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authorSamuel Rødal <samuel.rodal@nokia.com>2011-07-21 13:50:28 +0200
committerJørgen Lind <jorgen.lind@nokia.com>2011-07-25 13:52:09 +0200
commitc3da77798b876716ce038a30e9aa8517ec158c47 (patch)
tree99ac6cf5ce37fcb626a12857bb18cf9b444b27f2 /src/widgets/kernel/qdesktopwidget_qpa.cpp
parente80b6619524a3720efb5fbe4c2307bec25a12ab8 (diff)
Added workable QScreen API on top of QPlatformScreen.
QPlatformIntegration::screens() no longer has to be implemented, implementations should call QPlatformIntegration::screenAdded() for each screen instead. This is for being able to support adding screens at run-time later on, by connecting it to a signal in QGuiApplication. The QGuiGLContext API has changed a bit, by not sending in all the parameters in the constructor but instead having a create() function. The createPlatformGLContext() factory in QPlatformIntegration takes a QGuiGLContext * instead of a QSurfaceFormat and a share context, similar to how the window and backing store factory functions work. The XCB plugin has experimental support for connecting to multiple X displays simultaneously, creating one or more QScreen for each. Change-Id: I248a22a4fd3481280710110272c04a30a8021e8f Reviewed-on: http://codereview.qt.nokia.com/2103 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
Diffstat (limited to 'src/widgets/kernel/qdesktopwidget_qpa.cpp')
-rw-r--r--src/widgets/kernel/qdesktopwidget_qpa.cpp23
1 files changed, 10 insertions, 13 deletions
diff --git a/src/widgets/kernel/qdesktopwidget_qpa.cpp b/src/widgets/kernel/qdesktopwidget_qpa.cpp
index 5e4dffb15d..380daee8c0 100644
--- a/src/widgets/kernel/qdesktopwidget_qpa.cpp
+++ b/src/widgets/kernel/qdesktopwidget_qpa.cpp
@@ -40,6 +40,7 @@
****************************************************************************/
#include "qdesktopwidget.h"
+#include "qscreen.h"
#include "private/qapplication_p.h"
#include <QWidget>
#include "private/qwidget_p.h"
@@ -51,7 +52,7 @@ QT_USE_NAMESPACE
void QDesktopWidgetPrivate::updateScreenList()
{
Q_Q(QDesktopWidget);
- QList<QPlatformScreen *> screenList = QGuiApplicationPrivate::platformIntegration()->screens();
+ QList<QScreen *> screenList = QGuiApplication::screens();
int targetLength = screenList.length();
int currentLength = screens.length();
@@ -97,7 +98,7 @@ QDesktopWidget::~QDesktopWidget()
bool QDesktopWidget::isVirtualDesktop() const
{
- return QGuiApplicationPrivate::platformIntegration()->isVirtualDesktop();
+ return QGuiApplication::primaryScreen()->virtualSiblings().size() > 1;
}
int QDesktopWidget::primaryScreen() const
@@ -107,8 +108,7 @@ int QDesktopWidget::primaryScreen() const
int QDesktopWidget::numScreens() const
{
- QPlatformIntegration *pi = QGuiApplicationPrivate::platformIntegration();
- return qMax(pi->screens().size(), 1);
+ return qMax(QGuiApplication::screens().size(), 1);
}
QWidget *QDesktopWidget::screen(int screen)
@@ -121,26 +121,24 @@ QWidget *QDesktopWidget::screen(int screen)
const QRect QDesktopWidget::availableGeometry(int screenNo) const
{
- QPlatformIntegration *pi = QGuiApplicationPrivate::platformIntegration();
- QList<QPlatformScreen *> screens = pi->screens();
+ QList<QScreen *> screens = QGuiApplication::screens();
if (screenNo == -1)
screenNo = 0;
if (screenNo < 0 || screenNo >= screens.size())
return QRect();
else
- return screens[screenNo]->availableGeometry();
+ return screens.at(screenNo)->availableGeometry();
}
const QRect QDesktopWidget::screenGeometry(int screenNo) const
{
- QPlatformIntegration *pi = QGuiApplicationPrivate::platformIntegration();
- QList<QPlatformScreen *> screens = pi->screens();
+ QList<QScreen *> screens = QGuiApplication::screens();
if (screenNo == -1)
screenNo = 0;
if (screenNo < 0 || screenNo >= screens.size())
return QRect();
else
- return screens[screenNo]->geometry();
+ return screens.at(screenNo)->geometry();
}
int QDesktopWidget::screenNumber(const QWidget *w) const
@@ -157,11 +155,10 @@ int QDesktopWidget::screenNumber(const QWidget *w) const
int QDesktopWidget::screenNumber(const QPoint &p) const
{
- QPlatformIntegration *pi = QGuiApplicationPrivate::platformIntegration();
- QList<QPlatformScreen *> screens = pi->screens();
+ QList<QScreen *> screens = QGuiApplication::screens();
for (int i = 0; i < screens.size(); ++i)
- if (screens[i]->geometry().contains(p))
+ if (screens.at(i)->geometry().contains(p))
return i;
return primaryScreen(); //even better would be closest screen