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author | Andrew Knight <andrew.knight@theqtcompany.com> | 2014-11-14 11:50:32 +0200 |
---|---|---|
committer | Jani Heikkinen <jani.heikkinen@theqtcompany.com> | 2014-11-14 19:04:16 +0100 |
commit | 365212fedeef639787a2c183b1ae975b2a9cb9c3 (patch) | |
tree | dc99d7f30c4ba4001a1f2268de71f3e2902c98f5 /src/plugins/platforms/winrt/qwinrtscreen.h | |
parent | c8751b3d84a5ba25effb88946fc56d989c5fa10a (diff) |
winrt: Blacklist certain devices from creating a depth/stencil buffer
This passes the EGLConfig created in the platform screen to the
underlying context, and certain GPUs are blacklisted to be prevented
from creating a configuration which does not render properly with Qt
Quick.
Task-number: QTBUG-42260
Change-Id: I7e1cdc33c2f5662538723c6930fad5f13b151d6f
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Diffstat (limited to 'src/plugins/platforms/winrt/qwinrtscreen.h')
-rw-r--r-- | src/plugins/platforms/winrt/qwinrtscreen.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/plugins/platforms/winrt/qwinrtscreen.h b/src/plugins/platforms/winrt/qwinrtscreen.h index e70a998216..c95a2073ed 100644 --- a/src/plugins/platforms/winrt/qwinrtscreen.h +++ b/src/plugins/platforms/winrt/qwinrtscreen.h @@ -109,6 +109,7 @@ public: ABI::Windows::UI::Core::ICoreWindow *coreWindow() const; EGLDisplay eglDisplay() const; // To opengl context EGLSurface eglSurface() const; // To window + EGLConfig eglConfig() const; private: void handleExpose(); |