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authorPaul Olav Tvete <paul.tvete@theqtcompany.com>2015-03-20 17:30:26 +0100
committerPaul Olav Tvete <paul.tvete@theqtcompany.com>2015-04-14 15:12:30 +0000
commit4e1b09fa8ff1a9ab42c0a29a2efe1ae7f4700d71 (patch)
tree67c75c66f6ba4b236943b254717221b959f09997 /src/plugins/platforms/xcb/qxcbscreen.cpp
parenta02c04a51b34fc780fa680383f2aee3b3f37fa51 (diff)
Keep screen geometries from overlapping
The simple mapping of dividing each position by the devicePixelRatio does not work when screens have different DPR. If the low-DPR screen above or to the left of the high-DPR screen, the geometries will overlap in the Qt coordinate system. This change introduces a new mapping where the origin of each screen does not move. This mapping is not perfect: it will have gaps between contiguous screens. However, it will keep non-overlapping screens non-overlapping in the Qt coordinate system. Since there is no longer a simple linear coordinate transform, we have to add screen-dependent mapping functions, and distinguish between local and non-local coordinates. A side benefit is that the code is now easier to read, since we remove most manual coordinate transformation. We also have to cache the screen of each window: since we send resize events before screen change events, we cannot rely on QPlatformWindow::screen() (which is set from the screen change event). Task-number: QTBUG-45076 Change-Id: Ie95a0b71ae274e02903caa102a98af2050a44129 Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Diffstat (limited to 'src/plugins/platforms/xcb/qxcbscreen.cpp')
-rw-r--r--src/plugins/platforms/xcb/qxcbscreen.cpp29
1 files changed, 27 insertions, 2 deletions
diff --git a/src/plugins/platforms/xcb/qxcbscreen.cpp b/src/plugins/platforms/xcb/qxcbscreen.cpp
index fcf70f3c51..bcaa13eb1e 100644
--- a/src/plugins/platforms/xcb/qxcbscreen.cpp
+++ b/src/plugins/platforms/xcb/qxcbscreen.cpp
@@ -273,6 +273,31 @@ QWindow *QXcbScreen::topLevelAt(const QPoint &p) const
return 0;
}
+
+QPoint QXcbScreen::mapToNative(const QPoint &pos) const
+{
+ const int dpr = int(devicePixelRatio());
+ return (pos - m_geometry.topLeft()) * dpr + m_nativeGeometry.topLeft();
+}
+
+QPoint QXcbScreen::mapFromNative(const QPoint &pos) const
+{
+ const int dpr = int(devicePixelRatio());
+ return (pos - m_nativeGeometry.topLeft()) / dpr + m_geometry.topLeft();
+}
+
+QRect QXcbScreen::mapToNative(const QRect &rect) const
+{
+ const int dpr = int(devicePixelRatio());
+ return QRect(mapToNative(rect.topLeft()), rect.size() * dpr);
+}
+
+QRect QXcbScreen::mapFromNative(const QRect &rect) const
+{
+ const int dpr = int(devicePixelRatio());
+ return QRect(mapFromNative(rect.topLeft()), rect.size() / dpr);
+}
+
void QXcbScreen::windowShown(QXcbWindow *window)
{
// Freedesktop.org Startup Notification
@@ -499,9 +524,9 @@ void QXcbScreen::updateGeometry(const QRect &geom, uint8_t rotation)
qreal dpi = xGeometry.width() / physicalSize().width() * qreal(25.4);
m_devicePixelRatio = qRound(dpi/96);
const int dpr = int(devicePixelRatio()); // we may override m_devicePixelRatio
- m_geometry = QRect(xGeometry.topLeft()/dpr, xGeometry.size()/dpr);
+ m_geometry = QRect(xGeometry.topLeft(), xGeometry.size()/dpr);
m_nativeGeometry = QRect(xGeometry.topLeft(), xGeometry.size());
- m_availableGeometry = QRect(xAvailableGeometry.topLeft()/dpr, xAvailableGeometry.size()/dpr);
+ m_availableGeometry = QRect(mapFromNative(xAvailableGeometry.topLeft()), xAvailableGeometry.size()/dpr);
QWindowSystemInterface::handleScreenGeometryChange(QPlatformScreen::screen(), m_geometry, m_availableGeometry);
}