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authorLaszlo Agocs <laszlo.agocs@qt.io>2019-11-11 12:24:31 +0100
committerLaszlo Agocs <laszlo.agocs@qt.io>2019-11-14 16:13:30 +0100
commit813e4460de0316f176d03f19f497e52ddc3c859e (patch)
tree2f88b000942d56a0cf0cc9882645e8aada288c15 /src/widgets/styles/qstyle.cpp
parent6e42ed217c58341966f41df31f47ed05a1f61a42 (diff)
eglfs: kms: Fix hw cursor with multiple screens
We used to have the assumption that moving the cursor to an out of range position is valid and will result in a hidden cursor. This is apparently not the case. For example, on an RPi4 with Mesa V3D we get lots of funny artifacts after doing drmModeMoveCursor() to invalid positions. To remedy this, start hiding the cursor correctly when the position is clearly out of the screen's bounds. Task-number: QTBUG-79924 Change-Id: I3ef7ad0ce928546399443f21452f0b6deadf8036 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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