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authorFrederik Gladhorn <frederik.gladhorn@digia.com>2014-05-01 13:05:51 +0200
committerFrederik Gladhorn <frederik.gladhorn@digia.com>2014-05-01 13:08:42 +0200
commitccc6efb6e91756451ffd50d51f7f3ae05bc6df0b (patch)
treea65fb418e4e0ce27e6cd73f65500e7cc00bbf106 /src/plugins/platforms/windows/qwindowsintegration.cpp
parentd52b00e1d3cc60c81b54a89d6da488dc4bbce384 (diff)
parent079f2bf5d8a4221b821ec8062affe2efaa9668a0 (diff)
Merge remote-tracking branch 'origin/release' into stable
This merge adds the opengl rename. Change-Id: I84ea0b6abee9780ebb2cf3f64ab9e3fdf2acab3e
Diffstat (limited to 'src/plugins/platforms/windows/qwindowsintegration.cpp')
-rw-r--r--src/plugins/platforms/windows/qwindowsintegration.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/plugins/platforms/windows/qwindowsintegration.cpp b/src/plugins/platforms/windows/qwindowsintegration.cpp
index de34663286..78bf833526 100644
--- a/src/plugins/platforms/windows/qwindowsintegration.cpp
+++ b/src/plugins/platforms/windows/qwindowsintegration.cpp
@@ -243,7 +243,7 @@ bool QWindowsIntegration::hasCapability(QPlatformIntegration::Capability cap) co
return true;
case ThreadedOpenGL:
#if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC)
- return QOpenGLContext::openGLModuleType() != QOpenGLContext::DesktopGL
+ return QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL
? QWindowsEGLContext::hasThreadedOpenGLCapability() : true;
# else
return true;
@@ -308,7 +308,7 @@ QPlatformOpenGLContext
{
qCDebug(lcQpaGl) << __FUNCTION__ << context->format();
#if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC)
- if (QOpenGLContext::openGLModuleType() != QOpenGLContext::DesktopGL) {
+ if (QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL) {
if (d->m_staticEGLContext.isNull()) {
QWindowsEGLStaticContext *staticContext = QWindowsEGLStaticContext::create();
if (!staticContext)
@@ -319,7 +319,7 @@ QPlatformOpenGLContext
}
#endif
#if !defined(QT_OPENGL_ES_2)
- if (QOpenGLContext::openGLModuleType() == QOpenGLContext::DesktopGL) {
+ if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) {
if (d->m_staticOpenGLContext.isNull())
d->m_staticOpenGLContext =
QSharedPointer<QOpenGLStaticContext>(QOpenGLStaticContext::create());