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author | Andrew Knight <andrew.knight@digia.com> | 2014-03-31 11:14:36 +0300 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-03-31 19:50:37 +0200 |
commit | 423823dd2d87a0947834334922b2da3372f3691e (patch) | |
tree | da244fc61e11311760a7b590e4780b2f3d9e333c /src/widgets/itemviews/qstyleditemdelegate.cpp | |
parent | c4aabeb2b82d777bb555f836f55e1f7ae4fb4581 (diff) |
d3dcompiler_qt: Improve shader source structure
The following adjustments are made:
- A precompiled path, defaulting to a QRC path, is added for looking
up precompiled shaders
- The standard service source/binary paths are created if needed, in
order to avoid fast-fails when the service cannot create the structure
itself fast enough.
Change-Id: I966e54c0b35bafdaf0b3a32b76eb896308aca6db
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Diffstat (limited to 'src/widgets/itemviews/qstyleditemdelegate.cpp')
0 files changed, 0 insertions, 0 deletions