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authorSamuel Rødal <samuel.rodal@nokia.com>2011-06-07 17:25:22 +0200
committerSamuel Rødal <samuel.rodal@nokia.com>2011-06-10 09:24:56 +0200
commit4a189c188ccd2fb5f8d1d5ddadf06cbd6bc0916f (patch)
tree99bff9f015e869b5521836ea5667590939b22a53 /src/plugins/platforms/wayland/gl_integration/xcomposite_glx/qwaylandxcompositeglxwindow.cpp
parent4d10e64f2a78e32418a98e1c80c6579ae0779dfc (diff)
QWindowContext / QWindowFormat refactor.
To enable having a single GL context used for multiple drawables we need to de-couple the context class a bit more from the window class in the plugin API. Now contexts are created stand-alone based on a GL format and a share context, and when calling makeCurrent() a desired surface is specified. This maps well to GLX, EGL, Cocoa, AGL, and WGL, which all support this use case. QWindowContext is renamed to QGuiGLContext, and QWindowFormat is renamed to QGuiGLFormat. We have the ability to introduce a pbuffer or similar other offscreen GL drawable abstraction in the future.
Diffstat (limited to 'src/plugins/platforms/wayland/gl_integration/xcomposite_glx/qwaylandxcompositeglxwindow.cpp')
-rw-r--r--src/plugins/platforms/wayland/gl_integration/xcomposite_glx/qwaylandxcompositeglxwindow.cpp91
1 files changed, 79 insertions, 12 deletions
diff --git a/src/plugins/platforms/wayland/gl_integration/xcomposite_glx/qwaylandxcompositeglxwindow.cpp b/src/plugins/platforms/wayland/gl_integration/xcomposite_glx/qwaylandxcompositeglxwindow.cpp
index 6eec1d4eb8..41a14e3f66 100644
--- a/src/plugins/platforms/wayland/gl_integration/xcomposite_glx/qwaylandxcompositeglxwindow.cpp
+++ b/src/plugins/platforms/wayland/gl_integration/xcomposite_glx/qwaylandxcompositeglxwindow.cpp
@@ -40,15 +40,24 @@
****************************************************************************/
#include "qwaylandxcompositeglxwindow.h"
+#include "qwaylandxcompositebuffer.h"
#include <QtCore/QDebug>
+#include "wayland-xcomposite-client-protocol.h"
+#include <QtGui/QRegion>
+
+#include <X11/extensions/Xcomposite.h>
+
+
QWaylandXCompositeGLXWindow::QWaylandXCompositeGLXWindow(QWindow *window, QWaylandXCompositeGLXIntegration *glxIntegration)
: QWaylandWindow(window)
- , mGlxIntegration(glxIntegration)
- , mContext(0)
+ , m_glxIntegration(glxIntegration)
+ , m_xWindow(0)
+ , m_config(qglx_findConfig(glxIntegration->xDisplay(), glxIntegration->screen(), window->glFormat()))
+ , m_buffer(0)
+ , m_waitingForSync(false)
{
-
}
QWaylandWindow::WindowType QWaylandXCompositeGLXWindow::windowType() const
@@ -57,21 +66,79 @@ QWaylandWindow::WindowType QWaylandXCompositeGLXWindow::windowType() const
return QWaylandWindow::Egl;
}
-QPlatformGLContext * QWaylandXCompositeGLXWindow::glContext() const
+QPlatformGLSurface *QWaylandXCompositeGLXWindow::createGLSurface() const
{
- if (!mContext) {
- qDebug() << "creating glcontext;";
- QWaylandXCompositeGLXWindow *that = const_cast<QWaylandXCompositeGLXWindow *>(this);
- that->mContext = new QWaylandXCompositeGLXContext(mGlxIntegration,that);
- }
- return mContext;
+ return new QWaylandXCompositeGLXSurface(const_cast<QWaylandXCompositeGLXWindow *>(this));
}
void QWaylandXCompositeGLXWindow::setGeometry(const QRect &rect)
{
QWaylandWindow::setGeometry(rect);
- if (mContext) {
- mContext->geometryChanged();
+ if (m_xWindow) {
+ delete m_buffer;
+
+ XDestroyWindow(m_glxIntegration->xDisplay(), m_xWindow);
+ m_xWindow = 0;
+ }
+}
+
+Window QWaylandXCompositeGLXWindow::xWindow() const
+{
+ if (!m_xWindow)
+ const_cast<QWaylandXCompositeGLXWindow *>(this)->createSurface();
+
+ return m_xWindow;
+}
+
+void QWaylandXCompositeGLXWindow::waitForSync()
+{
+ wl_display_sync_callback(m_glxIntegration->waylandDisplay()->wl_display(),
+ QWaylandXCompositeGLXWindow::sync_function,
+ this);
+ m_waitingForSync= true;
+ wl_display_sync(m_glxIntegration->waylandDisplay()->wl_display(), 0);
+ m_glxIntegration->waylandDisplay()->flushRequests();
+ while (m_waitingForSync)
+ m_glxIntegration->waylandDisplay()->readEvents();
+}
+
+
+void QWaylandXCompositeGLXWindow::createSurface()
+{
+ QSize size(geometry().size());
+ if (size.isEmpty()) {
+ //QGLWidget wants a context for a window without geometry
+ size = QSize(1,1);
}
+
+ XVisualInfo *visualInfo = glXGetVisualFromFBConfig(m_glxIntegration->xDisplay(), m_config);
+ Colormap cmap = XCreateColormap(m_glxIntegration->xDisplay(), m_glxIntegration->rootWindow(),
+ visualInfo->visual, AllocNone);
+
+ XSetWindowAttributes a;
+ a.background_pixel = WhitePixel(m_glxIntegration->xDisplay(), m_glxIntegration->screen());
+ a.border_pixel = BlackPixel(m_glxIntegration->xDisplay(), m_glxIntegration->screen());
+ a.colormap = cmap;
+ m_xWindow = XCreateWindow(m_glxIntegration->xDisplay(), m_glxIntegration->rootWindow(),0, 0, size.width(), size.height(),
+ 0, visualInfo->depth, InputOutput, visualInfo->visual,
+ CWBackPixel|CWBorderPixel|CWColormap, &a);
+
+ XCompositeRedirectWindow(m_glxIntegration->xDisplay(), m_xWindow, CompositeRedirectManual);
+ XMapWindow(m_glxIntegration->xDisplay(), m_xWindow);
+
+ XSync(m_glxIntegration->xDisplay(), False);
+ m_buffer = new QWaylandXCompositeBuffer(m_glxIntegration->waylandXComposite(),
+ (uint32_t)m_xWindow,
+ size,
+ m_glxIntegration->waylandDisplay()->argbVisual());
+ attach(m_buffer);
+ waitForSync();
+}
+
+void QWaylandXCompositeGLXWindow::sync_function(void *data)
+{
+ QWaylandXCompositeGLXWindow *that = static_cast<QWaylandXCompositeGLXWindow *>(data);
+ that->m_waitingForSync = false;
}
+