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authorSamuel Rødal <samuel.rodal@nokia.com>2011-08-22 10:49:28 +0200
committerSamuel Rødal <samuel.rodal@nokia.com>2011-08-29 10:25:24 +0200
commit6e28e8441b698c3397c2c78125c877f2e9867cb1 (patch)
tree1e3ad0e43cb775854835817cd04bdc8b5e047e15 /src/plugins/platforms/windows/qwindowsglcontext.h
parentaaa4a26f82f99fa8724841eba91bad029306e0ce (diff)
Copy core GL functionality to QtGui with QGL -> QOpenGL naming.
Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855 Reviewed-on: http://codereview.qt.nokia.com/3710 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Diffstat (limited to 'src/plugins/platforms/windows/qwindowsglcontext.h')
-rw-r--r--src/plugins/platforms/windows/qwindowsglcontext.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/plugins/platforms/windows/qwindowsglcontext.h b/src/plugins/platforms/windows/qwindowsglcontext.h
index c5edd8978f..0bf8ffbbc5 100644
--- a/src/plugins/platforms/windows/qwindowsglcontext.h
+++ b/src/plugins/platforms/windows/qwindowsglcontext.h
@@ -45,8 +45,8 @@
#include "array.h"
#include "qtwindows_additional.h"
-#include <QtGui/QPlatformGLContext>
-#include <QtGui/QGuiGLContext>
+#include <QtGui/QPlatformOpenGLContext>
+#include <QtGui/QOpenGLContext>
#include <QtCore/QSharedPointer>
QT_BEGIN_NAMESPACE
@@ -125,13 +125,13 @@ public:
QDebug operator<<(QDebug d, const QOpenGLStaticContext &);
-class QWindowsGLContext : public QPlatformGLContext
+class QWindowsGLContext : public QPlatformOpenGLContext
{
public:
typedef QSharedPointer<QOpenGLStaticContext> QOpenGLStaticContextPtr;
explicit QWindowsGLContext(const QOpenGLStaticContextPtr &staticContext,
- QGuiGLContext *context);
+ QOpenGLContext *context);
virtual ~QWindowsGLContext();
bool isValid() const { return m_renderingContext; }
virtual QSurfaceFormat format() const { return m_obtainedFormat; }
@@ -151,7 +151,7 @@ private:
inline void releaseDCs();
const QOpenGLStaticContextPtr m_staticContext;
- QGuiGLContext *m_context;
+ QOpenGLContext *m_context;
QSurfaceFormat m_obtainedFormat;
HGLRC m_renderingContext;
Array<QOpenGLContextData> m_windowContexts;