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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-01-19 11:57:22 +0100
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-01-19 17:48:01 +0100
commit6a081125a5b1b7d629a2c6e16a696ecc06dbb427 (patch)
tree9ec759fd4148ed4c4b3a277530ca2b83fe331ad5 /src/plugins/platforms/windows/qwindowseglcontext.cpp
parent23996a9e4007d12cf3eee8f80cebedaf2bcca2e1 (diff)
Make -static -opengl dynamic builds succeed
Right now it breaks in qwindowseglcontext due to its ifdefs for static ANGLE-only builds. The checks for QT_STATIC should be extended with QT_OPENGL_DYNAMIC so that it continues to resolve functions dynamically in -opengl dynamic builds even when combined with -static. Task-number: QTBUG-43993 Change-Id: Iac6d0353ef16a32a22ab1db0a833fbb0165f328c Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Diffstat (limited to 'src/plugins/platforms/windows/qwindowseglcontext.cpp')
-rw-r--r--src/plugins/platforms/windows/qwindowseglcontext.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/plugins/platforms/windows/qwindowseglcontext.cpp b/src/plugins/platforms/windows/qwindowseglcontext.cpp
index fbd56e2b02..7fcb1f4ffe 100644
--- a/src/plugins/platforms/windows/qwindowseglcontext.cpp
+++ b/src/plugins/platforms/windows/qwindowseglcontext.cpp
@@ -64,7 +64,7 @@ QT_BEGIN_NAMESPACE
QWindowsLibEGL QWindowsEGLStaticContext::libEGL;
QWindowsLibGLESv2 QWindowsEGLStaticContext::libGLESv2;
-#ifndef QT_STATIC
+#if !defined(QT_STATIC) || defined(QT_OPENGL_DYNAMIC)
#ifdef Q_CC_MINGW
static void *resolveFunc(HMODULE lib, const char *name)
@@ -111,7 +111,7 @@ void *QWindowsLibEGL::resolve(const char *name)
#endif // !QT_STATIC
-#ifndef QT_STATIC
+#if !defined(QT_STATIC) || defined(QT_OPENGL_DYNAMIC)
# define RESOLVE(signature, name) signature(resolve( #name ));
#else
# define RESOLVE(signature, name) signature(&::name);
@@ -127,7 +127,7 @@ bool QWindowsLibEGL::init()
qCDebug(lcQpaGl) << "Qt: Using EGL from" << dllName;
-#ifndef QT_STATIC
+#if !defined(QT_STATIC) || defined(QT_OPENGL_DYNAMIC)
m_lib = ::LoadLibraryW((const wchar_t *) QString::fromLatin1(dllName).utf16());
if (!m_lib) {
qErrnoWarning(::GetLastError(), "Failed to load %s", dllName);
@@ -159,7 +159,7 @@ bool QWindowsLibEGL::init()
return eglGetError && eglGetDisplay && eglInitialize;
}
-#ifndef QT_STATIC
+#if !defined(QT_STATIC) || defined(QT_OPENGL_DYNAMIC)
void *QWindowsLibGLESv2::resolve(const char *name)
{
void *proc = m_lib ? resolveFunc(m_lib, name) : 0;
@@ -179,7 +179,7 @@ bool QWindowsLibGLESv2::init()
#endif
qCDebug(lcQpaGl) << "Qt: Using OpenGL ES 2.0 from" << dllName;
-#ifndef QT_STATIC
+#if !defined(QT_STATIC) || defined(QT_OPENGL_DYNAMIC)
m_lib = ::LoadLibraryW((const wchar_t *) QString::fromLatin1(dllName).utf16());
if (!m_lib) {
qErrnoWarning(::GetLastError(), "Failed to load %s", dllName);