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author | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2013-11-26 22:30:27 +0100 |
---|---|---|
committer | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2013-11-26 22:35:48 +0100 |
commit | 4a8273a6fc2e741e811cf5dabc9a3c240306cf7f (patch) | |
tree | 2148abc88f8543eecdc0b97b2dd92594836af9b2 /src/plugins/platforms/eglfs/qeglfscursor.cpp | |
parent | 036c5db468164297d213764c59a4b59daa76d90a (diff) | |
parent | 1c2be58fecaff1de5f2849192eb712984ebd59bd (diff) |
Merge remote-tracking branch 'origin/stable' into dev
For the conflicts in msvc_nmake.cpp the ifdefs are extended since we
need to support windows phone in the target branch while it is not there
in the current stable branch (as of Qt 5.2).
Conflicts:
configure
qmake/generators/win32/msvc_nmake.cpp
src/3rdparty/angle/src/libEGL/Surface.cpp
src/angle/src/common/common.pri
src/corelib/global/qglobal.h
src/corelib/io/qstandardpaths.cpp
src/plugins/platforms/qnx/qqnxintegration.cpp
src/plugins/platforms/qnx/qqnxscreeneventhandler.h
src/plugins/platforms/xcb/qglxintegration.h
src/widgets/kernel/win.pri
tests/auto/corelib/thread/qreadwritelock/tst_qreadwritelock.cpp
tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp
tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp
tools/configure/configureapp.cpp
Change-Id: I00b579eefebaf61d26ab9b00046d2b5bd5958812
Diffstat (limited to 'src/plugins/platforms/eglfs/qeglfscursor.cpp')
-rw-r--r-- | src/plugins/platforms/eglfs/qeglfscursor.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/plugins/platforms/eglfs/qeglfscursor.cpp b/src/plugins/platforms/eglfs/qeglfscursor.cpp index c00e86de35..0066426769 100644 --- a/src/plugins/platforms/eglfs/qeglfscursor.cpp +++ b/src/plugins/platforms/eglfs/qeglfscursor.cpp @@ -79,7 +79,7 @@ void QEglFSCursor::resetResources() m_cursorAtlas.texture = 0; } -static GLuint createShader(GLenum shaderType, const char *program) +GLuint QEglFSCursor::createShader(GLenum shaderType, const char *program) { GLuint shader = glCreateShader(shaderType); glShaderSource(shader, 1 /* count */, &program, NULL /* lengths */); @@ -98,7 +98,7 @@ static GLuint createShader(GLenum shaderType, const char *program) return 0; } -static GLuint createProgram(GLuint vshader, GLuint fshader) +GLuint QEglFSCursor::createProgram(GLuint vshader, GLuint fshader) { GLuint program = glCreateProgram(); glAttachShader(program, vshader); @@ -286,6 +286,7 @@ void QEglFSCursor::draw(const QRectF &r) { if (!m_program) { // one time initialization + initializeOpenGLFunctions(); createShaderPrograms(); if (!m_cursorAtlas.texture) { |