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authorJonas Kvinge <jonas@jkvinge.net>2021-10-09 18:42:32 +0200
committerJonas Kvinge <jonas@jkvinge.net>2021-10-12 12:52:02 +0200
commit30613163ba74642b66a90458b094d066162b7772 (patch)
tree6642a7e06e88220d69ef8f6d1efc75be1797d454 /src/widgets/graphicsview
parent616802fe88e528cfb26b5e9f4b9cb3530e7640db (diff)
widgets: Fix typos in documentation
Pick-to: 5.15 6.2 Change-Id: I6b77f0ec043d08da3b7958d780dce9595daf97a6 Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Diffstat (limited to 'src/widgets/graphicsview')
-rw-r--r--src/widgets/graphicsview/qgraphicsanchorlayout_p.cpp2
-rw-r--r--src/widgets/graphicsview/qgraphicsitem.cpp25
-rw-r--r--src/widgets/graphicsview/qgraphicslayout.cpp2
-rw-r--r--src/widgets/graphicsview/qgraphicsscene.cpp12
-rw-r--r--src/widgets/graphicsview/qgraphicsview.cpp6
5 files changed, 24 insertions, 23 deletions
diff --git a/src/widgets/graphicsview/qgraphicsanchorlayout_p.cpp b/src/widgets/graphicsview/qgraphicsanchorlayout_p.cpp
index 9da290974b..232599c561 100644
--- a/src/widgets/graphicsview/qgraphicsanchorlayout_p.cpp
+++ b/src/widgets/graphicsview/qgraphicsanchorlayout_p.cpp
@@ -2065,7 +2065,7 @@ QList<AnchorData *> getVariables(const QList<QSimplexConstraint *> &constraints)
In a nutshell it should do:
1) Refresh anchor nominal sizes, that is, the size that each anchor would
- have if no other restrictions applied. This is done by quering the
+ have if no other restrictions applied. This is done by querying the
layout style and the sizeHints of the items belonging to the layout.
2) Simplify the graph by grouping together parallel and sequential anchors
diff --git a/src/widgets/graphicsview/qgraphicsitem.cpp b/src/widgets/graphicsview/qgraphicsitem.cpp
index 2975cd1320..e0ee0a16ee 100644
--- a/src/widgets/graphicsview/qgraphicsitem.cpp
+++ b/src/widgets/graphicsview/qgraphicsitem.cpp
@@ -244,7 +244,7 @@
\li keyPressEvent() and keyReleaseEvent() handle key press and release events
\li mousePressEvent(), mouseMoveEvent(), mouseReleaseEvent(), and
mouseDoubleClickEvent() handles mouse press, move, release, click and
- doubleclick events
+ double-click events
\endlist
You can filter events for any other item by installing event filters. This
@@ -2714,7 +2714,7 @@ void QGraphicsItemPrivate::setEnabledHelper(bool newEnabled, bool explicitly, bo
If you disable a parent item, all its children will also be disabled. If
you enable a parent item, all children will be enabled, unless they have
been explicitly disabled (i.e., if you call setEnabled(false) on a child,
- it will not be reenabled if its parent is disabled, and then enabled
+ it will not be re-enabled if its parent is disabled, and then enabled
again).
Items are enabled by default.
@@ -3007,7 +3007,7 @@ QRectF QGraphicsItemPrivate::effectiveBoundingRect(const QRectF &rect) const
Returns the effective bounding rect of the item.
If the item has no effect, this is the same as the item's bounding rect.
If the item has an effect, the effective rect can be larger than the item's
- bouding rect, depending on the effect.
+ bounding rect, depending on the effect.
\sa boundingRect()
*/
@@ -4286,7 +4286,8 @@ void QGraphicsItem::setTransformOriginPoint(const QPointF &origin)
\snippet code/src_gui_graphicsview_qgraphicsitem.cpp 4
Unlike transform(), which returns only an item's local transformation, this
- function includes the item's (and any parents') position, and all the transfomation properties.
+ function includes the item's (and any parents') position, and all the
+ transformation properties.
\sa transform(), setTransform(), scenePos(), {The Graphics View Coordinate System}, {Transformations}
*/
@@ -4495,7 +4496,7 @@ QTransform QGraphicsItem::itemTransform(const QGraphicsItem *other, bool *ok) co
To simplify interaction with items using a transformed view, QGraphicsItem
provides mapTo... and mapFrom... functions that can translate between
items' and the scene's coordinates. For example, you can call mapToScene()
- to map an item coordiate to a scene coordinate, or mapFromScene() to map
+ to map an item coordinate to a scene coordinate, or mapFromScene() to map
from scene coordinates to item coordinates.
The transformation matrix is combined with the item's rotation(), scale()
@@ -4965,7 +4966,7 @@ bool QGraphicsItem::contains(const QPointF &point) const
The default implementation is based on shape intersection, and it calls
shape() on both items. Because the complexity of arbitrary shape-shape
intersection grows with an order of magnitude when the shapes are complex,
- this operation can be noticably time consuming. You have the option of
+ this operation can be noticeably time-consuming. You have the option of
reimplementing this function in a subclass of QGraphicsItem to provide a
custom algorithm. This allows you to make use of natural constraints in
the shapes of your own items, in order to improve the performance of the
@@ -7029,7 +7030,7 @@ void QGraphicsItem::keyReleaseEvent(QKeyEvent *event)
If you do reimplement this function, \a event will by default be
accepted (see QEvent::accept()), and this item is then the mouse
grabber. This allows the item to receive future move, release and
- doubleclick events. If you call QEvent::ignore() on \a event, this
+ double-click events. If you call QEvent::ignore() on \a event, this
item will lose the mouse grab, and \a event will propagate to any
topmost item beneath. No further mouse events will be delivered to
this item unless a new mouse press event is received.
@@ -7250,11 +7251,11 @@ void QGraphicsItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
/*!
This event handler, for event \a event, can be reimplemented to
- receive mouse doubleclick events for this item.
+ receive mouse double-click events for this item.
When doubleclicking an item, the item will first receive a mouse
press event, followed by a release event (i.e., a click), then a
- doubleclick event, and finally a release event.
+ double-click event, and finally a release event.
Calling QEvent::ignore() or QEvent::accept() on \a event has no
effect.
@@ -7922,7 +7923,7 @@ void QGraphicsItemPrivate::resetHeight()
/*!
\fn QGraphicsObject::rotationChanged()
- This signal gets emitted whenever the roation of the item changes.
+ This signal gets emitted whenever the rotation of the item changes.
*/
/*!
@@ -7961,7 +7962,7 @@ void QGraphicsItemPrivate::resetHeight()
/*!
\fn void QGraphicsObject::enabledChanged()
- This signal gets emitted whenever the item get's enabled or disabled.
+ This signal gets emitted whenever the item gets enabled or disabled.
\sa isEnabled()
*/
@@ -7989,7 +7990,7 @@ void QGraphicsItemPrivate::resetHeight()
\property QGraphicsObject::transformOriginPoint
\brief the transformation origin
- This property sets a specific point in the items coordiante system as the
+ This property sets a specific point in the item's coordinate system as the
origin for scale and rotation.
\sa scale, rotation, QGraphicsItem::transformOriginPoint()
diff --git a/src/widgets/graphicsview/qgraphicslayout.cpp b/src/widgets/graphicsview/qgraphicslayout.cpp
index 8b52b57580..f7987cdd23 100644
--- a/src/widgets/graphicsview/qgraphicslayout.cpp
+++ b/src/widgets/graphicsview/qgraphicslayout.cpp
@@ -146,7 +146,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- Contructs a QGraphicsLayout object.
+ Constructs a QGraphicsLayout object.
\a parent is passed to QGraphicsLayoutItem's constructor and the
QGraphicsLayoutItem's isLayout argument is set to \e true.
diff --git a/src/widgets/graphicsview/qgraphicsscene.cpp b/src/widgets/graphicsview/qgraphicsscene.cpp
index 8b8dee8952..e3516d8481 100644
--- a/src/widgets/graphicsview/qgraphicsscene.cpp
+++ b/src/widgets/graphicsview/qgraphicsscene.cpp
@@ -1855,7 +1855,7 @@ void QGraphicsScene::render(QPainter *painter, const QRectF &target, const QRect
item discovery functions like items() and itemAt(). Indexing is most
efficient for static scenes (i.e., where items don't move around). For
dynamic scenes, or scenes with many animated items, the index bookkeeping
- can outweight the fast lookup speeds.
+ can outweigh the fast lookup speeds.
For the common case, the default index method BspTreeIndex works fine. If
your scene uses many animations and you are experiencing slowness, you can
@@ -2395,7 +2395,7 @@ void QGraphicsScene::destroyItemGroup(QGraphicsItemGroup *group)
}
/*!
- Adds or moves the \a item and all its childen to this scene.
+ Adds or moves the \a item and all its children to this scene.
This scene takes ownership of the \a item.
If the item is visible (i.e., QGraphicsItem::isVisible() returns
@@ -4060,15 +4060,15 @@ void QGraphicsScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent)
/*!
This event handler, for event \a mouseEvent, can be reimplemented
- in a subclass to receive mouse doubleclick events for the scene.
+ in a subclass to receive mouse double-click events for the scene.
If someone doubleclicks on the scene, the scene will first receive
a mouse press event, followed by a release event (i.e., a click),
- then a doubleclick event, and finally a release event. If the
- doubleclick event is delivered to a different item than the one
+ then a double-click event, and finally a release event. If the
+ double-click event is delivered to a different item than the one
that received the first press and release, it will be delivered as
a press event. However, tripleclick events are not delivered as
- doubleclick events in this case.
+ double-click events in this case.
The default implementation is similar to mousePressEvent().
diff --git a/src/widgets/graphicsview/qgraphicsview.cpp b/src/widgets/graphicsview/qgraphicsview.cpp
index 47e3c8f372..eec2d34ed0 100644
--- a/src/widgets/graphicsview/qgraphicsview.cpp
+++ b/src/widgets/graphicsview/qgraphicsview.cpp
@@ -107,7 +107,7 @@ static const int QGRAPHICSVIEW_PREALLOC_STYLE_OPTIONS = 503; // largest prime <
the events and reacts to them. For example, if you click on a selectable
item, the item will typically let the scene know that it has been
selected, and it will also redraw itself to display a selection
- rectangle. Similiary, if you click and drag the mouse to move a movable
+ rectangle. Similarly, if you click and drag the mouse to move a movable
item, it's the item that handles the mouse moves and moves itself. Item
interaction is enabled by default, and you can toggle it by calling
setInteractive().
@@ -3823,7 +3823,7 @@ bool QGraphicsView::isTransformed() const
otherwise, \a matrix \e replaces the current matrix. \a combine is false
by default.
- The transformation matrix tranforms the scene into view coordinates. Using
+ The transformation matrix transforms the scene into view coordinates. Using
the default transformation, provided by the identity matrix, one pixel in
the view represents one unit in the scene (e.g., a 10x10 rectangular item
is drawn using 10x10 pixels in the view). If a 2x2 scaling matrix is
@@ -3837,7 +3837,7 @@ bool QGraphicsView::isTransformed() const
To simplify interation with items using a transformed view, QGraphicsView
provides mapTo... and mapFrom... functions that can translate between
scene and view coordinates. For example, you can call mapToScene() to map
- a view coordiate to a floating point scene coordinate, or mapFromScene()
+ a view coordinate to a floating point scene coordinate, or mapFromScene()
to map from floating point scene coordinates to view coordinates.
\sa transform(), rotate(), scale(), shear(), translate()