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authorGirish Ramakrishnan <girish.1.ramakrishnan@nokia.com>2012-05-26 22:26:10 -0700
committerQt by Nokia <qt-info@nokia.com>2012-05-29 23:37:43 +0200
commite973d0965c78e9ccc0b17710c905b4d3e8d9dd0a (patch)
tree39180fb1a3c7ea11c6569ff6d33f5cc3175c5f5c /src/plugins/platforms/eglfs/qeglfsbackingstore.cpp
parentd3240199135a37dcc7d26d8516cfd5a6c16d9417 (diff)
eglfs: remove support for widget rendering using opengl paint engine
The eglfs backing store code can render either using the raster paint engine (through QImage) or using the opengl paint engine. Rendering quality using the opengl paint engine is pretty poor so remove it. Change-Id: I64061ceb3a480049cfebe61aaf172ad1f1da7042 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Diffstat (limited to 'src/plugins/platforms/eglfs/qeglfsbackingstore.cpp')
-rw-r--r--src/plugins/platforms/eglfs/qeglfsbackingstore.cpp20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/plugins/platforms/eglfs/qeglfsbackingstore.cpp b/src/plugins/platforms/eglfs/qeglfsbackingstore.cpp
index 06a1c252e2..a3b3277c8d 100644
--- a/src/plugins/platforms/eglfs/qeglfsbackingstore.cpp
+++ b/src/plugins/platforms/eglfs/qeglfsbackingstore.cpp
@@ -53,10 +53,8 @@ QT_BEGIN_NAMESPACE
QEglFSBackingStore::QEglFSBackingStore(QWindow *window)
: QPlatformBackingStore(window)
, m_context(new QOpenGLContext)
-#ifdef EGLFS_BACKINGSTORE_USE_IMAGE
, m_texture(0)
, m_program(0)
-#endif
{
m_context->setFormat(window->requestedFormat());
m_context->setScreen(window->screen());
@@ -70,11 +68,7 @@ QEglFSBackingStore::~QEglFSBackingStore()
QPaintDevice *QEglFSBackingStore::paintDevice()
{
-#ifdef EGLFS_BACKINGSTORE_USE_IMAGE
return &m_image;
-#else
- return m_device;
-#endif
}
void QEglFSBackingStore::flush(QWindow *window, const QRegion &region, const QPoint &offset)
@@ -86,7 +80,6 @@ void QEglFSBackingStore::flush(QWindow *window, const QRegion &region, const QPo
qWarning("QEglBackingStore::flush %p", window);
#endif
-#ifdef EGLFS_BACKINGSTORE_USE_IMAGE
if (!m_program) {
static const char *textureVertexProgram =
"attribute highp vec2 vertexCoordEntry;\n"
@@ -184,7 +177,6 @@ void QEglFSBackingStore::flush(QWindow *window, const QRegion &region, const QPo
glBindTexture(GL_TEXTURE_2D, 0);
glDisableVertexAttribArray(m_vertexCoordEntry);
glDisableVertexAttribArray(m_textureCoordEntry);
-#endif
// draw the cursor
if (QEglFSCursor *cursor = static_cast<QEglFSCursor *>(window->screen()->handle()->cursor()))
@@ -205,26 +197,17 @@ void QEglFSBackingStore::beginPaint(const QRegion &rgn)
{
makeCurrent();
-#ifdef EGLFS_BACKINGSTORE_USE_IMAGE
m_dirty = m_dirty | rgn;
-#else
- Q_UNUSED(rgn);
- m_device = new QOpenGLPaintDevice(window()->size());
-#endif
}
void QEglFSBackingStore::endPaint()
{
-#ifndef EGLFS_BACKINGSTORE_USE_IMAGE
- delete m_device;
-#endif
}
void QEglFSBackingStore::resize(const QSize &size, const QRegion &staticContents)
{
Q_UNUSED(staticContents);
-#ifdef EGLFS_BACKINGSTORE_USE_IMAGE
m_image = QImage(size, QImage::Format_RGB32);
makeCurrent();
if (m_texture)
@@ -237,9 +220,6 @@ void QEglFSBackingStore::resize(const QSize &size, const QRegion &staticContents
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size.width(), size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
-#else
- Q_UNUSED(size);
-#endif
}
QT_END_NAMESPACE