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authorGiulio Camuffo <giulio.camuffo@kdab.com>2016-05-27 11:04:03 +0300
committerGiulio Camuffo <giulio.camuffo@kdab.com>2016-06-03 09:19:05 +0000
commitec4eb4db61094179bc6a9ec26ec68fb710177053 (patch)
treec593d4e815ff6f1cc149ad5eaf206b825c316b0b /src/plugins/platforms/eglfs/qeglfswindow.cpp
parent3ec57107cedb154f256e3ad001ea5475cc64fa94 (diff)
Install some eglfsdeviceintegration headers, as a private module
This allows external integrations to be developed against it. Also uniforms all class names as QEglFSFoo. Change-Id: I72ff37c0fcdf1ccd37110b4c36874d6c99b2e743 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'src/plugins/platforms/eglfs/qeglfswindow.cpp')
-rw-r--r--src/plugins/platforms/eglfs/qeglfswindow.cpp335
1 files changed, 0 insertions, 335 deletions
diff --git a/src/plugins/platforms/eglfs/qeglfswindow.cpp b/src/plugins/platforms/eglfs/qeglfswindow.cpp
deleted file mode 100644
index 556d3942cd..0000000000
--- a/src/plugins/platforms/eglfs/qeglfswindow.cpp
+++ /dev/null
@@ -1,335 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtCore/qtextstream.h>
-#include <qpa/qwindowsysteminterface.h>
-#include <qpa/qplatformintegration.h>
-#include <private/qguiapplication_p.h>
-#include <QtGui/private/qopenglcontext_p.h>
-#include <QtGui/QOpenGLContext>
-#include <QtPlatformSupport/private/qeglconvenience_p.h>
-#include <QtPlatformSupport/private/qopenglcompositorbackingstore_p.h>
-
-#include "qeglfswindow.h"
-#include "qeglfscursor.h"
-#include "qeglfshooks.h"
-
-QT_BEGIN_NAMESPACE
-
-QEglFSWindow::QEglFSWindow(QWindow *w)
- : QPlatformWindow(w),
- m_backingStore(0),
- m_raster(false),
- m_winId(0),
- m_surface(EGL_NO_SURFACE),
- m_window(0),
- m_flags(0)
-{
-}
-
-QEglFSWindow::~QEglFSWindow()
-{
- destroy();
-}
-
-static WId newWId()
-{
- static WId id = 0;
-
- if (id == std::numeric_limits<WId>::max())
- qWarning("QEGLPlatformWindow: Out of window IDs");
-
- return ++id;
-}
-
-void QEglFSWindow::create()
-{
- if (m_flags.testFlag(Created))
- return;
-
- m_winId = newWId();
-
- // Save the original surface type before changing to OpenGLSurface.
- m_raster = (window()->surfaceType() == QSurface::RasterSurface);
- if (m_raster) // change to OpenGL, but not for RasterGLSurface
- window()->setSurfaceType(QSurface::OpenGLSurface);
-
- if (window()->type() == Qt::Desktop) {
- QRect fullscreenRect(QPoint(), screen()->availableGeometry().size());
- QPlatformWindow::setGeometry(fullscreenRect);
- QWindowSystemInterface::handleGeometryChange(window(), fullscreenRect);
- return;
- }
-
- m_flags = Created;
-
- if (window()->type() == Qt::Desktop)
- return;
-
- // Stop if there is already a window backed by a native window and surface. Additional
- // raster windows will not have their own native window, surface and context. Instead,
- // they will be composited onto the root window's surface.
- QEglFSScreen *screen = this->screen();
- QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
- if (screen->primarySurface() != EGL_NO_SURFACE) {
- if (Q_UNLIKELY(!isRaster() || !compositor->targetWindow())) {
-#if !defined(Q_OS_ANDROID)
- // We can have either a single OpenGL window or multiple raster windows.
- // Other combinations cannot work.
- qFatal("EGLFS: OpenGL windows cannot be mixed with others.");
-#endif
- return;
- }
- m_format = compositor->targetWindow()->format();
- return;
- }
-
- m_flags |= HasNativeWindow;
- setGeometry(QRect()); // will become fullscreen
- QWindowSystemInterface::handleExposeEvent(window(), QRect(QPoint(0, 0), geometry().size()));
-
- resetSurface();
-
- if (Q_UNLIKELY(m_surface == EGL_NO_SURFACE)) {
- EGLint error = eglGetError();
- eglTerminate(screen->display());
- qFatal("EGL Error : Could not create the egl surface: error = 0x%x\n", error);
- }
-
- screen->setPrimarySurface(m_surface);
-
- if (isRaster()) {
- QOpenGLContext *context = new QOpenGLContext(QGuiApplication::instance());
- context->setShareContext(qt_gl_global_share_context());
- context->setFormat(m_format);
- context->setScreen(window()->screen());
- if (Q_UNLIKELY(!context->create()))
- qFatal("EGLFS: Failed to create compositing context");
- compositor->setTarget(context, window());
- // If there is a "root" window into which raster and QOpenGLWidget content is
- // composited, all other contexts must share with its context.
- if (!qt_gl_global_share_context()) {
- qt_gl_set_global_share_context(context);
- // What we set up here is in effect equivalent to the application setting
- // AA_ShareOpenGLContexts. Set the attribute to be fully consistent.
- QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
- }
- }
-}
-
-void QEglFSWindow::destroy()
-{
- QEglFSScreen *screen = this->screen();
- if (m_flags.testFlag(HasNativeWindow)) {
- QEglFSCursor *cursor = qobject_cast<QEglFSCursor *>(screen->cursor());
- if (cursor)
- cursor->resetResources();
-
- if (screen->primarySurface() == m_surface)
- screen->setPrimarySurface(EGL_NO_SURFACE);
-
- invalidateSurface();
- }
-
- m_flags = 0;
- QOpenGLCompositor::instance()->removeWindow(this);
-}
-
-void QEglFSWindow::invalidateSurface()
-{
- if (m_surface != EGL_NO_SURFACE) {
- eglDestroySurface(screen()->display(), m_surface);
- m_surface = EGL_NO_SURFACE;
- }
- qt_egl_device_integration()->destroyNativeWindow(m_window);
- m_window = 0;
-}
-
-void QEglFSWindow::resetSurface()
-{
- EGLDisplay display = screen()->display();
- QSurfaceFormat platformFormat = qt_egl_device_integration()->surfaceFormatFor(window()->requestedFormat());
-
- m_config = QEglFSIntegration::chooseConfig(display, platformFormat);
- m_format = q_glFormatFromConfig(display, m_config, platformFormat);
- m_window = qt_egl_device_integration()->createNativeWindow(this, screen()->geometry().size(), m_format);
- m_surface = eglCreateWindowSurface(display, m_config, m_window, NULL);
-}
-
-void QEglFSWindow::setVisible(bool visible)
-{
- QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
- QList<QOpenGLCompositorWindow *> windows = compositor->windows();
- QWindow *wnd = window();
-
- if (wnd->type() != Qt::Desktop) {
- if (visible) {
- compositor->addWindow(this);
- } else {
- compositor->removeWindow(this);
- windows = compositor->windows();
- if (windows.size())
- windows.last()->sourceWindow()->requestActivate();
- }
- }
-
- QWindowSystemInterface::handleExposeEvent(wnd, QRect(QPoint(0, 0), wnd->geometry().size()));
-
- if (visible)
- QWindowSystemInterface::flushWindowSystemEvents();
-}
-
-void QEglFSWindow::setGeometry(const QRect &r)
-{
- QRect rect;
- bool forceFullscreen = m_flags.testFlag(HasNativeWindow);
- if (forceFullscreen)
- rect = screen()->availableGeometry();
- else
- rect = r;
-
- QPlatformWindow::setGeometry(rect);
-
- // if we corrected the size, trigger a resize event
- if (rect != r)
- QWindowSystemInterface::handleGeometryChange(window(), rect, r);
-}
-
-QRect QEglFSWindow::geometry() const
-{
- // For yet-to-become-fullscreen windows report the geometry covering the entire
- // screen. This is particularly important for Quick where the root object may get
- // sized to some geometry queried before calling create().
- if (!m_flags.testFlag(Created) && screen()->primarySurface() == EGL_NO_SURFACE)
- return screen()->availableGeometry();
-
- return QPlatformWindow::geometry();
-}
-
-void QEglFSWindow::requestActivateWindow()
-{
- if (window()->type() != Qt::Desktop)
- QOpenGLCompositor::instance()->moveToTop(this);
-
- QWindow *wnd = window();
- QWindowSystemInterface::handleWindowActivated(wnd);
- QWindowSystemInterface::handleExposeEvent(wnd, QRect(QPoint(0, 0), wnd->geometry().size()));
-}
-
-void QEglFSWindow::raise()
-{
- QWindow *wnd = window();
- if (wnd->type() != Qt::Desktop) {
- QOpenGLCompositor::instance()->moveToTop(this);
- QWindowSystemInterface::handleExposeEvent(wnd, QRect(QPoint(0, 0), wnd->geometry().size()));
- }
-}
-
-void QEglFSWindow::lower()
-{
- QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
- QList<QOpenGLCompositorWindow *> windows = compositor->windows();
- if (window()->type() != Qt::Desktop && windows.count() > 1) {
- int idx = windows.indexOf(this);
- if (idx > 0) {
- compositor->changeWindowIndex(this, idx - 1);
- QWindowSystemInterface::handleExposeEvent(windows.last()->sourceWindow(),
- QRect(QPoint(0, 0), windows.last()->sourceWindow()->geometry().size()));
- }
- }
-}
-
-EGLSurface QEglFSWindow::surface() const
-{
- return m_surface != EGL_NO_SURFACE ? m_surface : screen()->primarySurface();
-}
-
-QSurfaceFormat QEglFSWindow::format() const
-{
- return m_format;
-}
-
-EGLNativeWindowType QEglFSWindow::eglWindow() const
-{
- return m_window;
-}
-
-QEglFSScreen *QEglFSWindow::screen() const
-{
- return static_cast<QEglFSScreen *>(QPlatformWindow::screen());
-}
-
-bool QEglFSWindow::isRaster() const
-{
- return m_raster || window()->surfaceType() == QSurface::RasterGLSurface;
-}
-
-QWindow *QEglFSWindow::sourceWindow() const
-{
- return window();
-}
-
-const QPlatformTextureList *QEglFSWindow::textures() const
-{
- if (m_backingStore)
- return m_backingStore->textures();
-
- return 0;
-}
-
-void QEglFSWindow::endCompositing()
-{
- if (m_backingStore)
- m_backingStore->notifyComposited();
-}
-
-WId QEglFSWindow::winId() const
-{
- return m_winId;
-}
-
-void QEglFSWindow::setOpacity(qreal)
-{
- if (!isRaster())
- qWarning("QEglFSWindow: Cannot set opacity for non-raster windows");
-
- // Nothing to do here. The opacity is stored in the QWindow.
-}
-
-QT_END_NAMESPACE