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authorRichard Moe Gustavsen <richard.gustavsen@digia.com>2013-06-20 13:18:09 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-08-22 18:45:24 +0200
commitce16e70985384a8371cca65a5c3b8ec4c7563f5c (patch)
tree3d1c5c66006119d0fecec021d2f306035f82148e /src/plugins
parente4df7fc75ad16412b9fbe800b2d7a0b94bbfe8a7 (diff)
iOS: Activate window on touchesEnded instead of touchesBegan
Since we await giving focus to a focus object until a press release, it also makes sense to await activating a window until a press release, since they both have to do with focus. By doing so, the input panel now stays open if the user selects a line edit in one window when a line edit in another window still has focus. We also avoid activating a window in case of a touch cancel (e.g as a result of the user flicking or triggering a gesture). Change-Id: Ic00c4be69c257fceb10ce2d5a81cb490ea93710f Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Diffstat (limited to 'src/plugins')
-rw-r--r--src/plugins/platforms/ios/qioswindow.mm14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/plugins/platforms/ios/qioswindow.mm b/src/plugins/platforms/ios/qioswindow.mm
index 4c8a16b0bc..c8d0f823f6 100644
--- a/src/plugins/platforms/ios/qioswindow.mm
+++ b/src/plugins/platforms/ios/qioswindow.mm
@@ -183,12 +183,6 @@
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
- QWindow *window = m_qioswindow->window();
-
- // Transfer focus to the touched window:
- if (window != QGuiApplication::focusWindow())
- m_qioswindow->requestActivateWindow();
-
// UIKit generates [Began -> Moved -> Ended] event sequences for
// each touch point. Internally we keep a hashmap of active UITouch
// points to QWindowSystemInterface::TouchPoints, and assigns each TouchPoint
@@ -210,6 +204,14 @@
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
+ QWindow *window = m_qioswindow->window();
+ if (window != QGuiApplication::focusWindow() && m_activeTouches.size() == 1) {
+ // Activate the touched window if the last touch was released inside it:
+ UITouch *touch = static_cast<UITouch *>([[touches allObjects] lastObject]);
+ if (CGRectContainsPoint([self bounds], [touch locationInView:self]))
+ m_qioswindow->requestActivateWindow();
+ }
+
[self updateTouchList:touches withState:Qt::TouchPointReleased];
[self sendTouchEventWithTimestamp:ulong(event.timestamp * 1000)];