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authorGabriel de Dietrich <gabriel.dedietrich@qt.io>2016-06-03 16:22:21 -0700
committerFriedemann Kleint <Friedemann.Kleint@qt.io>2016-10-28 08:02:46 +0000
commitf9a80e06ac928bf796d013dd7fba10ba30827202 (patch)
treed2ebe633b63305076e60d263ce148191f42f1442 /src/plugins/platforms/windows/qwindowsfontdatabase_ft.cpp
parent5700644a4268fdf8717b83a63e4843dcb86814b6 (diff)
Move Windows font DB and engines to QtFontDatabaseSupport
This allows creating or extending QPA plugins to provide access to QFont and related types. It concerns both GDI and DirectWrite engines, as well as the regular and the freetype based font databases. The qt.qpa.fonts logging category has been moved together into the QWindowsFontDatabase related files to avoid depending on the qwindowscontext.h header file. Finally, QwindowsNativeImage is following pending a future refactor with similar code in qpixmap_win.cpp and the Windows XP style. Change-Id: Iddff2f3d715e3ab7695e6c2052b7596a01fd6fa8 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Diffstat (limited to 'src/plugins/platforms/windows/qwindowsfontdatabase_ft.cpp')
-rw-r--r--src/plugins/platforms/windows/qwindowsfontdatabase_ft.cpp438
1 files changed, 0 insertions, 438 deletions
diff --git a/src/plugins/platforms/windows/qwindowsfontdatabase_ft.cpp b/src/plugins/platforms/windows/qwindowsfontdatabase_ft.cpp
deleted file mode 100644
index bc0e5cc523..0000000000
--- a/src/plugins/platforms/windows/qwindowsfontdatabase_ft.cpp
+++ /dev/null
@@ -1,438 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2016 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the plugins of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qwindowsfontdatabase_ft.h"
-#include "qwindowsfontdatabase.h"
-#include "qwindowscontext.h"
-
-#include <ft2build.h>
-#include FT_TRUETYPE_TABLES_H
-
-#include <QtCore/QDir>
-#include <QtCore/QDirIterator>
-#include <QtCore/QSettings>
-#include <QtCore/QRegularExpression>
-#include <QtGui/private/qfontengine_ft_p.h>
-#include <QtGui/QGuiApplication>
-#include <QtGui/QFontDatabase>
-
-#include <wchar.h>
-
-QT_BEGIN_NAMESPACE
-
-static inline QFontDatabase::WritingSystem writingSystemFromCharSet(uchar charSet)
-{
- switch (charSet) {
- case ANSI_CHARSET:
- case EASTEUROPE_CHARSET:
- case BALTIC_CHARSET:
- case TURKISH_CHARSET:
- return QFontDatabase::Latin;
- case GREEK_CHARSET:
- return QFontDatabase::Greek;
- case RUSSIAN_CHARSET:
- return QFontDatabase::Cyrillic;
- case HEBREW_CHARSET:
- return QFontDatabase::Hebrew;
- case ARABIC_CHARSET:
- return QFontDatabase::Arabic;
- case THAI_CHARSET:
- return QFontDatabase::Thai;
- case GB2312_CHARSET:
- return QFontDatabase::SimplifiedChinese;
- case CHINESEBIG5_CHARSET:
- return QFontDatabase::TraditionalChinese;
- case SHIFTJIS_CHARSET:
- return QFontDatabase::Japanese;
- case HANGUL_CHARSET:
- case JOHAB_CHARSET:
- return QFontDatabase::Korean;
- case VIETNAMESE_CHARSET:
- return QFontDatabase::Vietnamese;
- case SYMBOL_CHARSET:
- return QFontDatabase::Symbol;
- default:
- break;
- }
- return QFontDatabase::Any;
-}
-
-static FontFile * createFontFile(const QString &fileName, int index)
-{
- FontFile *fontFile = new FontFile;
- fontFile->fileName = fileName;
- fontFile->indexValue = index;
- return fontFile;
-}
-
-extern bool localizedName(const QString &name);
-extern QString getEnglishName(const QString &familyName, bool includeStyle = false);
-
-namespace {
-struct FontKey
-{
- QString fileName;
- QStringList fontNames;
-};
-} // namespace
-
-typedef QVector<FontKey> FontKeys;
-
-static FontKeys &fontKeys()
-{
- static FontKeys result;
- if (result.isEmpty()) {
- const QSettings fontRegistry(QStringLiteral("HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Fonts"),
- QSettings::NativeFormat);
- const QStringList allKeys = fontRegistry.allKeys();
- const QString trueType = QStringLiteral("(TrueType)");
-#ifndef QT_NO_REGULAREXPRESSION
- const QRegularExpression sizeListMatch(QStringLiteral("\\s(\\d+,)+\\d+"));
-#else
- const QRegExp sizeListMatch(QLatin1String("\\s(\\d+,)+\\d+"));
-#endif
- Q_ASSERT(sizeListMatch.isValid());
- const int size = allKeys.size();
- result.reserve(size);
- for (int i = 0; i < size; ++i) {
- FontKey fontKey;
- const QString &registryFontKey = allKeys.at(i);
- fontKey.fileName = fontRegistry.value(registryFontKey).toString();
- QString realKey = registryFontKey;
- realKey.remove(trueType);
- realKey.remove(sizeListMatch);
- const auto fontNames = QStringRef(&realKey).trimmed().split(QLatin1Char('&'));
- fontKey.fontNames.reserve(fontNames.size());
- for (const QStringRef &fontName : fontNames)
- fontKey.fontNames.append(fontName.trimmed().toString());
- result.append(fontKey);
- }
- }
- return result;
-}
-
-static const FontKey *findFontKey(const QString &name, int *indexIn = Q_NULLPTR)
-{
- const FontKeys &keys = fontKeys();
- for (auto it = keys.constBegin(), cend = keys.constEnd(); it != cend; ++it) {
- const int index = it->fontNames.indexOf(name);
- if (index >= 0) {
- if (indexIn)
- *indexIn = index;
- return &(*it);
- }
- }
- if (indexIn)
- *indexIn = -1;
- return Q_NULLPTR;
-}
-
-static bool addFontToDatabase(const QString &faceName,
- const QString &styleName,
- const QString &fullName,
- uchar charSet,
- const TEXTMETRIC *textmetric,
- const FONTSIGNATURE *signature,
- int type,
- bool registerAlias)
-{
- // the "@family" fonts are just the same as "family". Ignore them.
- if (faceName.isEmpty() || faceName.at(0) == QLatin1Char('@') || faceName.startsWith(QLatin1String("WST_")))
- return false;
-
- static const int SMOOTH_SCALABLE = 0xffff;
- const QString foundryName; // No such concept.
- const bool fixed = !(textmetric->tmPitchAndFamily & TMPF_FIXED_PITCH);
- const bool ttf = (textmetric->tmPitchAndFamily & TMPF_TRUETYPE);
- const bool scalable = textmetric->tmPitchAndFamily & (TMPF_VECTOR|TMPF_TRUETYPE);
- const int size = scalable ? SMOOTH_SCALABLE : textmetric->tmHeight;
- const QFont::Style style = textmetric->tmItalic ? QFont::StyleItalic : QFont::StyleNormal;
- const bool antialias = false;
- const QFont::Weight weight = QPlatformFontDatabase::weightFromInteger(textmetric->tmWeight);
- const QFont::Stretch stretch = QFont::Unstretched;
-
-#ifndef QT_NO_DEBUG_STREAM
- if (QWindowsContext::verbose > 2) {
- QString message;
- QTextStream str(&message);
- str << __FUNCTION__ << ' ' << faceName << "::" << fullName << ' ' << charSet << " TTF=" << ttf;
- if (type & DEVICE_FONTTYPE)
- str << " DEVICE";
- if (type & RASTER_FONTTYPE)
- str << " RASTER";
- if (type & TRUETYPE_FONTTYPE)
- str << " TRUETYPE";
- str << " scalable=" << scalable << " Size=" << size
- << " Style=" << style << " Weight=" << weight
- << " stretch=" << stretch;
- qCDebug(lcQpaFonts) << message;
- }
-#endif
-
- QString englishName;
- if (registerAlias & ttf && localizedName(faceName))
- englishName = getEnglishName(faceName);
-
- QSupportedWritingSystems writingSystems;
- if (type & TRUETYPE_FONTTYPE) {
- Q_ASSERT(signature);
- quint32 unicodeRange[4] = {
- signature->fsUsb[0], signature->fsUsb[1],
- signature->fsUsb[2], signature->fsUsb[3]
- };
- quint32 codePageRange[2] = {
- signature->fsCsb[0], signature->fsCsb[1]
- };
- writingSystems = QPlatformFontDatabase::writingSystemsFromTrueTypeBits(unicodeRange, codePageRange);
- // ### Hack to work around problem with Thai text on Windows 7. Segoe UI contains
- // the symbol for Baht, and Windows thus reports that it supports the Thai script.
- // Since it's the default UI font on this platform, most widgets will be unable to
- // display Thai text by default. As a temporary work around, we special case Segoe UI
- // and remove the Thai script from its list of supported writing systems.
- if (writingSystems.supported(QFontDatabase::Thai) &&
- faceName == QLatin1String("Segoe UI"))
- writingSystems.setSupported(QFontDatabase::Thai, false);
- } else {
- const QFontDatabase::WritingSystem ws = writingSystemFromCharSet(charSet);
- if (ws != QFontDatabase::Any)
- writingSystems.setSupported(ws);
- }
-
- int index = 0;
- const FontKey *key = findFontKey(fullName, &index);
- if (!key) {
- // On non-English locales, the styles of the font may be localized in enumeration, but
- // not in the registry.
- QLocale systemLocale = QLocale::system();
- if (systemLocale.language() != QLocale::C
- && systemLocale.language() != QLocale::English
- && styleName != QLatin1String("Italic")
- && styleName != QLatin1String("Bold")) {
- key = findFontKey(getEnglishName(fullName, true), &index);
- }
- if (!key)
- key = findFontKey(faceName, &index);
- if (!key && !registerAlias && englishName.isEmpty() && localizedName(faceName))
- englishName = getEnglishName(faceName);
- if (!key && !englishName.isEmpty())
- key = findFontKey(englishName, &index);
- if (!key)
- return false;
- }
- QString value = key->fileName;
- if (value.isEmpty())
- return false;
-
- if (!QDir::isAbsolutePath(value))
- value.prepend(QFile::decodeName(qgetenv("windir") + "\\Fonts\\"));
-
- QPlatformFontDatabase::registerFont(faceName, styleName, foundryName, weight, style, stretch,
- antialias, scalable, size, fixed, writingSystems, createFontFile(value, index));
-
- // add fonts windows can generate for us:
- if (weight <= QFont::DemiBold && styleName.isEmpty())
- QPlatformFontDatabase::registerFont(faceName, QString(), foundryName, QFont::Bold, style, stretch,
- antialias, scalable, size, fixed, writingSystems, createFontFile(value, index));
-
- if (style != QFont::StyleItalic && styleName.isEmpty())
- QPlatformFontDatabase::registerFont(faceName, QString(), foundryName, weight, QFont::StyleItalic, stretch,
- antialias, scalable, size, fixed, writingSystems, createFontFile(value, index));
-
- if (weight <= QFont::DemiBold && style != QFont::StyleItalic && styleName.isEmpty())
- QPlatformFontDatabase::registerFont(faceName, QString(), foundryName, QFont::Bold, QFont::StyleItalic, stretch,
- antialias, scalable, size, fixed, writingSystems, createFontFile(value, index));
-
- if (!englishName.isEmpty())
- QPlatformFontDatabase::registerAliasToFontFamily(faceName, englishName);
-
- return true;
-}
-
-static int QT_WIN_CALLBACK storeFont(const LOGFONT *logFont, const TEXTMETRIC *textmetric,
- DWORD type, LPARAM)
-{
- const ENUMLOGFONTEX *f = reinterpret_cast<const ENUMLOGFONTEX *>(logFont);
- const QString faceName = QString::fromWCharArray(f->elfLogFont.lfFaceName);
- const QString styleName = QString::fromWCharArray(f->elfStyle);
- const QString fullName = QString::fromWCharArray(f->elfFullName);
- const uchar charSet = f->elfLogFont.lfCharSet;
-
- // NEWTEXTMETRICEX (passed for TT fonts) is a NEWTEXTMETRIC, which according
- // to the documentation is identical to a TEXTMETRIC except for the last four
- // members, which we don't use anyway
- const FONTSIGNATURE *signature = Q_NULLPTR;
- if (type & TRUETYPE_FONTTYPE)
- signature = &reinterpret_cast<const NEWTEXTMETRICEX *>(textmetric)->ntmFontSig;
- addFontToDatabase(faceName, styleName, fullName, charSet, textmetric, signature, type, false);
-
- // keep on enumerating
- return 1;
-}
-
-/*!
- \brief Populate font database using EnumFontFamiliesEx().
-
- Normally, leaving the name empty should enumerate
- all fonts, however, system fonts like "MS Shell Dlg 2"
- are only found when specifying the name explicitly.
-*/
-
-void QWindowsFontDatabaseFT::populateFamily(const QString &familyName)
-{
- qCDebug(lcQpaFonts) << familyName;
- if (familyName.size() >= LF_FACESIZE) {
- qCWarning(lcQpaFonts) << "Unable to enumerate family '" << familyName << '\'';
- return;
- }
- HDC dummy = GetDC(0);
- LOGFONT lf;
- lf.lfCharSet = DEFAULT_CHARSET;
- familyName.toWCharArray(lf.lfFaceName);
- lf.lfFaceName[familyName.size()] = 0;
- lf.lfPitchAndFamily = 0;
- EnumFontFamiliesEx(dummy, &lf, storeFont, 0, 0);
- ReleaseDC(0, dummy);
-}
-
-namespace {
-// Context for enumerating system fonts, records whether the default font has been
-// encountered, which is normally not enumerated.
-struct PopulateFamiliesContext
-{
- PopulateFamiliesContext(const QString &f) : systemDefaultFont(f), seenSystemDefaultFont(false) {}
-
- QString systemDefaultFont;
- bool seenSystemDefaultFont;
-};
-} // namespace
-
-// Delayed population of font families
-
-static int QT_WIN_CALLBACK populateFontFamilies(const LOGFONT *logFont, const TEXTMETRIC *textmetric,
- DWORD, LPARAM lparam)
-{
- const ENUMLOGFONTEX *f = reinterpret_cast<const ENUMLOGFONTEX *>(logFont);
- // the "@family" fonts are just the same as "family". Ignore them.
- const wchar_t *faceNameW = f->elfLogFont.lfFaceName;
- if (faceNameW[0] && faceNameW[0] != L'@' && wcsncmp(faceNameW, L"WST_", 4)) {
- // Register only font families for which a font file exists for delayed population
- const bool ttf = textmetric->tmPitchAndFamily & TMPF_TRUETYPE;
- const QString faceName = QString::fromWCharArray(faceNameW);
- const FontKey *key = findFontKey(faceName);
- if (!key) {
- key = findFontKey(QString::fromWCharArray(f->elfFullName));
- if (!key && ttf && localizedName(faceName))
- key = findFontKey(getEnglishName(faceName));
- }
- if (key) {
- QPlatformFontDatabase::registerFontFamily(faceName);
- PopulateFamiliesContext *context = reinterpret_cast<PopulateFamiliesContext *>(lparam);
- if (!context->seenSystemDefaultFont && faceName == context->systemDefaultFont)
- context->seenSystemDefaultFont = true;
-
- // Register current font's english name as alias
- if (ttf && localizedName(faceName)) {
- const QString englishName = getEnglishName(faceName);
- if (!englishName.isEmpty()) {
- QPlatformFontDatabase::registerAliasToFontFamily(faceName, englishName);
- // Check whether the system default font name is an alias of the current font family name,
- // as on Chinese Windows, where the system font "SimSun" is an alias to a font registered under a local name
- if (!context->seenSystemDefaultFont && englishName == context->systemDefaultFont)
- context->seenSystemDefaultFont = true;
- }
- }
- }
- }
- return 1; // continue
-}
-
-void QWindowsFontDatabaseFT::populateFontDatabase()
-{
- HDC dummy = GetDC(0);
- LOGFONT lf;
- lf.lfCharSet = DEFAULT_CHARSET;
- lf.lfFaceName[0] = 0;
- lf.lfPitchAndFamily = 0;
- PopulateFamiliesContext context(QWindowsFontDatabase::systemDefaultFont().family());
- EnumFontFamiliesEx(dummy, &lf, populateFontFamilies, reinterpret_cast<LPARAM>(&context), 0);
- ReleaseDC(0, dummy);
- // Work around EnumFontFamiliesEx() not listing the system font
- if (!context.seenSystemDefaultFont)
- QPlatformFontDatabase::registerFontFamily(context.systemDefaultFont);
-}
-
-QFontEngine * QWindowsFontDatabaseFT::fontEngine(const QFontDef &fontDef, void *handle)
-{
- QFontEngine *fe = QBasicFontDatabase::fontEngine(fontDef, handle);
- qCDebug(lcQpaFonts) << __FUNCTION__ << "FONTDEF" << fontDef.family << fe << handle;
- return fe;
-}
-
-QFontEngine *QWindowsFontDatabaseFT::fontEngine(const QByteArray &fontData, qreal pixelSize, QFont::HintingPreference hintingPreference)
-{
- QFontEngine *fe = QBasicFontDatabase::fontEngine(fontData, pixelSize, hintingPreference);
- qCDebug(lcQpaFonts) << __FUNCTION__ << "FONTDATA" << fontData << pixelSize << hintingPreference << fe;
- return fe;
-}
-
-QStringList QWindowsFontDatabaseFT::fallbacksForFamily(const QString &family, QFont::Style style, QFont::StyleHint styleHint, QChar::Script script) const
-{
- QStringList result;
- result.append(QWindowsFontDatabase::familyForStyleHint(styleHint));
- result.append(QWindowsFontDatabase::extraTryFontsForFamily(family));
- result.append(QBasicFontDatabase::fallbacksForFamily(family, style, styleHint, script));
-
- qCDebug(lcQpaFonts) << __FUNCTION__ << family << style << styleHint
- << script << result;
-
- return result;
-}
-QString QWindowsFontDatabaseFT::fontDir() const
-{
- const QString result = QLatin1String(qgetenv("windir")) + QLatin1String("/Fonts");//QPlatformFontDatabase::fontDir();
- qCDebug(lcQpaFonts) << __FUNCTION__ << result;
- return result;
-}
-
-QFont QWindowsFontDatabaseFT::defaultFont() const
-{
- return QWindowsFontDatabase::systemDefaultFont();
-}
-
-QT_END_NAMESPACE