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authorGiuseppe D'Angelo <giuseppe.dangelo@kdab.com>2013-08-25 17:00:46 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-08-28 09:33:46 +0200
commita79e42b8f40317f7275b26637e6735754b21727f (patch)
tree148b0a51b1da449bc909c7ae66ea882046011ebd /src/plugins/platforms/windows/qtwindows_additional.h
parent9de144f4b15b1b97d55922e3e0bc846080c5bb62 (diff)
Enable DWM transparency for OpenGL windows under Windows
Starting with Windows Vista, we can control the compositing window manager using the DWM APIs. This allows us to make truly transparent OpenGL windows. We also have to detect and listen if compositing is enabled, otherwise enabling transparency will cause glitches all over the place. This (partially) fixes Task-number: QTBUG-28214 Change-Id: I0fe1ec7adec8181b788c32de03c59142731d9e7f Done-with: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Diffstat (limited to 'src/plugins/platforms/windows/qtwindows_additional.h')
-rw-r--r--src/plugins/platforms/windows/qtwindows_additional.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/plugins/platforms/windows/qtwindows_additional.h b/src/plugins/platforms/windows/qtwindows_additional.h
index 49ddf3106b..4c08a664d8 100644
--- a/src/plugins/platforms/windows/qtwindows_additional.h
+++ b/src/plugins/platforms/windows/qtwindows_additional.h
@@ -49,6 +49,10 @@
# define WM_THEMECHANGED 0x031A
#endif
+#ifndef WM_DWMCOMPOSITIONCHANGED
+# define WM_DWMCOMPOSITIONCHANGED 0x31E
+#endif
+
#ifndef GWL_HWNDPARENT
# define GWL_HWNDPARENT (-8)
#endif