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authorVolker Hilsheimer <volker.hilsheimer@qt.io>2022-06-18 23:41:57 +0200
committerVolker Hilsheimer <volker.hilsheimer@qt.io>2022-06-20 20:44:23 +0200
commit2e12479e06d6869f568f0a7ee939453cda9afdbf (patch)
tree819eadb790246827ede1d071c5d3c8e5dcbab9e9 /src/widgets/graphicsview/qgraphicsscene.cpp
parentbb674adb25698943bc0cd45821b5036e240faabc (diff)
QGraphicsScene: respect that items can override selection changes
QGraphicsItems may override itemChange to prevent certain attribute changes. Overriding ItemSelectedChange this way is explicitly documented to be allowed. However QGraphicsScene::clearSelection did not test whether items were in fact deselected after the call to setSelection, and always cleared the stored set of selected items. Fix this by checking the actual selected state of the item as we iterate over them, and store those items that are still selected in a set that becomes the new selectedItems set (which will be empty if no item overrides, which is the default). Add a test that also checks that clearing the selection emits the selectionChanged signal correctly (and does not if all selected items block being deselected). Fixes: QTBUG-85474 Pick-to: 6.4 6.3 6.2 Change-Id: I665afc132876e02e6e1061b7be37f4f6e4be418f Reviewed-by: Axel Spoerl <axel.spoerl@qt.io> Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Diffstat (limited to 'src/widgets/graphicsview/qgraphicsscene.cpp')
-rw-r--r--src/widgets/graphicsview/qgraphicsscene.cpp11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/widgets/graphicsview/qgraphicsscene.cpp b/src/widgets/graphicsview/qgraphicsscene.cpp
index 411eee0c4f..f65082ad55 100644
--- a/src/widgets/graphicsview/qgraphicsscene.cpp
+++ b/src/widgets/graphicsview/qgraphicsscene.cpp
@@ -2251,11 +2251,16 @@ void QGraphicsScene::clearSelection()
++d->selectionChanging;
// iterate over a copy, as clearing selection might invalidate selectedItems
const auto selectedItems = d->selectedItems;
- bool changed = !selectedItems.isEmpty();
+ QSet<QGraphicsItem *> stillSelectedSet;
- for (QGraphicsItem *item : selectedItems)
+ for (QGraphicsItem *item : selectedItems) {
item->setSelected(false);
- d->selectedItems.clear();
+ // items might override itemChange to prevent deselection
+ if (item->isSelected())
+ stillSelectedSet << item;
+ }
+ const bool changed = stillSelectedSet != selectedItems;
+ d->selectedItems = stillSelectedSet;
// Re-enable emitting selectionChanged() for individual items.
--d->selectionChanging;