diff options
author | Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com> | 2015-10-19 14:11:28 +0200 |
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committer | Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com> | 2015-11-26 02:45:57 +0000 |
commit | 980f8aed32403527e2922c2c671bbe29a6911c70 (patch) | |
tree | b8069e58d479374056598224ba5d256bfe576fab /src/plugins/platforms | |
parent | 9b28fd5bfcedef16e2f4c59124f0628670f96556 (diff) |
Diffstat (limited to 'src/plugins/platforms')
-rw-r--r-- | src/plugins/platforms/ios/qiosintegration.mm | 10 | ||||
-rw-r--r-- | src/plugins/platforms/ios/quiview.mm | 29 |
2 files changed, 33 insertions, 6 deletions
diff --git a/src/plugins/platforms/ios/qiosintegration.mm b/src/plugins/platforms/ios/qiosintegration.mm index eaff0daf19..0e3da8dce8 100644 --- a/src/plugins/platforms/ios/qiosintegration.mm +++ b/src/plugins/platforms/ios/qiosintegration.mm @@ -89,10 +89,11 @@ QIOSIntegration::QIOSIntegration() // Set current directory to app bundle folder QDir::setCurrent(QString::fromUtf8([[[NSBundle mainBundle] bundlePath] UTF8String])); + UIScreen *mainScreen = [UIScreen mainScreen]; NSMutableArray *screens = [[[UIScreen screens] mutableCopy] autorelease]; - if (![screens containsObject:[UIScreen mainScreen]]) { + if (![screens containsObject:mainScreen]) { // Fallback for iOS 7.1 (QTBUG-42345) - [screens insertObject:[UIScreen mainScreen] atIndex:0]; + [screens insertObject:mainScreen atIndex:0]; } for (UIScreen *screen in screens) @@ -103,7 +104,10 @@ QIOSIntegration::QIOSIntegration() m_touchDevice = new QTouchDevice; m_touchDevice->setType(QTouchDevice::TouchScreen); - m_touchDevice->setCapabilities(QTouchDevice::Position | QTouchDevice::NormalizedPosition); + QTouchDevice::Capabilities touchCapabilities = QTouchDevice::Position | QTouchDevice::NormalizedPosition; + if (mainScreen.traitCollection.forceTouchCapability == UIForceTouchCapabilityAvailable) + touchCapabilities |= QTouchDevice::Pressure; + m_touchDevice->setCapabilities(touchCapabilities); QWindowSystemInterface::registerTouchDevice(m_touchDevice); QMacInternalPasteboardMime::initializeMimeTypes(); } diff --git a/src/plugins/platforms/ios/quiview.mm b/src/plugins/platforms/ios/quiview.mm index c6ef843b9f..53b3d30327 100644 --- a/src/plugins/platforms/ios/quiview.mm +++ b/src/plugins/platforms/ios/quiview.mm @@ -280,6 +280,19 @@ // ------------------------------------------------------------------------- +- (void)traitCollectionDidChange:(UITraitCollection *)previousTraitCollection +{ + [super traitCollectionDidChange: previousTraitCollection]; + + QTouchDevice *touchDevice = QIOSIntegration::instance()->touchDevice(); + QTouchDevice::Capabilities touchCapabilities = touchDevice->capabilities(); + if (self.traitCollection.forceTouchCapability == UIForceTouchCapabilityAvailable) + touchCapabilities |= QTouchDevice::Pressure; + else + touchCapabilities &= ~QTouchDevice::Pressure; + touchDevice->setCapabilities(touchCapabilities); +} + -(BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event { if (m_qioswindow->window()->flags() & Qt::WindowTransparentForInput) @@ -289,6 +302,8 @@ - (void)updateTouchList:(NSSet *)touches withState:(Qt::TouchPointState)state { + bool supportsPressure = QIOSIntegration::instance()->touchDevice()->capabilities() & QTouchDevice::Pressure; + foreach (UITouch *uiTouch, m_activeTouches.keys()) { QWindowSystemInterface::TouchPoint &touchPoint = m_activeTouches[uiTouch]; if (![touches containsObject:uiTouch]) { @@ -309,9 +324,17 @@ touchPoint.normalPosition = QPointF(globalScreenPosition.x() / screenSize.width(), globalScreenPosition.y() / screenSize.height()); - // We don't claim that our touch device supports QTouchDevice::Pressure, - // but fill in a meaningfull value in case clients use it anyways. - touchPoint.pressure = (state == Qt::TouchPointReleased) ? 0.0 : 1.0; + if (supportsPressure) { + // Note: iOS will deliver touchesBegan with a touch force of 0, which + // we will reflect/propagate as a 0 pressure, but there is no clear + // alternative, as we don't want to wait for a touchedMoved before + // sending a touch press event to Qt, just to have a valid pressure. + touchPoint.pressure = uiTouch.force / uiTouch.maximumPossibleForce; + } else { + // We don't claim that our touch device supports QTouchDevice::Pressure, + // but fill in a meaningfull value in case clients use it anyways. + touchPoint.pressure = (state == Qt::TouchPointReleased) ? 0.0 : 1.0; + } } } } |