diff options
author | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-05-01 13:05:51 +0200 |
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committer | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-05-01 13:08:42 +0200 |
commit | ccc6efb6e91756451ffd50d51f7f3ae05bc6df0b (patch) | |
tree | a65fb418e4e0ce27e6cd73f65500e7cc00bbf106 /src/plugins/platforms/windows/qwindowsnativeinterface.cpp | |
parent | d52b00e1d3cc60c81b54a89d6da488dc4bbce384 (diff) | |
parent | 079f2bf5d8a4221b821ec8062affe2efaa9668a0 (diff) |
Merge remote-tracking branch 'origin/release' into stable
This merge adds the opengl rename.
Change-Id: I84ea0b6abee9780ebb2cf3f64ab9e3fdf2acab3e
Diffstat (limited to 'src/plugins/platforms/windows/qwindowsnativeinterface.cpp')
-rw-r--r-- | src/plugins/platforms/windows/qwindowsnativeinterface.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/plugins/platforms/windows/qwindowsnativeinterface.cpp b/src/plugins/platforms/windows/qwindowsnativeinterface.cpp index 7e15be1d19..06c0122bbb 100644 --- a/src/plugins/platforms/windows/qwindowsnativeinterface.cpp +++ b/src/plugins/platforms/windows/qwindowsnativeinterface.cpp @@ -125,7 +125,7 @@ void *QWindowsNativeInterface::nativeResourceForContext(const QByteArray &resour return 0; } #if defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC) - if (QOpenGLContext::openGLModuleType() != QOpenGLContext::DesktopGL) { + if (QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL) { QWindowsEGLContext *windowsEglContext = static_cast<QWindowsEGLContext *>(context->handle()); if (resource == QByteArrayLiteral("eglDisplay")) return windowsEglContext->eglDisplay(); @@ -136,7 +136,7 @@ void *QWindowsNativeInterface::nativeResourceForContext(const QByteArray &resour } #endif // QT_OPENGL_ES_2 || QT_OPENGL_DYNAMIC #if !defined(QT_OPENGL_ES_2) - if (QOpenGLContext::openGLModuleType() == QOpenGLContext::DesktopGL) { + if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) { QWindowsGLContext *windowsContext = static_cast<QWindowsGLContext *>(context->handle()); if (resource == QByteArrayLiteral("renderingContext")) return windowsContext->renderingContext(); |