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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-03-09 13:54:29 +0100
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-03-11 19:23:17 +0000
commit85620bd788d351018e9fa0b0f567b19a773be52b (patch)
tree7307e1b5ef650d168571351c2549827eb343b1c6 /src/plugins/platforms/windows/qwindowsopengltester.cpp
parent22afbc153628348bc6d4ee0655ea6a6584a13322 (diff)
windows: Introduce a built-in GPU blacklist
Use a built-in JSON file in case the QT_OPENGL_BUGLIST environment variable is not set. When QT_OPENGL_BUGLIST is set, the built-in list is ignored. To make the implementation simpler and more readable, some of the code in QWindowsOpenGLTester is reshuffled a bit. It also caches the results now, so it is safe and fast to call supportedRenderers() and friends multiple times. The blacklist currently contains the Intel card from QTBUG-43263 (Intel GMA / HD3000 ?) and may also apply to QTBUG-42240. [ChangeLog][QtGui] Qt now contains a built-in GPU driver blacklist for Windows that disables the usage of desktop OpenGL with some older cards that are known to be unstable with opengl32.dll. Task-number: QTBUG-42240 Task-number: QTBUG-43263 Change-Id: I1ecd65b51fca77925317d52048e7ab01d9b8797c Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Diffstat (limited to 'src/plugins/platforms/windows/qwindowsopengltester.cpp')
-rw-r--r--src/plugins/platforms/windows/qwindowsopengltester.cpp72
1 files changed, 40 insertions, 32 deletions
diff --git a/src/plugins/platforms/windows/qwindowsopengltester.cpp b/src/plugins/platforms/windows/qwindowsopengltester.cpp
index ba4c95544e..67548a0836 100644
--- a/src/plugins/platforms/windows/qwindowsopengltester.cpp
+++ b/src/plugins/platforms/windows/qwindowsopengltester.cpp
@@ -42,14 +42,16 @@
#include <QtCore/QFileInfo>
#include <QtCore/QStandardPaths>
#include <QtCore/QLibraryInfo>
+#include <QtCore/QHash>
+#ifndef QT_NO_OPENGL
#include <private/qopengl_p.h>
+#endif
#ifndef Q_OS_WINCE
# include <QtCore/qt_windows.h>
# include <private/qsystemlibrary_p.h>
# include <d3d9.h>
-# include <GL/gl.h>
#endif
QT_BEGIN_NAMESPACE
@@ -206,56 +208,62 @@ static inline QString resolveBugListFile(const QString &fileName)
return QStandardPaths::locate(QStandardPaths::ConfigLocation, fileName);
}
-static void readDriverBugList(const GpuDescription &gpu,
- QWindowsOpenGLTester::Renderers *result)
+typedef QHash<QOpenGLConfig::Gpu, QWindowsOpenGLTester::Renderers> SupportedRenderersCache;
+Q_GLOBAL_STATIC(SupportedRenderersCache, supportedRenderersCache)
+
+#endif // !Q_OS_WINCE
+
+QWindowsOpenGLTester::Renderers QWindowsOpenGLTester::detectSupportedRenderers(const GpuDescription &gpu, bool glesOnly)
{
- const char bugListFileVar[] = "QT_OPENGL_BUGLIST";
- if (!qEnvironmentVariableIsSet(bugListFileVar))
- return;
- const QString fileName = resolveBugListFile(QFile::decodeName(qgetenv(bugListFileVar)));
- if (fileName.isEmpty())
- return;
+ Q_UNUSED(gpu)
+#ifndef Q_OS_WINCE
QOpenGLConfig::Gpu qgpu;
qgpu.deviceId = gpu.deviceId;
qgpu.vendorId = gpu.vendorId;
qgpu.driverVersion = gpu.driverVersion;
- const QSet<QString> features = QOpenGLConfig::gpuFeatures(qgpu, fileName);
+ SupportedRenderersCache *srCache = supportedRenderersCache();
+ SupportedRenderersCache::const_iterator it = srCache->find(qgpu);
+ if (it != srCache->cend())
+ return *it;
+
+ QWindowsOpenGLTester::Renderers result(QWindowsOpenGLTester::AngleRendererD3d11
+ | QWindowsOpenGLTester::AngleRendererD3d9
+ | QWindowsOpenGLTester::AngleRendererD3d11Warp
+ | QWindowsOpenGLTester::SoftwareRasterizer);
+
+ if (!glesOnly && testDesktopGL())
+ result |= QWindowsOpenGLTester::DesktopGl;
+
+ QSet<QString> features;
+ const char bugListFileVar[] = "QT_OPENGL_BUGLIST";
+ if (qEnvironmentVariableIsSet(bugListFileVar)) {
+ const QString fileName = resolveBugListFile(QFile::decodeName(qgetenv(bugListFileVar)));
+ if (!fileName.isEmpty())
+ features = QOpenGLConfig::gpuFeatures(qgpu, fileName);
+ } else {
+ features = QOpenGLConfig::gpuFeatures(qgpu, QStringLiteral(":/qt-project.org/windows/openglblacklists/default.json"));
+ }
+ qCDebug(lcQpaGl) << "GPU features:" << features;
+
if (features.contains(QStringLiteral("disable_desktopgl"))) { // Qt-specific
qCWarning(lcQpaGl) << "Disabling Desktop GL: " << gpu;
- *result &= ~QWindowsOpenGLTester::DesktopGl;
+ result &= ~QWindowsOpenGLTester::DesktopGl;
}
if (features.contains(QStringLiteral("disable_angle"))) { // Qt-specific keyword
qCWarning(lcQpaGl) << "Disabling ANGLE: " << gpu;
- *result &= ~QWindowsOpenGLTester::GlesMask;
+ result &= ~QWindowsOpenGLTester::GlesMask;
} else {
if (features.contains(QStringLiteral("disable_d3d11"))) { // standard keyword
qCWarning(lcQpaGl) << "Disabling D3D11: " << gpu;
- *result &= ~QWindowsOpenGLTester::AngleRendererD3d11;
+ result &= ~QWindowsOpenGLTester::AngleRendererD3d11;
}
if (features.contains(QStringLiteral("disable_d3d9"))) { // Qt-specific
qCWarning(lcQpaGl) << "Disabling D3D9: " << gpu;
- *result &= ~QWindowsOpenGLTester::AngleRendererD3d9;
+ result &= ~QWindowsOpenGLTester::AngleRendererD3d9;
}
}
-}
-#endif // !Q_OS_WINCE
-
-static inline QWindowsOpenGLTester::Renderers
- detectSupportedRenderers(const GpuDescription &gpu, bool glesOnly)
-{
- Q_UNUSED(gpu)
-#ifndef Q_OS_WINCE
- // Add checks for card types with known issues here.
- QWindowsOpenGLTester::Renderers result(QWindowsOpenGLTester::AngleRendererD3d11
- | QWindowsOpenGLTester::AngleRendererD3d9
- | QWindowsOpenGLTester::AngleRendererD3d11Warp
- | QWindowsOpenGLTester::SoftwareRasterizer);
-
- if (!glesOnly && QWindowsOpenGLTester::testDesktopGL())
- result |= QWindowsOpenGLTester::DesktopGl;
-
- readDriverBugList(gpu, &result);
+ srCache->insert(qgpu, result);
return result;
#else // !Q_OS_WINCE
return QWindowsOpenGLTester::Gles;