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authorMitch Curtis <mitch.curtis@digia.com>2014-07-06 09:59:08 +0200
committerMitch Curtis <mitch.curtis@digia.com>2014-07-07 11:44:16 +0200
commita2948e1387ce1fb6d624d7387aa7769a5c5a4dad (patch)
treef0be2271c4ad93a0f3272667b6cef95e3dd03603 /src/widgets
parenta6ec09d7ed8474e64589b1c8d149f953a9942b50 (diff)
Fix typo in QGraphicsView documentation.
Change-Id: Ib750a78e86b8af87d091705a1107ca1eccf32389 Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com>
Diffstat (limited to 'src/widgets')
-rw-r--r--src/widgets/doc/src/graphicsview.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/widgets/doc/src/graphicsview.qdoc b/src/widgets/doc/src/graphicsview.qdoc
index 148b4ea47d..d1d8630935 100644
--- a/src/widgets/doc/src/graphicsview.qdoc
+++ b/src/widgets/doc/src/graphicsview.qdoc
@@ -301,7 +301,7 @@
pass a QPainterPath to mapToScene(), and then pass the mapped path
to QGraphicsScene::items().
- You can map coordinates and shapes to and from and item's scene by
+ You can map coordinates and shapes to and from an item's scene by
calling QGraphicsItem::mapToScene() and
QGraphicsItem::mapFromScene(). You can also map to an item's parent
item by calling QGraphicsItem::mapToParent() and