diff options
author | Tor Arne Vestbø <tor.arne.vestbo@qt.io> | 2023-11-20 13:10:25 +0100 |
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committer | Tor Arne Vestbø <tor.arne.vestbo@qt.io> | 2023-11-23 02:37:12 +0100 |
commit | 8723daf6969c682043a7080a2eaa9106463bb492 (patch) | |
tree | 01f975fd2bce52218d0ae042fac06ee089d20e83 /src/plugins/platforms/eglfs | |
parent | 5ab2b8b95156f74210f9d6cc49a62f9e3a82c9ec (diff) |
Rename QWSI::handleWindowActivated to QWSI::handleFocusWindowChanged
A single QWindow is QGuiApplication::focusWindow() at a time, and this
window is typically also QWindow::isActive(), but other windows may also
be QWindow::isActive(). For example, we treat any sibling or ancestor
of the focusWindow as being QWindow::isActive() as well.
In addition, in the case of non-QWindow child windows, we may have to
query the platform for the activation state, which means we also need
a way for the platform to reflect changes in this state through QWSI.
The current API for this, QWSI::handleWindowActivated, is in practice
a focus window change API, so as a first step let's rename it to better
reflect what it's doing.
Task-number: QTBUG-119287
Change-Id: I381baf8505dd13a4a829c961095a8d2ed120092b
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Diffstat (limited to 'src/plugins/platforms/eglfs')
-rw-r--r-- | src/plugins/platforms/eglfs/api/qeglfswindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/plugins/platforms/eglfs/api/qeglfswindow.cpp b/src/plugins/platforms/eglfs/api/qeglfswindow.cpp index 1a31f97d7b..306d121cfb 100644 --- a/src/plugins/platforms/eglfs/api/qeglfswindow.cpp +++ b/src/plugins/platforms/eglfs/api/qeglfswindow.cpp @@ -263,7 +263,7 @@ void QEglFSWindow::requestActivateWindow() QOpenGLCompositor::instance()->moveToTop(this); #endif QWindow *wnd = window(); - QWindowSystemInterface::handleWindowActivated(wnd, Qt::ActiveWindowFocusReason); + QWindowSystemInterface::handleFocusWindowChanged(wnd, Qt::ActiveWindowFocusReason); QWindowSystemInterface::handleExposeEvent(wnd, QRect(QPoint(0, 0), wnd->geometry().size())); } |