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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-06-29 11:56:03 +0200
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2015-07-16 13:20:09 +0000
commit9d0a10dc84915508adf60e98ce01a4cc0cf02f70 (patch)
treebd57ac98463f9629fcfe0f27e51fdf0c9d2b9d10 /src/plugins/platforms
parent8f814e8cba3b52bdf3fff933e9dc5db5c97b30e8 (diff)
Move eglfs-only parts back from eglconvenience
The integration, screen, window and cursor classes were split in Qt 5.3 under a plan of sharing these between eglfs, the Android port and potentially other future plugins. This never materialized. Maintaining the artificial split is getting difficult and is prone to errors. Therefore it is time to merge back these base classes into eglfs. The result is cleaner, smaller, and potentially better performing code. eglconvenience is now restored to be a collection of convenience classes instead of platform plugin bits. Change-Id: I75c6ad876ef66a1a0c5b39c1c307f928d2ed47d4 Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
Diffstat (limited to 'src/plugins/platforms')
-rw-r--r--src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsintegration.cpp4
-rw-r--r--src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsscreen.cpp4
-rw-r--r--src/plugins/platforms/eglfs/eglfs_device_lib.pro2
-rw-r--r--src/plugins/platforms/eglfs/qeglfscontext.cpp8
-rw-r--r--src/plugins/platforms/eglfs/qeglfscursor.cpp401
-rw-r--r--src/plugins/platforms/eglfs/qeglfscursor.h143
-rw-r--r--src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp4
-rw-r--r--src/plugins/platforms/eglfs/qeglfsintegration.cpp325
-rw-r--r--src/plugins/platforms/eglfs/qeglfsintegration.h65
-rw-r--r--src/plugins/platforms/eglfs/qeglfsscreen.cpp94
-rw-r--r--src/plugins/platforms/eglfs/qeglfsscreen.h16
-rw-r--r--src/plugins/platforms/eglfs/qeglfswindow.cpp79
-rw-r--r--src/plugins/platforms/eglfs/qeglfswindow.h33
13 files changed, 1091 insertions, 87 deletions
diff --git a/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsintegration.cpp b/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsintegration.cpp
index 45224ccb87..d1814fb85d 100644
--- a/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsintegration.cpp
+++ b/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsintegration.cpp
@@ -36,8 +36,8 @@
#include "qeglfskmsdevice.h"
#include "qeglfskmsscreen.h"
#include "qeglfskmscursor.h"
+#include "qeglfscursor.h"
-#include <QtPlatformSupport/private/qeglplatformcursor_p.h>
#include <QtPlatformSupport/private/qdevicediscovery_p.h>
#include <QtCore/QLoggingCategory>
#include <QtCore/QJsonDocument>
@@ -176,7 +176,7 @@ QPlatformCursor *QEglFSKmsIntegration::createCursor(QPlatformScreen *screen) con
if (m_hwCursor)
return Q_NULLPTR;
else
- return new QEGLPlatformCursor(screen);
+ return new QEglFSCursor(screen);
}
void QEglFSKmsIntegration::waitForVSync(QPlatformSurface *surface) const
diff --git a/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsscreen.cpp b/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsscreen.cpp
index 5e49c224a0..b3e3f06f6c 100644
--- a/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsscreen.cpp
+++ b/src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsscreen.cpp
@@ -35,11 +35,11 @@
#include "qeglfskmsscreen.h"
#include "qeglfskmsdevice.h"
#include "qeglfskmscursor.h"
+#include "qeglfsintegration.h"
#include <QtCore/QLoggingCategory>
#include <QtGui/private/qguiapplication_p.h>
-#include <QtPlatformSupport/private/qeglplatformintegration_p.h>
#include <QtPlatformSupport/private/qfbvthandler_p.h>
QT_BEGIN_NAMESPACE
@@ -50,7 +50,7 @@ class QEglFSKmsInterruptHandler : public QObject
{
public:
QEglFSKmsInterruptHandler(QEglFSKmsScreen *screen) : m_screen(screen) {
- m_vtHandler = static_cast<QEGLPlatformIntegration *>(QGuiApplicationPrivate::platformIntegration())->vtHandler();
+ m_vtHandler = static_cast<QEglFSIntegration *>(QGuiApplicationPrivate::platformIntegration())->vtHandler();
connect(m_vtHandler, &QFbVtHandler::interrupted, this, &QEglFSKmsInterruptHandler::restoreVideoMode);
connect(m_vtHandler, &QFbVtHandler::suspendRequested, this, &QEglFSKmsInterruptHandler::handleSuspendRequest);
}
diff --git a/src/plugins/platforms/eglfs/eglfs_device_lib.pro b/src/plugins/platforms/eglfs/eglfs_device_lib.pro
index 729290706d..22a32663c7 100644
--- a/src/plugins/platforms/eglfs/eglfs_device_lib.pro
+++ b/src/plugins/platforms/eglfs/eglfs_device_lib.pro
@@ -26,6 +26,7 @@ DEFINES += QT_BUILD_EGL_DEVICE_LIB
SOURCES += $$PWD/qeglfsintegration.cpp \
$$PWD/qeglfswindow.cpp \
$$PWD/qeglfsscreen.cpp \
+ $$PWD/qeglfscursor.cpp \
$$PWD/qeglfshooks.cpp \
$$PWD/qeglfscontext.cpp \
$$PWD/qeglfsoffscreenwindow.cpp \
@@ -34,6 +35,7 @@ SOURCES += $$PWD/qeglfsintegration.cpp \
HEADERS += $$PWD/qeglfsintegration.h \
$$PWD/qeglfswindow.h \
$$PWD/qeglfsscreen.h \
+ $$PWD/qeglfscursor.h \
$$PWD/qeglfshooks.h \
$$PWD/qeglfscontext.h \
$$PWD/qeglfsoffscreenwindow.h \
diff --git a/src/plugins/platforms/eglfs/qeglfscontext.cpp b/src/plugins/platforms/eglfs/qeglfscontext.cpp
index 9216b7a85d..e2223aba43 100644
--- a/src/plugins/platforms/eglfs/qeglfscontext.cpp
+++ b/src/plugins/platforms/eglfs/qeglfscontext.cpp
@@ -32,15 +32,13 @@
****************************************************************************/
#include <QtGui/QSurface>
-#include <QtDebug>
-
-#include <QtPlatformSupport/private/qeglplatformcursor_p.h>
#include <QtPlatformSupport/private/qeglconvenience_p.h>
#include <QtPlatformSupport/private/qeglpbuffer_p.h>
+#include "qeglfscontext.h"
#include "qeglfswindow.h"
#include "qeglfshooks.h"
-#include "qeglfscontext.h"
+#include "qeglfscursor.h"
QT_BEGIN_NAMESPACE
@@ -91,7 +89,7 @@ void QEglFSContext::swapBuffers(QPlatformSurface *surface)
// draw the cursor
if (surface->surface()->surfaceClass() == QSurface::Window) {
QPlatformWindow *window = static_cast<QPlatformWindow *>(surface);
- if (QEGLPlatformCursor *cursor = qobject_cast<QEGLPlatformCursor *>(window->screen()->cursor()))
+ if (QEglFSCursor *cursor = qobject_cast<QEglFSCursor *>(window->screen()->cursor()))
cursor->paintOnScreen();
}
diff --git a/src/plugins/platforms/eglfs/qeglfscursor.cpp b/src/plugins/platforms/eglfs/qeglfscursor.cpp
new file mode 100644
index 0000000000..d81aa2eaf2
--- /dev/null
+++ b/src/plugins/platforms/eglfs/qeglfscursor.cpp
@@ -0,0 +1,401 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL21$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 or version 3 as published by the Free
+** Software Foundation and appearing in the file LICENSE.LGPLv21 and
+** LICENSE.LGPLv3 included in the packaging of this file. Please review the
+** following information to ensure the GNU Lesser General Public License
+** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** As a special exception, The Qt Company gives you certain additional
+** rights. These rights are described in The Qt Company LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qeglfscursor.h"
+#include "qeglfsintegration.h"
+#include "qeglfsscreen.h"
+
+#include <qpa/qwindowsysteminterface.h>
+#include <QtGui/QOpenGLContext>
+#include <QtGui/QOpenGLShaderProgram>
+#include <QtCore/QJsonDocument>
+#include <QtCore/QJsonArray>
+#include <QtCore/QJsonObject>
+
+#include <QtGui/private/qguiapplication_p.h>
+
+QT_BEGIN_NAMESPACE
+
+QEglFSCursor::QEglFSCursor(QPlatformScreen *screen)
+ : m_visible(true),
+ m_screen(static_cast<QEglFSScreen *>(screen)),
+ m_program(0),
+ m_vertexCoordEntry(0),
+ m_textureCoordEntry(0),
+ m_textureEntry(0),
+ m_deviceListener(0),
+ m_updateRequested(false)
+{
+ QByteArray hideCursorVal = qgetenv("QT_QPA_EGLFS_HIDECURSOR");
+ if (!hideCursorVal.isEmpty())
+ m_visible = hideCursorVal.toInt() == 0;
+ if (!m_visible)
+ return;
+
+ // Try to load the cursor atlas. If this fails, m_visible is set to false and
+ // paintOnScreen() and setCurrentCursor() become no-ops.
+ initCursorAtlas();
+
+ // initialize the cursor
+#ifndef QT_NO_CURSOR
+ QCursor cursor(Qt::ArrowCursor);
+ setCurrentCursor(&cursor);
+#endif
+
+ m_deviceListener = new QEglFSCursorDeviceListener(this);
+ connect(QGuiApplicationPrivate::inputDeviceManager(), &QInputDeviceManager::deviceListChanged,
+ m_deviceListener, &QEglFSCursorDeviceListener::onDeviceListChanged);
+ updateMouseStatus();
+}
+
+QEglFSCursor::~QEglFSCursor()
+{
+ resetResources();
+ delete m_deviceListener;
+}
+
+void QEglFSCursor::updateMouseStatus()
+{
+ m_visible = m_deviceListener->hasMouse();
+}
+
+bool QEglFSCursorDeviceListener::hasMouse() const
+{
+ return QGuiApplicationPrivate::inputDeviceManager()->deviceCount(QInputDeviceManager::DeviceTypePointer) > 0;
+}
+
+void QEglFSCursorDeviceListener::onDeviceListChanged(QInputDeviceManager::DeviceType type)
+{
+ if (type == QInputDeviceManager::DeviceTypePointer)
+ m_cursor->updateMouseStatus();
+}
+
+void QEglFSCursor::resetResources()
+{
+ if (QOpenGLContext::currentContext()) {
+ delete m_program;
+ glDeleteTextures(1, &m_cursor.customCursorTexture);
+ glDeleteTextures(1, &m_cursorAtlas.texture);
+ }
+ m_program = 0;
+ m_cursor.customCursorTexture = 0;
+ m_cursor.customCursorPending = !m_cursor.customCursorImage.isNull();
+ m_cursorAtlas.texture = 0;
+}
+
+void QEglFSCursor::createShaderPrograms()
+{
+ static const char *textureVertexProgram =
+ "attribute highp vec2 vertexCoordEntry;\n"
+ "attribute highp vec2 textureCoordEntry;\n"
+ "varying highp vec2 textureCoord;\n"
+ "void main() {\n"
+ " textureCoord = textureCoordEntry;\n"
+ " gl_Position = vec4(vertexCoordEntry, 1.0, 1.0);\n"
+ "}\n";
+
+ static const char *textureFragmentProgram =
+ "uniform sampler2D texture;\n"
+ "varying highp vec2 textureCoord;\n"
+ "void main() {\n"
+ " gl_FragColor = texture2D(texture, textureCoord).bgra;\n"
+ "}\n";
+
+ m_program = new QOpenGLShaderProgram;
+ m_program->addShaderFromSourceCode(QOpenGLShader::Vertex, textureVertexProgram);
+ m_program->addShaderFromSourceCode(QOpenGLShader::Fragment, textureFragmentProgram);
+ m_program->link();
+
+ m_vertexCoordEntry = m_program->attributeLocation("vertexCoordEntry");
+ m_textureCoordEntry = m_program->attributeLocation("textureCoordEntry");
+ m_textureEntry = m_program->uniformLocation("texture");
+}
+
+void QEglFSCursor::createCursorTexture(uint *texture, const QImage &image)
+{
+ if (!*texture)
+ glGenTextures(1, texture);
+ glBindTexture(GL_TEXTURE_2D, *texture);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ glTexImage2D(GL_TEXTURE_2D, 0 /* level */, GL_RGBA, image.width(), image.height(), 0 /* border */,
+ GL_RGBA, GL_UNSIGNED_BYTE, image.constBits());
+}
+
+void QEglFSCursor::initCursorAtlas()
+{
+ static QByteArray json = qgetenv("QT_QPA_EGLFS_CURSOR");
+ if (json.isEmpty())
+ json = ":/cursor.json";
+
+ QFile file(QString::fromUtf8(json));
+ if (!file.open(QFile::ReadOnly)) {
+ m_visible = false;
+ return;
+ }
+
+ QJsonDocument doc = QJsonDocument::fromJson(file.readAll());
+ QJsonObject object = doc.object();
+
+ QString atlas = object.value(QLatin1String("image")).toString();
+ Q_ASSERT(!atlas.isEmpty());
+
+ const int cursorsPerRow = object.value(QLatin1String("cursorsPerRow")).toDouble();
+ Q_ASSERT(cursorsPerRow);
+ m_cursorAtlas.cursorsPerRow = cursorsPerRow;
+
+ const QJsonArray hotSpots = object.value(QLatin1String("hotSpots")).toArray();
+ Q_ASSERT(hotSpots.count() == Qt::LastCursor + 1);
+ for (int i = 0; i < hotSpots.count(); i++) {
+ QPoint hotSpot(hotSpots[i].toArray()[0].toDouble(), hotSpots[i].toArray()[1].toDouble());
+ m_cursorAtlas.hotSpots << hotSpot;
+ }
+
+ QImage image = QImage(atlas).convertToFormat(QImage::Format_ARGB32_Premultiplied);
+ m_cursorAtlas.cursorWidth = image.width() / m_cursorAtlas.cursorsPerRow;
+ m_cursorAtlas.cursorHeight = image.height() / ((Qt::LastCursor + cursorsPerRow) / cursorsPerRow);
+ m_cursorAtlas.width = image.width();
+ m_cursorAtlas.height = image.height();
+ m_cursorAtlas.image = image;
+}
+
+#ifndef QT_NO_CURSOR
+void QEglFSCursor::changeCursor(QCursor *cursor, QWindow *window)
+{
+ Q_UNUSED(window);
+ const QRect oldCursorRect = cursorRect();
+ if (setCurrentCursor(cursor))
+ update(oldCursorRect | cursorRect());
+}
+
+bool QEglFSCursor::setCurrentCursor(QCursor *cursor)
+{
+ if (!m_visible)
+ return false;
+
+ const Qt::CursorShape newShape = cursor ? cursor->shape() : Qt::ArrowCursor;
+ if (m_cursor.shape == newShape && newShape != Qt::BitmapCursor)
+ return false;
+
+ if (m_cursor.shape == Qt::BitmapCursor) {
+ m_cursor.customCursorImage = QImage();
+ m_cursor.customCursorPending = false;
+ }
+ m_cursor.shape = newShape;
+ if (newShape != Qt::BitmapCursor) { // standard cursor
+ const float ws = (float)m_cursorAtlas.cursorWidth / m_cursorAtlas.width,
+ hs = (float)m_cursorAtlas.cursorHeight / m_cursorAtlas.height;
+ m_cursor.textureRect = QRectF(ws * (m_cursor.shape % m_cursorAtlas.cursorsPerRow),
+ hs * (m_cursor.shape / m_cursorAtlas.cursorsPerRow),
+ ws, hs);
+ m_cursor.hotSpot = m_cursorAtlas.hotSpots[m_cursor.shape];
+ m_cursor.texture = m_cursorAtlas.texture;
+ m_cursor.size = QSize(m_cursorAtlas.cursorWidth, m_cursorAtlas.cursorHeight);
+ } else {
+ QImage image = cursor->pixmap().toImage();
+ m_cursor.textureRect = QRectF(0, 0, 1, 1);
+ m_cursor.hotSpot = cursor->hotSpot();
+ m_cursor.texture = 0; // will get updated in the next render()
+ m_cursor.size = image.size();
+ m_cursor.customCursorImage = image;
+ m_cursor.customCursorPending = true;
+ }
+
+ return true;
+}
+#endif
+
+class CursorUpdateEvent : public QEvent
+{
+public:
+ CursorUpdateEvent(const QPoint &pos, const QRegion &rgn)
+ : QEvent(QEvent::Type(QEvent::User + 1)),
+ m_pos(pos),
+ m_region(rgn)
+ { }
+ QPoint pos() const { return m_pos; }
+ QRegion region() const { return m_region; }
+
+private:
+ QPoint m_pos;
+ QRegion m_region;
+};
+
+bool QEglFSCursor::event(QEvent *e)
+{
+ if (e->type() == QEvent::User + 1) {
+ CursorUpdateEvent *ev = static_cast<CursorUpdateEvent *>(e);
+ m_updateRequested = false;
+ QWindowSystemInterface::handleExposeEvent(m_screen->topLevelAt(ev->pos()), ev->region());
+ QWindowSystemInterface::flushWindowSystemEvents(QEventLoop::ExcludeUserInputEvents);
+ return true;
+ }
+ return QPlatformCursor::event(e);
+}
+
+void QEglFSCursor::update(const QRegion &rgn)
+{
+ if (!m_updateRequested) {
+ // Must not flush the window system events directly from here since we are likely to
+ // be a called directly from QGuiApplication's processMouseEvents. Flushing events
+ // could cause reentering by dispatching more queued mouse events.
+ m_updateRequested = true;
+ QCoreApplication::postEvent(this, new CursorUpdateEvent(m_cursor.pos, rgn));
+ }
+}
+
+QRect QEglFSCursor::cursorRect() const
+{
+ return QRect(m_cursor.pos - m_cursor.hotSpot, m_cursor.size);
+}
+
+QPoint QEglFSCursor::pos() const
+{
+ return m_cursor.pos;
+}
+
+void QEglFSCursor::setPos(const QPoint &pos)
+{
+ QGuiApplicationPrivate::inputDeviceManager()->setCursorPos(pos);
+ const QRect oldCursorRect = cursorRect();
+ m_cursor.pos = pos;
+ update(oldCursorRect | cursorRect());
+ m_screen->handleCursorMove(m_cursor.pos);
+}
+
+void QEglFSCursor::pointerEvent(const QMouseEvent &event)
+{
+ if (event.type() != QEvent::MouseMove)
+ return;
+ const QRect oldCursorRect = cursorRect();
+ m_cursor.pos = event.screenPos().toPoint();
+ update(oldCursorRect | cursorRect());
+ m_screen->handleCursorMove(m_cursor.pos);
+}
+
+void QEglFSCursor::paintOnScreen()
+{
+ if (!m_visible)
+ return;
+
+ const QRectF cr = cursorRect();
+ const QRect screenRect(m_screen->geometry());
+ const GLfloat x1 = 2 * (cr.left() / screenRect.width()) - 1;
+ const GLfloat x2 = 2 * (cr.right() / screenRect.width()) - 1;
+ const GLfloat y1 = 1 - (cr.top() / screenRect.height()) * 2;
+ const GLfloat y2 = 1 - (cr.bottom() / screenRect.height()) * 2;
+ QRectF r(QPointF(x1, y1), QPointF(x2, y2));
+
+ draw(r);
+}
+
+void QEglFSCursor::draw(const QRectF &r)
+{
+ if (!m_program) {
+ // one time initialization
+ initializeOpenGLFunctions();
+
+ createShaderPrograms();
+
+ if (!m_cursorAtlas.texture) {
+ createCursorTexture(&m_cursorAtlas.texture, m_cursorAtlas.image);
+
+ if (m_cursor.shape != Qt::BitmapCursor)
+ m_cursor.texture = m_cursorAtlas.texture;
+ }
+ }
+
+ if (m_cursor.shape == Qt::BitmapCursor && m_cursor.customCursorPending) {
+ // upload the custom cursor
+ createCursorTexture(&m_cursor.customCursorTexture, m_cursor.customCursorImage);
+ m_cursor.texture = m_cursor.customCursorTexture;
+ m_cursor.customCursorPending = false;
+ }
+
+ Q_ASSERT(m_cursor.texture);
+
+ m_program->bind();
+
+ const GLfloat x1 = r.left();
+ const GLfloat x2 = r.right();
+ const GLfloat y1 = r.top();
+ const GLfloat y2 = r.bottom();
+ const GLfloat cursorCoordinates[] = {
+ x1, y2,
+ x2, y2,
+ x1, y1,
+ x2, y1
+ };
+
+ const GLfloat s1 = m_cursor.textureRect.left();
+ const GLfloat s2 = m_cursor.textureRect.right();
+ const GLfloat t1 = m_cursor.textureRect.top();
+ const GLfloat t2 = m_cursor.textureRect.bottom();
+ const GLfloat textureCoordinates[] = {
+ s1, t2,
+ s2, t2,
+ s1, t1,
+ s2, t1
+ };
+
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, m_cursor.texture);
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+
+ m_program->enableAttributeArray(m_vertexCoordEntry);
+ m_program->enableAttributeArray(m_textureCoordEntry);
+
+ m_program->setAttributeArray(m_vertexCoordEntry, cursorCoordinates, 2);
+ m_program->setAttributeArray(m_textureCoordEntry, textureCoordinates, 2);
+
+ m_program->setUniformValue(m_textureEntry, 0);
+
+ glDisable(GL_CULL_FACE);
+ glFrontFace(GL_CCW);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+ glDisable(GL_DEPTH_TEST); // disable depth testing to make sure cursor is always on top
+ glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
+ glDisable(GL_BLEND);
+
+ glBindTexture(GL_TEXTURE_2D, 0);
+ m_program->disableAttributeArray(m_textureCoordEntry);
+ m_program->disableAttributeArray(m_vertexCoordEntry);
+
+ m_program->release();
+}
+
+QT_END_NAMESPACE
diff --git a/src/plugins/platforms/eglfs/qeglfscursor.h b/src/plugins/platforms/eglfs/qeglfscursor.h
new file mode 100644
index 0000000000..048f276137
--- /dev/null
+++ b/src/plugins/platforms/eglfs/qeglfscursor.h
@@ -0,0 +1,143 @@
+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the plugins of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL21$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 or version 3 as published by the Free
+** Software Foundation and appearing in the file LICENSE.LGPLv21 and
+** LICENSE.LGPLv3 included in the packaging of this file. Please review the
+** following information to ensure the GNU Lesser General Public License
+** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** As a special exception, The Qt Company gives you certain additional
+** rights. These rights are described in The Qt Company LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QEGLFSCURSOR_H
+#define QEGLFSCURSOR_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qeglfsglobal.h"
+#include <qpa/qplatformcursor.h>
+#include <qpa/qplatformscreen.h>
+#include <QtGui/QOpenGLFunctions>
+#include <QtGui/private/qinputdevicemanager_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QOpenGLShaderProgram;
+class QEglFSCursor;
+class QEglFSScreen;
+
+class QEglFSCursorDeviceListener : public QObject
+{
+ Q_OBJECT
+
+public:
+ QEglFSCursorDeviceListener(QEglFSCursor *cursor) : m_cursor(cursor) { }
+ bool hasMouse() const;
+
+public slots:
+ void onDeviceListChanged(QInputDeviceManager::DeviceType type);
+
+private:
+ QEglFSCursor *m_cursor;
+};
+
+class Q_EGLFS_EXPORT QEglFSCursor : public QPlatformCursor, protected QOpenGLFunctions
+{
+ Q_OBJECT
+public:
+ QEglFSCursor(QPlatformScreen *screen);
+ ~QEglFSCursor();
+
+#ifndef QT_NO_CURSOR
+ void changeCursor(QCursor *cursor, QWindow *widget) Q_DECL_OVERRIDE;
+#endif
+ void pointerEvent(const QMouseEvent &event) Q_DECL_OVERRIDE;
+ QPoint pos() const Q_DECL_OVERRIDE;
+ void setPos(const QPoint &pos) Q_DECL_OVERRIDE;
+
+ QRect cursorRect() const;
+ void paintOnScreen();
+ void resetResources();
+
+ void updateMouseStatus();
+
+private:
+ bool event(QEvent *e) Q_DECL_OVERRIDE;
+#ifndef QT_NO_CURSOR
+ bool setCurrentCursor(QCursor *cursor);
+#endif
+ void draw(const QRectF &rect);
+ void update(const QRegion &region);
+ void createShaderPrograms();
+ void createCursorTexture(uint *texture, const QImage &image);
+ void initCursorAtlas();
+
+ // current cursor information
+ struct Cursor {
+ Cursor() : texture(0), shape(Qt::BlankCursor), customCursorTexture(0), customCursorPending(false) { }
+ uint texture; // a texture from 'image' or the atlas
+ Qt::CursorShape shape;
+ QRectF textureRect; // normalized rect inside texture
+ QSize size; // size of the cursor
+ QPoint hotSpot;
+ QImage customCursorImage;
+ QPoint pos; // current cursor position
+ uint customCursorTexture;
+ bool customCursorPending;
+ } m_cursor;
+
+ // cursor atlas information
+ struct CursorAtlas {
+ CursorAtlas() : cursorsPerRow(0), texture(0), cursorWidth(0), cursorHeight(0) { }
+ int cursorsPerRow;
+ uint texture;
+ int width, height; // width and height of the atlas
+ int cursorWidth, cursorHeight; // width and height of cursors inside the atlas
+ QList<QPoint> hotSpots;
+ QImage image; // valid until it's uploaded
+ } m_cursorAtlas;
+
+ bool m_visible;
+ QEglFSScreen *m_screen;
+ QOpenGLShaderProgram *m_program;
+ int m_vertexCoordEntry;
+ int m_textureCoordEntry;
+ int m_textureEntry;
+ QEglFSCursorDeviceListener *m_deviceListener;
+ bool m_updateRequested;
+};
+
+QT_END_NAMESPACE
+
+#endif // QEGLFSCURSOR_H
diff --git a/src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp b/src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp
index 7771c981dd..d27c949c8d 100644
--- a/src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp
+++ b/src/plugins/platforms/eglfs/qeglfsdeviceintegration.cpp
@@ -33,8 +33,8 @@
#include "qeglfsdeviceintegration.h"
#include "qeglfsintegration.h"
+#include "qeglfscursor.h"
#include <QtPlatformSupport/private/qeglconvenience_p.h>
-#include <QtPlatformSupport/private/qeglplatformcursor_p.h>
#include <QGuiApplication>
#include <private/qguiapplication_p.h>
#include <QScreen>
@@ -286,7 +286,7 @@ bool QEGLDeviceIntegration::hasCapability(QPlatformIntegration::Capability cap)
QPlatformCursor *QEGLDeviceIntegration::createCursor(QPlatformScreen *screen) const
{
- return new QEGLPlatformCursor(screen);
+ return new QEglFSCursor(screen);
}
void QEGLDeviceIntegration::waitForVSync(QPlatformSurface *surface) const
diff --git a/src/plugins/platforms/eglfs/qeglfsintegration.cpp b/src/plugins/platforms/eglfs/qeglfsintegration.cpp
index 5eb8485dc7..aec5a5e179 100644
--- a/src/plugins/platforms/eglfs/qeglfsintegration.cpp
+++ b/src/plugins/platforms/eglfs/qeglfsintegration.cpp
@@ -39,19 +39,41 @@
#include <QtGui/QOpenGLContext>
#include <QtGui/QScreen>
#include <QtGui/QOffscreenSurface>
-#include <qpa/qplatformcursor.h>
+#include <QtGui/QWindow>
+#include <qpa/qwindowsysteminterface.h>
+#include <qpa/qplatforminputcontextfactory_p.h>
#include "qeglfsintegration.h"
#include "qeglfswindow.h"
#include "qeglfshooks.h"
#include "qeglfscontext.h"
#include "qeglfsoffscreenwindow.h"
+#include "qeglfscursor.h"
#include <QtPlatformSupport/private/qeglconvenience_p.h>
#include <QtPlatformSupport/private/qeglplatformcontext_p.h>
#include <QtPlatformSupport/private/qeglpbuffer_p.h>
+
+#include <QtPlatformSupport/private/qgenericunixfontdatabase_p.h>
+#include <QtPlatformSupport/private/qgenericunixservices_p.h>
+#include <QtPlatformSupport/private/qgenericunixeventdispatcher_p.h>
+#include <QtPlatformSupport/private/qfbvthandler_p.h>
+#include <QtPlatformSupport/private/qopenglcompositorbackingstore_p.h>
+
#include <QtPlatformHeaders/QEGLNativeContext>
+#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+#include <QtPlatformSupport/private/qevdevmousemanager_p.h>
+#include <QtPlatformSupport/private/qevdevkeyboardmanager_p.h>
+#include <QtPlatformSupport/private/qevdevtouchmanager_p.h>
+#endif
+
+#if !defined(QT_NO_TSLIB) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+#include <QtPlatformSupport/private/qtslib_p.h>
+#endif
+
+#include <QtPlatformHeaders/qeglfsfunctions.h>
+
#include <EGL/egl.h>
static void initResources()
@@ -64,21 +86,18 @@ static void initResources()
QT_BEGIN_NAMESPACE
QEglFSIntegration::QEglFSIntegration()
+ : m_display(EGL_NO_DISPLAY),
+ m_inputContext(0),
+ m_fontDb(new QGenericUnixFontDatabase),
+ m_services(new QGenericUnixServices),
+ m_kbdMgr(0),
+ m_disableInputHandlers(false)
{
- mDisableInputHandlers = qEnvironmentVariableIntValue("QT_QPA_EGLFS_DISABLE_INPUT");
+ m_disableInputHandlers = qEnvironmentVariableIntValue("QT_QPA_EGLFS_DISABLE_INPUT");
initResources();
}
-bool QEglFSIntegration::hasCapability(QPlatformIntegration::Capability cap) const
-{
- // We assume that devices will have more and not less capabilities
- if (qt_egl_device_integration()->hasCapability(cap))
- return true;
-
- return QEGLPlatformIntegration::hasCapability(cap);
-}
-
void QEglFSIntegration::addScreen(QPlatformScreen *screen)
{
screenAdded(screen);
@@ -93,9 +112,19 @@ void QEglFSIntegration::initialize()
{
qt_egl_device_integration()->platformInit();
- QEGLPlatformIntegration::initialize();
+ m_display = eglGetDisplay(nativeDisplay());
+ if (m_display == EGL_NO_DISPLAY)
+ qFatal("Could not open egl display");
+
+ EGLint major, minor;
+ if (!eglInitialize(m_display, &major, &minor))
+ qFatal("Could not initialize egl display");
+
+ m_inputContext = QPlatformInputContextFactory::create();
+
+ m_vtHandler.reset(new QFbVtHandler);
- if (!mDisableInputHandlers)
+ if (!m_disableInputHandlers)
createInputHandlers();
if (qt_egl_device_integration()->usesDefaultScreen())
@@ -108,52 +137,276 @@ void QEglFSIntegration::destroy()
{
foreach (QWindow *w, qGuiApp->topLevelWindows())
w->destroy();
+
qt_egl_device_integration()->screenDestroy();
- if (display() != EGL_NO_DISPLAY)
- eglTerminate(display());
+
+ if (m_display != EGL_NO_DISPLAY)
+ eglTerminate(m_display);
+
qt_egl_device_integration()->platformDestroy();
}
-EGLNativeDisplayType QEglFSIntegration::nativeDisplay() const
+QAbstractEventDispatcher *QEglFSIntegration::createEventDispatcher() const
{
- return qt_egl_device_integration()->platformDisplay();
+ return createUnixEventDispatcher();
+}
+
+QPlatformServices *QEglFSIntegration::services() const
+{
+ return m_services.data();
}
-QEGLPlatformWindow *QEglFSIntegration::createWindow(QWindow *window) const
+QPlatformFontDatabase *QEglFSIntegration::fontDatabase() const
{
- return new QEglFSWindow(window);
+ return m_fontDb.data();
}
-QEGLPlatformContext *QEglFSIntegration::createContext(const QSurfaceFormat &format,
- QPlatformOpenGLContext *shareContext,
- EGLDisplay display,
- QVariant *nativeHandle) const
+QPlatformBackingStore *QEglFSIntegration::createPlatformBackingStore(QWindow *window) const
{
+ QOpenGLCompositorBackingStore *bs = new QOpenGLCompositorBackingStore(window);
+ if (!window->handle())
+ window->create();
+ static_cast<QEglFSWindow *>(window->handle())->setBackingStore(bs);
+ return bs;
+}
+
+QPlatformWindow *QEglFSIntegration::createPlatformWindow(QWindow *window) const
+{
+ QWindowSystemInterface::flushWindowSystemEvents();
+ QEglFSWindow *w = new QEglFSWindow(window);
+ w->create();
+ if (window->type() != Qt::ToolTip)
+ w->requestActivateWindow();
+ return w;
+}
+
+QPlatformOpenGLContext *QEglFSIntegration::createPlatformOpenGLContext(QOpenGLContext *context) const
+{
+ // If there is a "root" window into which raster and QOpenGLWidget content is
+ // composited, all other contexts must share with its context.
+ QOpenGLContext *compositingContext = QOpenGLCompositor::instance()->context();
+ EGLDisplay dpy = context->screen() ? static_cast<QEglFSScreen *>(context->screen()->handle())->display() : display();
+ QPlatformOpenGLContext *share = compositingContext ? compositingContext->handle() : context->shareHandle();
+ QVariant nativeHandle = context->nativeHandle();
+
QEglFSContext *ctx;
- QSurfaceFormat adjustedFormat = qt_egl_device_integration()->surfaceFormatFor(format);
- if (!nativeHandle || nativeHandle->isNull()) {
- EGLConfig config = QEglFSIntegration::chooseConfig(display, adjustedFormat);
- ctx = new QEglFSContext(adjustedFormat, shareContext, display, &config, QVariant());
+ QSurfaceFormat adjustedFormat = qt_egl_device_integration()->surfaceFormatFor(context->format());
+ if (nativeHandle.isNull()) {
+ EGLConfig config = QEglFSIntegration::chooseConfig(dpy, adjustedFormat);
+ ctx = new QEglFSContext(adjustedFormat, share, dpy, &config, QVariant());
} else {
- ctx = new QEglFSContext(adjustedFormat, shareContext, display, 0, *nativeHandle);
+ ctx = new QEglFSContext(adjustedFormat, share, dpy, 0, nativeHandle);
}
- *nativeHandle = QVariant::fromValue<QEGLNativeContext>(QEGLNativeContext(ctx->eglContext(), display));
+ nativeHandle = QVariant::fromValue<QEGLNativeContext>(QEGLNativeContext(ctx->eglContext(), dpy));
+
+ context->setNativeHandle(nativeHandle);
return ctx;
}
-QPlatformOffscreenSurface *QEglFSIntegration::createOffscreenSurface(EGLDisplay display,
- const QSurfaceFormat &format,
- QOffscreenSurface *surface) const
+QPlatformOffscreenSurface *QEglFSIntegration::createPlatformOffscreenSurface(QOffscreenSurface *surface) const
{
- QSurfaceFormat fmt = qt_egl_device_integration()->surfaceFormatFor(format);
+ EGLDisplay dpy = surface->screen() ? static_cast<QEglFSScreen *>(surface->screen()->handle())->display() : display();
+ QSurfaceFormat fmt = qt_egl_device_integration()->surfaceFormatFor(surface->requestedFormat());
if (qt_egl_device_integration()->supportsPBuffers())
- return new QEGLPbuffer(display, fmt, surface);
+ return new QEGLPbuffer(dpy, fmt, surface);
else
- return new QEglFSOffscreenWindow(display, fmt, surface);
-
+ return new QEglFSOffscreenWindow(dpy, fmt, surface);
// Never return null. Multiple QWindows are not supported by this plugin.
}
+bool QEglFSIntegration::hasCapability(QPlatformIntegration::Capability cap) const
+{
+ // We assume that devices will have more and not less capabilities
+ if (qt_egl_device_integration()->hasCapability(cap))
+ return true;
+
+ switch (cap) {
+ case ThreadedPixmaps: return true;
+ case OpenGL: return true;
+ case ThreadedOpenGL: return true;
+ case WindowManagement: return false;
+ case RasterGLSurface: return true;
+ default: return QPlatformIntegration::hasCapability(cap);
+ }
+}
+
+QPlatformNativeInterface *QEglFSIntegration::nativeInterface() const
+{
+ return const_cast<QEglFSIntegration *>(this);
+}
+
+enum ResourceType {
+ EglDisplay,
+ EglWindow,
+ EglContext,
+ EglConfig,
+ NativeDisplay,
+ XlibDisplay
+};
+
+static int resourceType(const QByteArray &key)
+{
+ static const QByteArray names[] = { // match ResourceType
+ QByteArrayLiteral("egldisplay"),
+ QByteArrayLiteral("eglwindow"),
+ QByteArrayLiteral("eglcontext"),
+ QByteArrayLiteral("eglconfig"),
+ QByteArrayLiteral("nativedisplay"),
+ QByteArrayLiteral("display")
+ };
+ const QByteArray *end = names + sizeof(names) / sizeof(names[0]);
+ const QByteArray *result = std::find(names, end, key);
+ if (result == end)
+ result = std::find(names, end, key.toLower());
+ return int(result - names);
+}
+
+void *QEglFSIntegration::nativeResourceForIntegration(const QByteArray &resource)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case EglDisplay:
+ result = display();
+ break;
+ case NativeDisplay:
+ result = reinterpret_cast<void*>(nativeDisplay());
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+void *QEglFSIntegration::nativeResourceForScreen(const QByteArray &resource, QScreen *)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case XlibDisplay:
+ // Play nice when using the x11 hooks: Be compatible with xcb that allows querying
+ // the X Display pointer, which is nothing but our native display.
+ result = reinterpret_cast<void*>(nativeDisplay());
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+void *QEglFSIntegration::nativeResourceForWindow(const QByteArray &resource, QWindow *window)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case EglDisplay:
+ if (window && window->handle())
+ result = static_cast<QEglFSScreen *>(window->handle()->screen())->display();
+ else
+ result = display();
+ break;
+ case EglWindow:
+ if (window && window->handle())
+ result = reinterpret_cast<void*>(static_cast<QEglFSWindow *>(window->handle())->eglWindow());
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+void *QEglFSIntegration::nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context)
+{
+ void *result = 0;
+
+ switch (resourceType(resource)) {
+ case EglContext:
+ if (context->handle())
+ result = static_cast<QEglFSContext *>(context->handle())->eglContext();
+ break;
+ case EglConfig:
+ if (context->handle())
+ result = static_cast<QEglFSContext *>(context->handle())->eglConfig();
+ break;
+ case EglDisplay:
+ if (context->handle())
+ result = static_cast<QEglFSContext *>(context->handle())->eglDisplay();
+ break;
+ default:
+ break;
+ }
+
+ return result;
+}
+
+static void *eglContextForContext(QOpenGLContext *context)
+{
+ Q_ASSERT(context);
+
+ QEglFSContext *handle = static_cast<QEglFSContext *>(context->handle());
+ if (!handle)
+ return 0;
+
+ return handle->eglContext();
+}
+
+QPlatformNativeInterface::NativeResourceForContextFunction QEglFSIntegration::nativeResourceFunctionForContext(const QByteArray &resource)
+{
+ QByteArray lowerCaseResource = resource.toLower();
+ if (lowerCaseResource == "get_egl_context")
+ return NativeResourceForContextFunction(eglContextForContext);
+
+ return 0;
+}
+
+QFunctionPointer QEglFSIntegration::platformFunction(const QByteArray &function) const
+{
+#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+ if (function == QEglFSFunctions::loadKeymapTypeIdentifier())
+ return QFunctionPointer(loadKeymapStatic);
+#else
+ Q_UNUSED(function)
+#endif
+
+ return 0;
+}
+
+void QEglFSIntegration::loadKeymapStatic(const QString &filename)
+{
+#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+ QEglFSIntegration *self = static_cast<QEglFSIntegration *>(QGuiApplicationPrivate::platformIntegration());
+ if (self->m_kbdMgr)
+ self->m_kbdMgr->loadKeymap(filename);
+ else
+ qWarning("QEglFSIntegration: Cannot load keymap, no keyboard handler found");
+#else
+ Q_UNUSED(filename);
+#endif
+}
+
+void QEglFSIntegration::createInputHandlers()
+{
+#if !defined(QT_NO_EVDEV) && (!defined(Q_OS_ANDROID) || defined(Q_OS_ANDROID_NO_SDK))
+ m_kbdMgr = new QEvdevKeyboardManager(QLatin1String("EvdevKeyboard"), QString() /* spec */, this);
+ new QEvdevMouseManager(QLatin1String("EvdevMouse"), QString() /* spec */, this);
+#ifndef QT_NO_TSLIB
+ const bool useTslib = qEnvironmentVariableIntValue("QT_QPA_EGLFS_TSLIB");
+ if (useTslib)
+ new QTsLibMouseHandler(QLatin1String("TsLib"), QString() /* spec */);
+ else
+#endif // QT_NO_TSLIB
+ new QEvdevTouchManager(QLatin1String("EvdevTouch"), QString() /* spec */, this);
+#endif
+}
+
+EGLNativeDisplayType QEglFSIntegration::nativeDisplay() const
+{
+ return qt_egl_device_integration()->platformDisplay();
+}
+
EGLConfig QEglFSIntegration::chooseConfig(EGLDisplay display, const QSurfaceFormat &format)
{
class Chooser : public QEglConfigChooser {
diff --git a/src/plugins/platforms/eglfs/qeglfsintegration.h b/src/plugins/platforms/eglfs/qeglfsintegration.h
index 11b643d540..98c7ee9f78 100644
--- a/src/plugins/platforms/eglfs/qeglfsintegration.h
+++ b/src/plugins/platforms/eglfs/qeglfsintegration.h
@@ -34,41 +34,72 @@
#ifndef QEGLFSINTEGRATION_H
#define QEGLFSINTEGRATION_H
-#include <QtPlatformSupport/private/qeglplatformintegration_p.h>
+#include <QtCore/QVariant>
+#include <qpa/qplatformintegration.h>
+#include <qpa/qplatformnativeinterface.h>
#include <qpa/qplatformscreen.h>
#include <EGL/egl.h>
#include "qeglfsglobal.h"
QT_BEGIN_NAMESPACE
-class Q_EGLFS_EXPORT QEglFSIntegration : public QEGLPlatformIntegration
+class QEglFSWindow;
+class QEglFSContext;
+class QFbVtHandler;
+class QEvdevKeyboardManager;
+
+class Q_EGLFS_EXPORT QEglFSIntegration : public QPlatformIntegration, public QPlatformNativeInterface
{
public:
QEglFSIntegration();
- void addScreen(QPlatformScreen *screen);
- void removeScreen(QPlatformScreen *screen);
-
void initialize() Q_DECL_OVERRIDE;
void destroy() Q_DECL_OVERRIDE;
+ EGLDisplay display() const { return m_display; }
+
+ QAbstractEventDispatcher *createEventDispatcher() const Q_DECL_OVERRIDE;
+ QPlatformFontDatabase *fontDatabase() const Q_DECL_OVERRIDE;
+ QPlatformServices *services() const Q_DECL_OVERRIDE;
+ QPlatformInputContext *inputContext() const Q_DECL_OVERRIDE { return m_inputContext; }
+
+ QPlatformWindow *createPlatformWindow(QWindow *window) const Q_DECL_OVERRIDE;
+ QPlatformBackingStore *createPlatformBackingStore(QWindow *window) const Q_DECL_OVERRIDE;
+ QPlatformOpenGLContext *createPlatformOpenGLContext(QOpenGLContext *context) const Q_DECL_OVERRIDE;
+ QPlatformOffscreenSurface *createPlatformOffscreenSurface(QOffscreenSurface *surface) const Q_DECL_OVERRIDE;
+
bool hasCapability(QPlatformIntegration::Capability cap) const Q_DECL_OVERRIDE;
- static EGLConfig chooseConfig(EGLDisplay display, const QSurfaceFormat &format);
+ QPlatformNativeInterface *nativeInterface() const Q_DECL_OVERRIDE;
-protected:
- QEGLPlatformWindow *createWindow(QWindow *window) const Q_DECL_OVERRIDE;
- QEGLPlatformContext *createContext(const QSurfaceFormat &format,
- QPlatformOpenGLContext *shareContext,
- EGLDisplay display,
- QVariant *nativeHandle) const Q_DECL_OVERRIDE;
- QPlatformOffscreenSurface *createOffscreenSurface(EGLDisplay display,
- const QSurfaceFormat &format,
- QOffscreenSurface *surface) const Q_DECL_OVERRIDE;
- EGLNativeDisplayType nativeDisplay() const Q_DECL_OVERRIDE;
+ // QPlatformNativeInterface
+ void *nativeResourceForIntegration(const QByteArray &resource) Q_DECL_OVERRIDE;
+ void *nativeResourceForScreen(const QByteArray &resource, QScreen *screen) Q_DECL_OVERRIDE;
+ void *nativeResourceForWindow(const QByteArray &resource, QWindow *window) Q_DECL_OVERRIDE;
+ void *nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context) Q_DECL_OVERRIDE;
+ NativeResourceForContextFunction nativeResourceFunctionForContext(const QByteArray &resource) Q_DECL_OVERRIDE;
+
+ QFunctionPointer platformFunction(const QByteArray &function) const Q_DECL_OVERRIDE;
+
+ QFbVtHandler *vtHandler() { return m_vtHandler.data(); }
+
+ void addScreen(QPlatformScreen *screen);
+ void removeScreen(QPlatformScreen *screen);
+
+ static EGLConfig chooseConfig(EGLDisplay display, const QSurfaceFormat &format);
private:
- bool mDisableInputHandlers;
+ EGLNativeDisplayType nativeDisplay() const;
+ void createInputHandlers();
+ static void loadKeymapStatic(const QString &filename);
+
+ EGLDisplay m_display;
+ QPlatformInputContext *m_inputContext;
+ QScopedPointer<QPlatformFontDatabase> m_fontDb;
+ QScopedPointer<QPlatformServices> m_services;
+ QScopedPointer<QFbVtHandler> m_vtHandler;
+ QEvdevKeyboardManager *m_kbdMgr;
+ bool m_disableInputHandlers;
};
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/eglfs/qeglfsscreen.cpp b/src/plugins/platforms/eglfs/qeglfsscreen.cpp
index 1b6e2307f8..22ec424451 100644
--- a/src/plugins/platforms/eglfs/qeglfsscreen.cpp
+++ b/src/plugins/platforms/eglfs/qeglfsscreen.cpp
@@ -32,7 +32,10 @@
****************************************************************************/
#include <QtCore/qtextstream.h>
-#include <QtGui/qpa/qplatformcursor.h>
+#include <QtGui/qwindow.h>
+#include <qpa/qwindowsysteminterface.h>
+#include <qpa/qplatformcursor.h>
+#include <QtPlatformSupport/private/qopenglcompositor_p.h>
#include "qeglfsscreen.h"
#include "qeglfswindow.h"
@@ -41,7 +44,8 @@
QT_BEGIN_NAMESPACE
QEglFSScreen::QEglFSScreen(EGLDisplay dpy)
- : QEGLPlatformScreen(dpy),
+ : m_dpy(dpy),
+ m_pointerWindow(0),
m_surface(EGL_NO_SURFACE),
m_cursor(0)
{
@@ -51,6 +55,7 @@ QEglFSScreen::QEglFSScreen(EGLDisplay dpy)
QEglFSScreen::~QEglFSScreen()
{
delete m_cursor;
+ QOpenGLCompositor::destroy();
}
QRect QEglFSScreen::geometry() const
@@ -103,4 +108,89 @@ void QEglFSScreen::setPrimarySurface(EGLSurface surface)
m_surface = surface;
}
+void QEglFSScreen::handleCursorMove(const QPoint &pos)
+{
+ const QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
+ const QList<QOpenGLCompositorWindow *> windows = compositor->windows();
+
+ // Generate enter and leave events like a real windowing system would do.
+ if (windows.isEmpty())
+ return;
+
+ // First window is always fullscreen.
+ if (windows.count() == 1) {
+ QWindow *window = windows[0]->sourceWindow();
+ if (m_pointerWindow != window) {
+ m_pointerWindow = window;
+ QWindowSystemInterface::handleEnterEvent(window, window->mapFromGlobal(pos), pos);
+ }
+ return;
+ }
+
+ QWindow *enter = 0, *leave = 0;
+ for (int i = windows.count() - 1; i >= 0; --i) {
+ QWindow *window = windows[i]->sourceWindow();
+ const QRect geom = window->geometry();
+ if (geom.contains(pos)) {
+ if (m_pointerWindow != window) {
+ leave = m_pointerWindow;
+ m_pointerWindow = window;
+ enter = window;
+ }
+ break;
+ }
+ }
+
+ if (enter && leave)
+ QWindowSystemInterface::handleEnterLeaveEvent(enter, leave, enter->mapFromGlobal(pos), pos);
+}
+
+QPixmap QEglFSScreen::grabWindow(WId wid, int x, int y, int width, int height) const
+{
+ QOpenGLCompositor *compositor = QOpenGLCompositor::instance();
+ const QList<QOpenGLCompositorWindow *> windows = compositor->windows();
+ Q_ASSERT(!windows.isEmpty());
+
+ QImage img;
+
+ if (static_cast<QEglFSWindow *>(windows.first()->sourceWindow()->handle())->isRaster()) {
+ // Request the compositor to render everything into an FBO and read it back. This
+ // is of course slow, but it's safe and reliable. It will not include the mouse
+ // cursor, which is a plus.
+ img = compositor->grab();
+ } else {
+ // Just a single OpenGL window without compositing. Do not support this case for now. Doing
+ // glReadPixels is not an option since it would read from the back buffer which may have
+ // undefined content when calling right after a swapBuffers (unless preserved swap is
+ // available and enabled, but we have no support for that).
+ qWarning("grabWindow: Not supported for non-composited OpenGL content. Use QQuickWindow::grabWindow() instead.");
+ return QPixmap();
+ }
+
+ if (!wid) {
+ const QSize screenSize = geometry().size();
+ if (width < 0)
+ width = screenSize.width() - x;
+ if (height < 0)
+ height = screenSize.height() - y;
+ return QPixmap::fromImage(img).copy(x, y, width, height);
+ }
+
+ foreach (QOpenGLCompositorWindow *w, windows) {
+ const QWindow *window = w->sourceWindow();
+ if (window->winId() == wid) {
+ const QRect geom = window->geometry();
+ if (width < 0)
+ width = geom.width() - x;
+ if (height < 0)
+ height = geom.height() - y;
+ QRect rect(geom.topLeft() + QPoint(x, y), QSize(width, height));
+ rect &= window->geometry();
+ return QPixmap::fromImage(img).copy(rect);
+ }
+ }
+
+ return QPixmap();
+}
+
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/eglfs/qeglfsscreen.h b/src/plugins/platforms/eglfs/qeglfsscreen.h
index 07b6ff63ef..dc291285ad 100644
--- a/src/plugins/platforms/eglfs/qeglfsscreen.h
+++ b/src/plugins/platforms/eglfs/qeglfsscreen.h
@@ -35,7 +35,6 @@
#define QEGLFSSCREEN_H
#include "qeglfsglobal.h"
-#include <QtPlatformSupport/private/qeglplatformscreen_p.h>
#include <EGL/egl.h>
QT_BEGIN_NAMESPACE
@@ -43,7 +42,7 @@ QT_BEGIN_NAMESPACE
class QEglFSWindow;
class QOpenGLContext;
-class Q_EGLFS_EXPORT QEglFSScreen : public QEGLPlatformScreen
+class Q_EGLFS_EXPORT QEglFSScreen : public QPlatformScreen
{
public:
QEglFSScreen(EGLDisplay display);
@@ -62,16 +61,23 @@ public:
qreal refreshRate() const Q_DECL_OVERRIDE;
+ QPixmap grabWindow(WId wid, int x, int y, int width, int height) const Q_DECL_OVERRIDE;
+
EGLSurface primarySurface() const { return m_surface; }
-protected:
- void setPrimarySurface(EGLSurface surface);
+ EGLDisplay display() const { return m_dpy; }
+
+ void handleCursorMove(const QPoint &pos);
private:
- friend class QEglFSWindow;
+ void setPrimarySurface(EGLSurface surface);
+ EGLDisplay m_dpy;
+ QWindow *m_pointerWindow;
EGLSurface m_surface;
QPlatformCursor *m_cursor;
+
+ friend class QEglFSWindow;
};
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/eglfs/qeglfswindow.cpp b/src/plugins/platforms/eglfs/qeglfswindow.cpp
index c0d51c94a5..c3b9dd6ef0 100644
--- a/src/plugins/platforms/eglfs/qeglfswindow.cpp
+++ b/src/plugins/platforms/eglfs/qeglfswindow.cpp
@@ -37,21 +37,23 @@
#include <private/qguiapplication_p.h>
#include <QtGui/private/qopenglcontext_p.h>
#include <QtGui/QOpenGLContext>
-#include <QtPlatformSupport/private/qeglplatformcursor_p.h>
#include <QtPlatformSupport/private/qeglconvenience_p.h>
+#include <QtPlatformSupport/private/qopenglcompositorbackingstore_p.h>
#include "qeglfswindow.h"
+#include "qeglfscursor.h"
#include "qeglfshooks.h"
-#include <QtDebug>
-
QT_BEGIN_NAMESPACE
QEglFSWindow::QEglFSWindow(QWindow *w)
- : QEGLPlatformWindow(w)
- , m_surface(0)
- , m_window(0)
- , m_flags(0)
+ : QPlatformWindow(w),
+ m_backingStore(0),
+ m_raster(false),
+ m_winId(0),
+ m_surface(0),
+ m_window(0),
+ m_flags(0)
{
}
@@ -60,12 +62,34 @@ QEglFSWindow::~QEglFSWindow()
destroy();
}
+static WId newWId()
+{
+ static WId id = 0;
+
+ if (id == std::numeric_limits<WId>::max())
+ qWarning("QEGLPlatformWindow: Out of window IDs");
+
+ return ++id;
+}
+
void QEglFSWindow::create()
{
if (m_flags.testFlag(Created))
return;
- QEGLPlatformWindow::create();
+ m_winId = newWId();
+
+ // Save the original surface type before changing to OpenGLSurface.
+ m_raster = (window()->surfaceType() == QSurface::RasterSurface);
+ if (m_raster) // change to OpenGL, but not for RasterGLSurface
+ window()->setSurfaceType(QSurface::OpenGLSurface);
+
+ if (window()->type() == Qt::Desktop) {
+ QRect fullscreenRect(QPoint(), screen()->availableGeometry().size());
+ QPlatformWindow::setGeometry(fullscreenRect);
+ QWindowSystemInterface::handleGeometryChange(window(), fullscreenRect);
+ return;
+ }
m_flags = Created;
@@ -120,7 +144,7 @@ void QEglFSWindow::destroy()
{
QEglFSScreen *screen = this->screen();
if (m_flags.testFlag(HasNativeWindow)) {
- QEGLPlatformCursor *cursor = qobject_cast<QEGLPlatformCursor *>(screen->cursor());
+ QEglFSCursor *cursor = qobject_cast<QEglFSCursor *>(screen->cursor());
if (cursor)
cursor->resetResources();
@@ -265,4 +289,41 @@ QEglFSScreen *QEglFSWindow::screen() const
return static_cast<QEglFSScreen *>(QPlatformWindow::screen());
}
+bool QEglFSWindow::isRaster() const
+{
+ return m_raster || window()->surfaceType() == QSurface::RasterGLSurface;
+}
+
+QWindow *QEglFSWindow::sourceWindow() const
+{
+ return window();
+}
+
+const QPlatformTextureList *QEglFSWindow::textures() const
+{
+ if (m_backingStore)
+ return m_backingStore->textures();
+
+ return 0;
+}
+
+void QEglFSWindow::endCompositing()
+{
+ if (m_backingStore)
+ m_backingStore->notifyComposited();
+}
+
+WId QEglFSWindow::winId() const
+{
+ return m_winId;
+}
+
+void QEglFSWindow::setOpacity(qreal)
+{
+ if (!isRaster())
+ qWarning("QEglFSWindow: Cannot set opacity for non-raster windows");
+
+ // Nothing to do here. The opacity is stored in the QWindow.
+}
+
QT_END_NAMESPACE
diff --git a/src/plugins/platforms/eglfs/qeglfswindow.h b/src/plugins/platforms/eglfs/qeglfswindow.h
index f9d207c153..53b9e18dc1 100644
--- a/src/plugins/platforms/eglfs/qeglfswindow.h
+++ b/src/plugins/platforms/eglfs/qeglfswindow.h
@@ -37,17 +37,23 @@
#include "qeglfsintegration.h"
#include "qeglfsscreen.h"
#include "qeglfsglobal.h"
-#include <QtPlatformSupport/private/qeglplatformwindow_p.h>
+
+#include <qpa/qplatformwindow.h>
+#include <QtPlatformSupport/private/qopenglcompositor_p.h>
+#include <EGL/egl.h>
QT_BEGIN_NAMESPACE
-class Q_EGLFS_EXPORT QEglFSWindow : public QEGLPlatformWindow
+class QOpenGLCompositorBackingStore;
+class QPlatformTextureList;
+
+class Q_EGLFS_EXPORT QEglFSWindow : public QPlatformWindow, public QOpenGLCompositorWindow
{
public:
QEglFSWindow(QWindow *w);
~QEglFSWindow();
- void create() Q_DECL_OVERRIDE;
+ void create();
void destroy();
void setGeometry(const QRect &) Q_DECL_OVERRIDE;
@@ -58,13 +64,15 @@ public:
void lower() Q_DECL_OVERRIDE;
void propagateSizeHints() Q_DECL_OVERRIDE { }
- void setOpacity(qreal) Q_DECL_OVERRIDE { }
void setMask(const QRegion &) Q_DECL_OVERRIDE { }
bool setKeyboardGrabEnabled(bool) Q_DECL_OVERRIDE { return false; }
bool setMouseGrabEnabled(bool) Q_DECL_OVERRIDE { return false; }
+ void setOpacity(qreal) Q_DECL_OVERRIDE;
+ WId winId() const Q_DECL_OVERRIDE;
QSurfaceFormat format() const Q_DECL_OVERRIDE;
- EGLNativeWindowType eglWindow() const Q_DECL_OVERRIDE;
+
+ EGLNativeWindowType eglWindow() const;
EGLSurface surface() const;
QEglFSScreen *screen() const;
@@ -73,11 +81,22 @@ public:
virtual void invalidateSurface() Q_DECL_OVERRIDE;
virtual void resetSurface();
-protected:
+ QOpenGLCompositorBackingStore *backingStore() { return m_backingStore; }
+ void setBackingStore(QOpenGLCompositorBackingStore *backingStore) { m_backingStore = backingStore; }
+ bool isRaster() const;
+
+ QWindow *sourceWindow() const Q_DECL_OVERRIDE;
+ const QPlatformTextureList *textures() const Q_DECL_OVERRIDE;
+ void endCompositing() Q_DECL_OVERRIDE;
+
+private:
+ QOpenGLCompositorBackingStore *m_backingStore;
+ bool m_raster;
+ WId m_winId;
+
EGLSurface m_surface;
EGLNativeWindowType m_window;
-private:
EGLConfig m_config;
QSurfaceFormat m_format;