIntegrationEGL::createPlatformOpenGLContext(QOpenGLContext *context) const
+{
+ QDirectFbScreenEGL *screen;
+ screen = static_cast<QDirectFbScreenEGL*>(context->screen()->handle());
+ return new QDirectFbEGLContext(screen, context);
+}
+
+void QDirectFbIntegrationEGL::initializeScreen()
+{
+ m_primaryScreen.reset(new QDirectFbScreenEGL(0));
+ screenAdded(m_primaryScreen.data());
+}
+
+QT_END_NAMESPACE