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authorAndrew Knight <andrew.knight@theqtcompany.com>2014-11-14 11:50:32 +0200
committerJani Heikkinen <jani.heikkinen@theqtcompany.com>2014-11-14 19:04:16 +0100
commit365212fedeef639787a2c183b1ae975b2a9cb9c3 (patch)
treedc99d7f30c4ba4001a1f2268de71f3e2902c98f5 /src/plugins/platforms/winrt/qwinrtscreen.h
parentc8751b3d84a5ba25effb88946fc56d989c5fa10a (diff)
winrt: Blacklist certain devices from creating a depth/stencil buffer
This passes the EGLConfig created in the platform screen to the underlying context, and certain GPUs are blacklisted to be prevented from creating a configuration which does not render properly with Qt Quick. Task-number: QTBUG-42260 Change-Id: I7e1cdc33c2f5662538723c6930fad5f13b151d6f Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Diffstat (limited to 'src/plugins/platforms/winrt/qwinrtscreen.h')
-rw-r--r--src/plugins/platforms/winrt/qwinrtscreen.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/plugins/platforms/winrt/qwinrtscreen.h b/src/plugins/platforms/winrt/qwinrtscreen.h
index e70a998216..c95a2073ed 100644
--- a/src/plugins/platforms/winrt/qwinrtscreen.h
+++ b/src/plugins/platforms/winrt/qwinrtscreen.h
@@ -109,6 +109,7 @@ public:
ABI::Windows::UI::Core::ICoreWindow *coreWindow() const;
EGLDisplay eglDisplay() const; // To opengl context
EGLSurface eglSurface() const; // To window
+ EGLConfig eglConfig() const;
private:
void handleExpose();