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authorTor Arne Vestbø <tor.arne.vestbo@qt.io>2023-11-20 13:10:25 +0100
committerTor Arne Vestbø <tor.arne.vestbo@qt.io>2023-11-23 02:37:12 +0100
commit8723daf6969c682043a7080a2eaa9106463bb492 (patch)
tree01f975fd2bce52218d0ae042fac06ee089d20e83 /src/plugins/platforms/qnx
parent5ab2b8b95156f74210f9d6cc49a62f9e3a82c9ec (diff)
Rename QWSI::handleWindowActivated to QWSI::handleFocusWindowChanged
A single QWindow is QGuiApplication::focusWindow() at a time, and this window is typically also QWindow::isActive(), but other windows may also be QWindow::isActive(). For example, we treat any sibling or ancestor of the focusWindow as being QWindow::isActive() as well. In addition, in the case of non-QWindow child windows, we may have to query the platform for the activation state, which means we also need a way for the platform to reflect changes in this state through QWSI. The current API for this, QWSI::handleWindowActivated, is in practice a focus window change API, so as a first step let's rename it to better reflect what it's doing. Task-number: QTBUG-119287 Change-Id: I381baf8505dd13a4a829c961095a8d2ed120092b Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Diffstat (limited to 'src/plugins/platforms/qnx')
-rw-r--r--src/plugins/platforms/qnx/qqnxscreeneventhandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/plugins/platforms/qnx/qqnxscreeneventhandler.cpp b/src/plugins/platforms/qnx/qqnxscreeneventhandler.cpp
index ea32a6fd09..e93a38f62c 100644
--- a/src/plugins/platforms/qnx/qqnxscreeneventhandler.cpp
+++ b/src/plugins/platforms/qnx/qqnxscreeneventhandler.cpp
@@ -710,7 +710,7 @@ void QQnxScreenEventHandler::handleKeyboardFocusPropertyEvent(screen_window_t wi
}
if (focus && focusWindow != QGuiApplication::focusWindow())
- QWindowSystemInterface::handleWindowActivated(focusWindow, Qt::ActiveWindowFocusReason);
+ QWindowSystemInterface::handleFocusWindowChanged(focusWindow, Qt::ActiveWindowFocusReason);
else if (!focus && focusWindow == QGuiApplication::focusWindow())
m_focusLostTimer = startTimer(50);
}