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authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2020-04-14 13:48:28 +0200
committerEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>2020-04-17 11:50:24 +0200
commitad5aee2e34fad45d1d90bb059fa00a791d4ba3e2 (patch)
tree0df5be078e937caf0cec39b312449128300735dc /src/plugins/platforms/windows/qwindowsintegration.cpp
parent009d583eef20e7732225cdeae32925ac676d3a47 (diff)
Get rid of QT_OPENGL_ES*
The QT_OPENGL_ES* macros are leftovers from an earlier, ad hoc configuration system, which has since been replaced by QT_CONFIG. To clean things up in Qt 6, we use the new way instead. Task-number: QTBUG-83467 Change-Id: I578dc7695bff9d5ee303b22e44f60fee22fe0c28 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/plugins/platforms/windows/qwindowsintegration.cpp')
-rw-r--r--src/plugins/platforms/windows/qwindowsintegration.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/plugins/platforms/windows/qwindowsintegration.cpp b/src/plugins/platforms/windows/qwindowsintegration.cpp
index 2c87e80ec7..9add72d266 100644
--- a/src/plugins/platforms/windows/qwindowsintegration.cpp
+++ b/src/plugins/platforms/windows/qwindowsintegration.cpp
@@ -84,10 +84,10 @@
#include <limits.h>
-#if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC)
+#if QT_CONFIG(opengles2) || defined(QT_OPENGL_DYNAMIC)
# include "qwindowseglcontext.h"
#endif
-#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_2)
+#if !defined(QT_NO_OPENGL) && !QT_CONFIG(opengles2)
# include "qwindowsglcontext.h"
#endif
@@ -455,7 +455,7 @@ QWindowsStaticOpenGLContext *QWindowsStaticOpenGLContext::doCreate()
return eglCtx;
}
return QOpenGLStaticContext::create(true);
-#elif defined(QT_OPENGL_ES_2)
+#elif QT_CONFIG(opengles2)
QWindowsOpenGLTester::Renderers glesRenderers = QWindowsOpenGLTester::requestedGlesRenderer();
if (glesRenderers == QWindowsOpenGLTester::InvalidRenderer)
glesRenderers = QWindowsOpenGLTester::supportedRenderers(QWindowsOpenGLTester::AngleRendererD3d11);
@@ -483,7 +483,7 @@ QPlatformOpenGLContext *QWindowsIntegration::createPlatformOpenGLContext(QOpenGL
QOpenGLContext::OpenGLModuleType QWindowsIntegration::openGLModuleType()
{
-#if defined(QT_OPENGL_ES_2)
+#if QT_CONFIG(opengles2)
return QOpenGLContext::LibGLES;
#elif !defined(QT_OPENGL_DYNAMIC)
return QOpenGLContext::LibGL;