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authorAndrew Knight <andrew.knight@theqtcompany.com>2014-11-14 11:50:32 +0200
committerJani Heikkinen <jani.heikkinen@theqtcompany.com>2014-11-14 19:04:16 +0100
commit365212fedeef639787a2c183b1ae975b2a9cb9c3 (patch)
treedc99d7f30c4ba4001a1f2268de71f3e2902c98f5 /src/plugins/platforms/winrt/qwinrteglcontext.h
parentc8751b3d84a5ba25effb88946fc56d989c5fa10a (diff)
winrt: Blacklist certain devices from creating a depth/stencil buffer
This passes the EGLConfig created in the platform screen to the underlying context, and certain GPUs are blacklisted to be prevented from creating a configuration which does not render properly with Qt Quick. Task-number: QTBUG-42260 Change-Id: I7e1cdc33c2f5662538723c6930fad5f13b151d6f Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Diffstat (limited to 'src/plugins/platforms/winrt/qwinrteglcontext.h')
-rw-r--r--src/plugins/platforms/winrt/qwinrteglcontext.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/plugins/platforms/winrt/qwinrteglcontext.h b/src/plugins/platforms/winrt/qwinrteglcontext.h
index fb1199a79e..142e204fc8 100644
--- a/src/plugins/platforms/winrt/qwinrteglcontext.h
+++ b/src/plugins/platforms/winrt/qwinrteglcontext.h
@@ -41,7 +41,7 @@ QT_BEGIN_NAMESPACE
class QWinRTEGLContext : public QEGLPlatformContext
{
public:
- explicit QWinRTEGLContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share, EGLDisplay display, EGLSurface surface);
+ explicit QWinRTEGLContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share, EGLDisplay display, EGLSurface surface, EGLConfig config);
QFunctionPointer getProcAddress(const QByteArray &procName) Q_DECL_OVERRIDE;