diff options
author | Holger Hans Peter Freyther <zecke@selfish.org> | 2011-08-25 00:55:51 +0800 |
---|---|---|
committer | Lars Knoll <lars.knoll@nokia.com> | 2011-08-26 13:35:11 +0200 |
commit | 688d9f6ec0a0da5539a3d11fa1dc6e1ae0558cda (patch) | |
tree | ff8a99d6ee44d194699eb6abcf66bf17441c1245 /src/plugins/platforms/directfb/qdirectfbwindowsurface.h | |
parent | 0d7ef7993dc18a69d0bffd78666ee6ae7fb83e34 (diff) |
directfb: Convert the directfb plugin, disable the OpenGL support
OpenGL was never tested and the platform integration has changed,
remove it from the build and re-enable it once one can test it.
Change-Id: I70d5b5b11de06e6e999d3aae44660f11d2dbc719
Reviewed-on: http://codereview.qt.nokia.com/3666
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Diffstat (limited to 'src/plugins/platforms/directfb/qdirectfbwindowsurface.h')
-rw-r--r-- | src/plugins/platforms/directfb/qdirectfbwindowsurface.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/plugins/platforms/directfb/qdirectfbwindowsurface.h b/src/plugins/platforms/directfb/qdirectfbwindowsurface.h index 5a631ca8fa..2b6cb58aef 100644 --- a/src/plugins/platforms/directfb/qdirectfbwindowsurface.h +++ b/src/plugins/platforms/directfb/qdirectfbwindowsurface.h @@ -42,22 +42,22 @@ #ifndef QWINDOWSURFACE_DIRECTFB_H #define QWINDOWSURFACE_DIRECTFB_H -#include <QtGui/private/qwindowsurface_p.h> +#include <qplatformbackingstore_qpa.h> #include <private/qpixmap_blitter_p.h> #include <directfb.h> QT_BEGIN_NAMESPACE -class QDirectFbWindowSurface : public QWindowSurface +class QDirectFbWindowSurface : public QPlatformBackingStore { public: - QDirectFbWindowSurface(QWidget *window, WId wid); + QDirectFbWindowSurface(QWindow *window); ~QDirectFbWindowSurface(); QPaintDevice *paintDevice(); - void flush(QWidget *widget, const QRegion ®ion, const QPoint &offset); - void resize (const QSize &size); + void flush(QWindow *window, const QRegion ®ion, const QPoint &offset); + void resize (const QSize &size, const QRegion &staticContents); bool scroll(const QRegion &area, int dx, int dy); void beginPaint(const QRegion ®ion); |