diff options
author | Laszlo Agocs <laszlo.agocs@digia.com> | 2014-02-28 17:03:57 +0100 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-03-04 15:59:05 +0100 |
commit | 4b2f35d04ca3c2e037b4d0edd8b2350051cc572c (patch) | |
tree | b6cf33e9cba3e55b11be748fa37fd44b09021b54 /src/plugins/platforms/windows/qwindowsintegration.cpp | |
parent | fe2ce05d23a52d27e50270d22eb9fff9ab091dd4 (diff) |
Dynamic GL: remove exporting symbols
Remove the opengl proxy for now. Later it will either be moved into
a separate library or replaced by a QOpenGLFunctions-based approach.
This means that the -opengl dynamic configuration is not usable
for the time being. The rest of the enablers remain in place.
The convenience function QOpenGLFunctions::isES() is now moved to
QOpenGLContext and is changed to check the renderable type. This is
extremely useful since besides supporting dynamic GL it solves also
the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES
path when creating an ES-compatible context with a desktop OpenGL
implementation).
Task-number: QTBUG-36483
Task-number: QTBUG-37172
Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Diffstat (limited to 'src/plugins/platforms/windows/qwindowsintegration.cpp')
-rw-r--r-- | src/plugins/platforms/windows/qwindowsintegration.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/plugins/platforms/windows/qwindowsintegration.cpp b/src/plugins/platforms/windows/qwindowsintegration.cpp index 2a7a275060..64a842d492 100644 --- a/src/plugins/platforms/windows/qwindowsintegration.cpp +++ b/src/plugins/platforms/windows/qwindowsintegration.cpp @@ -234,7 +234,8 @@ bool QWindowsIntegration::hasCapability(QPlatformIntegration::Capability cap) co return true; case ThreadedOpenGL: #if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC) - return QOpenGLFunctions::isES() ? QWindowsEGLContext::hasThreadedOpenGLCapability() : true; + return QOpenGLContext::openGLModuleType() != QOpenGLContext::DesktopGL + ? QWindowsEGLContext::hasThreadedOpenGLCapability() : true; # else return true; # endif // QT_OPENGL_ES_2 @@ -298,7 +299,7 @@ QPlatformOpenGLContext { qCDebug(lcQpaGl) << __FUNCTION__ << context->format(); #if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC) - if (QOpenGLFunctions::isES()){ + if (QOpenGLContext::openGLModuleType() != QOpenGLContext::DesktopGL) { if (d->m_staticEGLContext.isNull()) { QWindowsEGLStaticContext *staticContext = QWindowsEGLStaticContext::create(); if (!staticContext) @@ -309,7 +310,7 @@ QPlatformOpenGLContext } #endif #if !defined(QT_OPENGL_ES_2) - if (!QOpenGLFunctions::isES()) { + if (QOpenGLContext::openGLModuleType() == QOpenGLContext::DesktopGL) { if (d->m_staticOpenGLContext.isNull()) d->m_staticOpenGLContext = QSharedPointer<QOpenGLStaticContext>(QOpenGLStaticContext::create()); |