diff options
author | Tor Arne Vestbø <tor.arne.vestbo@digia.com> | 2015-02-02 18:49:18 +0100 |
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committer | Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com> | 2015-02-03 11:49:14 +0000 |
commit | c5db8fc74a9d437a4e7c0af077aed7c1f1bd4e26 (patch) | |
tree | f7d42e0be35dd0ed85e74eaecdbbad4f319bc1d1 /src/widgets/graphicsview/qgraphicsscene.cpp | |
parent | 611bcc3cd337fe77ea5d3b898d897582da6f7ee2 (diff) |
Make it more obvious that Q_WS_ is dead code, and should perhaps be ported
We still have a bunch of Q_WS_ ifdefs in our code, which are easy to
mistake for Q_OS_ ifdefs when quickly scanning the code. By renaming
the ifdefs we make it clear that the code in question is dead.
In incremental follow-ups, we can then selectively either remove, or
port, the pieces that are dead code.
Change-Id: Ib5ef3e9e0662d321f179f3e25122cacafff0f41f
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Diffstat (limited to 'src/widgets/graphicsview/qgraphicsscene.cpp')
-rw-r--r-- | src/widgets/graphicsview/qgraphicsscene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/widgets/graphicsview/qgraphicsscene.cpp b/src/widgets/graphicsview/qgraphicsscene.cpp index aa42445b2a..44e39e5ef7 100644 --- a/src/widgets/graphicsview/qgraphicsscene.cpp +++ b/src/widgets/graphicsview/qgraphicsscene.cpp @@ -4136,7 +4136,7 @@ void QGraphicsScene::wheelEvent(QGraphicsSceneWheelEvent *wheelEvent) wheelEvent->scenePos(), wheelEvent->widget()); -#ifdef Q_WS_MAC +#ifdef Q_DEAD_CODE_FROM_QT4_MAC // On Mac, ignore the event if the first item under the mouse is not the last opened // popup (or one of its descendant) if (!d->popupWidgets.isEmpty() && !wheelCandidates.isEmpty() && wheelCandidates.first() != d->popupWidgets.back() && !d->popupWidgets.back()->isAncestorOf(wheelCandidates.first())) { @@ -4375,7 +4375,7 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte // Render directly, using no cache. if (cacheMode == QGraphicsItem::NoCache -#ifdef Q_WS_X11 +#ifdef Q_DEAD_CODE_FROM_QT4_X11 || !X11->use_xrender #endif ) { |