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authorTor Arne Vestbø <tor.arne.vestbo@qt.io>2019-01-22 18:19:54 +0100
committerTor Arne Vestbø <tor.arne.vestbo@qt.io>2019-01-24 20:25:00 +0000
commitc907becbf166593c1b6b21e92eef032fefe48aba (patch)
tree71a5ac9cdfa7a4bb3a6a48b5f6227639290ecdf8 /src/testlib
parenta905d9d91c229ea2760c54e5375ece35aa081b7a (diff)
Always unlock graphics buffer after binding texture during composeAndFlush
The code path for re-generating the texture already has the unlock, but the non-regenerating code-path was missing an unlock, causing asserts when the graphics buffer was then attempted to be locked (again) at a later point. Change-Id: Ic65add838360079829b7e81d7c1cfe2274959059 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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