path: root/src/plugins/platforms/ios/
diff options
authorTor Arne Vestbø <>2012-11-06 16:24:19 +0100
committerTor Arne Vestbø <>2013-02-27 23:55:37 +0100
commit3c4f48f9e2ad9163d012d4afb36037d7efea8e3a (patch)
treedb92232d83d818e7d8191c4a3ad1539c825607d5 /src/plugins/platforms/ios/
parentac8d906a3a61b3dd43aaf546e5f83e25d117631c (diff)
iOS: Implement QPlatformOpenGLContext
The iOS platform GL context is an EAGLContext, which is wrapped by the new class QIOSContext. The class takes care of makeCurrent() and swapBuffers(), but defers framebuffer management to the corresponding QIOSWindow. At the moment only a single framebuffer is created, and changing the geometry of the QWindow does not trigger any sort of invalidation of the buffers. The implementation assumes OpenGL ES2.x support. Though strictly speaking we could support ES1 for QtGui, it serves little purpose as Qt Quick 2 requires ES2. This patch also disabled touch event synthesization until we have figured out where we will maintain the connection to UIWindow. QPlatformOpenGLContext::getProcAddress() for getting extensions is implemented by using dlsym() to look up the symbol. This should not present any issues for App Store deployment, like dlopen() would. Change-Id: I166f800f3ecc0d180133c590465371ac1642b0ec Reviewed-by: Richard Moe Gustavsen <>
Diffstat (limited to 'src/plugins/platforms/ios/')
1 files changed, 4 insertions, 2 deletions
diff --git a/src/plugins/platforms/ios/ b/src/plugins/platforms/ios/
index 76f5e3420e..22b0fec9e8 100644
--- a/src/plugins/platforms/ios/
+++ b/src/plugins/platforms/ios/
@@ -13,14 +13,16 @@ OBJECTIVE_SOURCES = \ \ \ \
+ \
HEADERS = qiosintegration.h \
qioswindow.h \
qiosscreen.h \
qioseventdispatcher.h \
qiosbackingstore.h \
- qiosapplicationdelegate.h
+ qiosapplicationdelegate.h \
+ qioscontext.h
#HEADERS = qiossoftwareinputhandler.h