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author | Tor Arne Vestbø <tor.arne.vestbo@qt.io> | 2019-01-22 18:19:54 +0100 |
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committer | Tor Arne Vestbø <tor.arne.vestbo@qt.io> | 2019-01-24 20:25:00 +0000 |
commit | c907becbf166593c1b6b21e92eef032fefe48aba (patch) | |
tree | 71a5ac9cdfa7a4bb3a6a48b5f6227639290ecdf8 /src/testlib | |
parent | a905d9d91c229ea2760c54e5375ece35aa081b7a (diff) |
Always unlock graphics buffer after binding texture during composeAndFlush
The code path for re-generating the texture already has the unlock, but the
non-regenerating code-path was missing an unlock, causing asserts when the
graphics buffer was then attempted to be locked (again) at a later point.
Change-Id: Ic65add838360079829b7e81d7c1cfe2274959059
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Diffstat (limited to 'src/testlib')
0 files changed, 0 insertions, 0 deletions