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authorHatem ElKharashy <hatem.elkharashy@qt.io>2023-05-30 15:11:36 +0300
committerHatem ElKharashy <hatem.elkharashy@qt.io>2023-07-11 15:24:26 +0300
commita11ee31883c4c682a833822880309a1c0b9dfe9b (patch)
tree1d8b7327821d999dfab096c3624b56dd56511c27 /src/widgets/styles/qstylehelper.cpp
parent5698fcb023daa18455f7f7bdace23dfee036b05f (diff)
Add a private API to capture a graphics frame
This commit provides a minimal API for capturing a graphics frame, save it and replay it later for debugging. The intention here is to provide the basic need for future work to allow capturing through tooling or programmatically from code. This API is intended to be cross-platform by using Metal Capture Manager on Apple devices and RenderDoc C++ API everywhere else. Task-number: QTBUG-114067 Change-Id: If72d92bdef5e5985a0ec2e85e97fd1182da3c53c Reviewed-by: Janne Koskinen <janne.p.koskinen@qt.io>
Diffstat (limited to 'src/widgets/styles/qstylehelper.cpp')
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