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authorTang Haixiang <tanghaixiang@uniontech.com>2021-04-27 17:39:48 +0800
committerTang Haixiang <tanghaixiang@uniontech.com>2021-05-31 03:27:12 +0000
commitc77840d734883c91079c942e052cbdc0994c2f01 (patch)
treea8d0771493c859dbf35693aa8a058fe2373c57e9 /src/widgets/itemviews
parent80cf470534c3ce2a4f9c3cb8c6795e5342f2d932 (diff)
Fix PageDown behavior and PageUP
When the PageDown is pressed, the current's rect cannot be used to match the item, because we don't know the size of the rect. Move the rect by the height of the viewport, and then move the rect upwards until it matches the button <= viewport's bottom of the item Fixes: QTBUG-92583 Pick-to: 6.1 Change-Id: I210edc0e8b942984f3fc20e7752c6e1315152ea1 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Diffstat (limited to 'src/widgets/itemviews')
-rw-r--r--src/widgets/itemviews/qlistview.cpp53
1 files changed, 39 insertions, 14 deletions
diff --git a/src/widgets/itemviews/qlistview.cpp b/src/widgets/itemviews/qlistview.cpp
index f04aec71bb..7e05e8e977 100644
--- a/src/widgets/itemviews/qlistview.cpp
+++ b/src/widgets/itemviews/qlistview.cpp
@@ -1234,13 +1234,25 @@ QModelIndex QListView::moveCursor(CursorAction cursorAction, Qt::KeyboardModifie
d->removeCurrentAndDisabled(&intersectVector, current);
}
return d->closestIndex(initialRect, intersectVector);
- case MovePageUp:
- // move current by (visibileRowCount - 1) items.
- // rect.translate(0, -rect.height()); will happen in the switch fallthrough for MoveUp.
- rect.moveTop(rect.top() - d->viewport->height() + 2 * rect.height());
- if (rect.top() < rect.height())
- rect.moveTop(rect.height());
- Q_FALLTHROUGH();
+ case MovePageUp: {
+ rect.moveTop(rect.top() - d->viewport->height() + 1 );
+ if (rect.top() < rect.height()) {
+ rect.setTop(0);
+ rect.setBottom(1);
+ }
+ QModelIndex findindex = current;
+ while (intersectVector.isEmpty()
+ || rectForIndex(findindex).top() <= (rectForIndex(current).bottom() - d->viewport->rect().height())
+ || rect.top() <= 0) {
+ rect.translate(0, 1);
+ if (rect.bottom() <= 0) {
+ return current;
+ }
+ intersectVector = d->intersectingSet(rect);
+ findindex = d->closestIndex(initialRect, intersectVector);
+ }
+ return findindex;
+ }
case MovePrevious:
case MoveUp:
while (intersectVector.isEmpty()) {
@@ -1263,13 +1275,26 @@ QModelIndex QListView::moveCursor(CursorAction cursorAction, Qt::KeyboardModifie
d->removeCurrentAndDisabled(&intersectVector, current);
}
return d->closestIndex(initialRect, intersectVector);
- case MovePageDown:
- // move current by (visibileRowCount - 1) items.
- // rect.translate(0, rect.height()); will happen in the switch fallthrough for MoveDown.
- rect.moveTop(rect.top() + d->viewport->height() - 2 * rect.height());
- if (rect.bottom() > contents.height() - rect.height())
- rect.moveBottom(contents.height() - rect.height());
- Q_FALLTHROUGH();
+ case MovePageDown: {
+ rect.moveTop(rect.top() + d->viewport->height() - 1 );
+ if (rect.bottom() > contents.height() - rect.height()){
+ rect.setTop(contents.height() - 1);
+ rect.setBottom(contents.height());
+ }
+ QModelIndex index = current;
+ // index's bottom() - current's top() always <= (d->viewport->rect().height()
+ while (intersectVector.isEmpty()
+ || rectForIndex(index).bottom() >= (d->viewport->rect().height() + rectForIndex(current).top())
+ || rect.bottom() > contents.height()) {
+ rect.translate(0, -1);
+ if (rect.top() >= contents.height()) {
+ return current;
+ }
+ intersectVector = d->intersectingSet(rect);
+ index = d->closestIndex(initialRect, intersectVector);
+ }
+ return index;
+ }
case MoveNext:
case MoveDown:
while (intersectVector.isEmpty()) {