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authorAllan Sandfeld Jensen <allan.jensen@digia.com>2014-09-19 15:19:28 +0200
committerAllan Sandfeld Jensen <allan.jensen@digia.com>2014-09-23 11:29:43 +0200
commite8ef241d0f35704433ba331dee9578190a5c98a6 (patch)
tree9b8fe7a12c3b6f30dd51b8c0abad63b0120e2301 /src/widgets/widgets/qabstractspinbox_p.h
parent7b7ad02681f2c28fb18d053618f6804e989b2f56 (diff)
Use NonPremultipliedImageSrc shader when painting non-premuled images
Recognize non-premultiplied images and draw them using the existing NonPremultipliedImageSrc shader so we save premultiplying them on the CPU. Change-Id: I3dfc8f9385ff91502d64ccabf4bf54049cc28040 Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Diffstat (limited to 'src/widgets/widgets/qabstractspinbox_p.h')
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