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authorTimur Pocheptsov <timur.pocheptsov@qt.io>2017-02-20 10:34:47 +0100
committerTimur Pocheptsov <timur.pocheptsov@qt.io>2017-03-08 14:14:26 +0000
commit8b9d246225dcd63900399297b0fd553918840bea (patch)
tree9d6e66e3184619a22735d3a8173a81f7ce98159c /src/tools/qlalr/recognizer.cpp
parent9e7d76946270216d46c8cf0d02427ca3c2109de3 (diff)
QHttpNetworkConnection: fall back gracefully to HTTP/1.1
Both SPDY and HTTP/2 work with a single qhttpnetworkchannel (and this means one socket per qhttpnetworkconnection). Normally, HTTP/1.1 connection is using up to 6 channels/sockets though. At the moment a failure to negotiate SPDY/HTTP/2 leaves us with a downgraded HTTP/1.1 connection (with only one channel vs. default 6). Since we initialize channels (and establish connections) in a 'lazy' manner it's ok to pre-allocate all 6 channels and then either use 1 (if SPDY/HTTP/2 indeed was negotiated) or switch back to 6 in case of failure. Change-Id: Ia6c3061463c4d634aaed05ce0dde47bfb5e24dd8 Reviewed-by: Edward Welbourne <edward.welbourne@qt.io> Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Diffstat (limited to 'src/tools/qlalr/recognizer.cpp')
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