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authorLaszlo Agocs <laszlo.agocs@qt.io>2016-09-20 16:12:35 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2016-09-27 10:54:01 +0000
commita95d103bd2ed907b11c483c91e32139144828148 (patch)
treec66ff820ea34849d462ae9f0cd1f658850479c27 /src/widgets
parent158781ff2555fabcb9af6b47c887519ade5aba50 (diff)
Add GLSL version 110 on Intel with compat profiles
The Windows Intel drivers reject shader sources without a version directive in 3.2+ compatibility profiles. This is odd but can be worked around by adding #version 110 (which should be the default...) Change-Id: I1ccac41b80121e6423d4f8964d03dda52a433296 Task-number: QTBUG-55733 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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