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author | Lars Knoll <lars.knoll@theqtcompany.com> | 2016-06-24 14:13:59 +0200 |
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committer | Lars Knoll <lars.knoll@qt.io> | 2016-06-24 12:29:07 +0000 |
commit | 921df719dc6f8e41f66775bcfb6091725cb59776 (patch) | |
tree | e51af4cb7524e7406c85bd7989f3326cf6e8e263 /src/widgets/widgets/qmainwindow.h | |
parent | 06f55f0695932870b8f874949591662a9fb64008 (diff) |
Correctly set simulator_and_device in ios builds
A small logic error that sneaked in during the porting of configure.
We actually want simulator_and_device to be set if input.sdk is
empty, not the other way round.
Change-Id: I8f729fbc48617618f981c70887bd4400e0b2a0c3
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Diffstat (limited to 'src/widgets/widgets/qmainwindow.h')
0 files changed, 0 insertions, 0 deletions