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author | Laszlo Agocs <laszlo.agocs@qt.io> | 2019-12-11 14:13:03 +0100 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2019-12-12 12:57:06 +0100 |
commit | 83818431e15e36ad9c8484cee33475ba00731d6f (patch) | |
tree | b17a2ab7361435a3a6d080a9b6cb4d33e5c38a8c /src/xml/dom/qdom.cpp | |
parent | 5612f24dc53d64f1d713db561ca66f780fa1cb76 (diff) |
rhi: gl: Add support for arrays of float, vec2, vec3 and vec4
This is a thing in Qt Quick: there are some types of image particles
that use uniforms like "float opacitytable[64]".
This should make all views work correctly in the Image Particles example
when running on the OpenGL backend of QRhi. (other backends should work
as expected already)
Change-Id: I64a04fbb98b97d81d257b00b428582e751d46b8e
Fixes: QTBUG-80667
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Diffstat (limited to 'src/xml/dom/qdom.cpp')
0 files changed, 0 insertions, 0 deletions