diff options
author | Thomas Senyk <thomas.senyk@qt.io> | 2022-12-14 08:20:36 +0100 |
---|---|---|
committer | Thomas Senyk <thomas.senyk@qt.io> | 2023-01-12 19:03:15 +0100 |
commit | 17a59f661398bf56aeaba4187f55d07eea09c578 (patch) | |
tree | 8d651db27a7be2f8058cab95f9f7498b4346abbd /src/plugins/platforms/eglfs/api/qeglfscontext.cpp | |
parent | 8745a73c4fa42e6fc304bc5b53075ac071a918ed (diff) |
Add QEGLContext::invalidateContext
QEGLContext::invalidateContext will mark that egl context is invalide
and trigger SceneGraph to destroy it, create a new one and re-create
and re-upload all resources (e.g. textures) associated with the current
state of the SceneGraph
In addition this change also improves
QEglFSWindow::invalidateSurface() and
QEglFSContext::eglSurfaceForPlatformSurface(..)
Where QEglFSWindow::invalidateSurface() will now destroy the
corresponding EGLSurface via eglDestroySurface, including "unbinding"
it from the current thread via eglMakeCurrent and
un-setting the screen's EGLSurface in case it's the same resource.
QEglFSContext::eglSurfaceForPlatformSurface(..) will now call
QEglFSWindow::resetSurface() in case of getting a EGL_NO_SURFACE
from the QEglFSWindow (which happens if above invalidateSurface()
was called before) - therefor re-creating the resource if
it was destoyed via QEglFSWindow::invalidateSurface()
Pick-to: 6.5
Change-Id: I37badd1fc11e993c395fb1502e9bd27ebe18b821
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/plugins/platforms/eglfs/api/qeglfscontext.cpp')
-rw-r--r-- | src/plugins/platforms/eglfs/api/qeglfscontext.cpp | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/src/plugins/platforms/eglfs/api/qeglfscontext.cpp b/src/plugins/platforms/eglfs/api/qeglfscontext.cpp index a17b567b24..9c10c1a998 100644 --- a/src/plugins/platforms/eglfs/api/qeglfscontext.cpp +++ b/src/plugins/platforms/eglfs/api/qeglfscontext.cpp @@ -22,10 +22,19 @@ QEglFSContext::QEglFSContext(const QSurfaceFormat &format, QPlatformOpenGLContex EGLSurface QEglFSContext::eglSurfaceForPlatformSurface(QPlatformSurface *surface) { - if (surface->surface()->surfaceClass() == QSurface::Window) - return static_cast<QEglFSWindow *>(surface)->surface(); - else + if (surface->surface()->surfaceClass() == QSurface::Window) { + + QEglFSWindow *w = static_cast<QEglFSWindow *>(surface); + EGLSurface s = w->surface(); + if (s == EGL_NO_SURFACE) { + w->resetSurface(); + s = w->surface(); + } + return s; + + } else { return static_cast<QEGLPbuffer *>(surface)->pbuffer(); + } } EGLSurface QEglFSContext::createTemporaryOffscreenSurface() |